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Resurgence: Earth United

Resurgence: Earth United Steam news

Pixel by Pixel Studios Inc. | Sep 29, 2017 | game

Released

0players observed · 24 September 2026 - 21:24:41 UTC

ActionIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Resurgence: Earth United news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews28
  • Release dateSep 29, 2017
  • DeveloperPixel by Pixel Studios Inc.
  • PublisherPixel by Pixel Studios Inc.

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: Pixel by Pixel Studios Inc.Publisher: Pixel by Pixel Studios Inc.

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Resurgence: Earth United Steam news

Resurgence: Earth United news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.4.7.4 - 25 April 2018

    Credits: - Brightlocker backer list updated MOBA: - Lighting updated - AI behavior updated - AI perception increased - Updated AI pathing - Wall models updated - Added ability to upgrade creeps - Turret logic updated - Turrets should now properly deal damage to all enemies - Enemies should properly drop credits - Map State widget added - Enemies and players should scale properly when they level - Turned off collision rendering for turrets Arena: - Rushers leap logic updated Social Space: - Moba widget updated Orion: - Material and texture updated for upper body armor pieces General: - Reward chest model and texture has been updated Bug Fixes: - Orion death animations fixed - Rushers getting stuck inside doors - Fixed a crash that was happening when travelling to the MOBA area - Fixed a rare crash during the MOBA game when collecting credits - MOBA Spectating widget should no longer show…

  • Resurgence is on Sale 25% Off - 16 February 2018

    The Lunar New Year Sale is here! We are offering Resurgence: Earth United at a discounted price for this event. We recently pushed an update so now is a great time to get into Resurgence. Don't forget to check out our Brightlocker page too!

  • Resurgence is on Sale 25% Off - 16 February 2018

    The Lunar New Year Sale is here! We are offering Resurgence: Earth United at a discounted price for this event. We recently pushed an update so now is a great time to get into Resurgence. Don't forget to check out our Brightlocker page too!

  • Update 0.4.7.3 ("In-Betweener" Update) - 9 February 2018

    Orion: - Falling speed is now accumulative - New particle effect added when Orion is jumping - IK system implemented for Orion animations (should now detect ledges) - Players now collide with each other Weapons: - New particle effects added when weapons are fired Social Space: - The Shop has received new tooltips - Armor is now available for purchase in the Shop Arena: - New transition added when a boss wave is started - Arena credits now fall to the ground - Arena credits have received is visual update Physics: - All enemies have had their physics assets updated - Fixed an issue with enemy texture stretching when physics was simulated on Rusher and Gunner enemies AI: - Rusher AI has been updated and optimized - Gunner AI has been updated and optimized - Boss AI has been updated - All AI should now properly switch targets - Material updated for Rusher - The Rusher, Gunner and boss now c…

  • Update 0.4.7.3 ("In-Betweener" Update) - 9 February 2018

    Orion: - Falling speed is now accumulative - New particle effect added when Orion is jumping - IK system implemented for Orion animations (should now detect ledges) - Players now collide with each other Weapons: - New particle effects added when weapons are fired Social Space: - The Shop has received new tooltips - Armor is now available for purchase in the Shop Arena: - New transition added when a boss wave is started - Arena credits now fall to the ground - Arena credits have received is visual update Physics: - All enemies have had their physics assets updated - Fixed an issue with enemy texture stretching when physics was simulated on Rusher and Gunner enemies AI: - Rusher AI has been updated and optimized - Gunner AI has been updated and optimized - Boss AI has been updated - All AI should now properly switch targets - Material updated for Rusher - The Rusher, Gunner and boss now c…

  • Check out our Dev Blogs on Brightlocker - 2 February 2018

    We have been posting Dev Blogs on Brightlocker, feel free to drop in and check it out here. Brightlocker Website

  • Check out our Dev Blogs on Brightlocker - 2 February 2018

    We have been posting Dev Blogs on Brightlocker, feel free to drop in and check it out here. Brightlocker Website

  • Update 0.4.7.2 (Optimization Update) - 24 January 2018

    - Resurgence is now on Brightlocker! - The Social Space has been updated with new models - Social Space lighting updated for optimization - More LODs have been added to the Social Space for optimization - Arena lighting updated for optimization - The Arena game state events have been reworked for network optimization - All weapons have been reworked for network optimization - How projectiles spawn and replicate to all clients has been reworked to improve player experience and reduce bandwidth - Orion class has been updated for optimization, and reducing network bandwidth - Orion pitch rotation limit increased - NEW: Jump sound for the Orion class - NEW: Sounds when walking for the Orion class - NEW: Jet Particle system added for the Orion class - NEW: Arena Boss Particle system - Audio updated for the Fail-Not and Arcing Deamon - Collisions updated in the Arena, Social Space, Projectile…

  • Update 0.4.7.2 (Optimization Update) - 24 January 2018

    - Resurgence is now on Brightlocker! - The Social Space has been updated with new models - Social Space lighting updated for optimization - More LODs have been added to the Social Space for optimization - Arena lighting updated for optimization - The Arena game state events have been reworked for network optimization - All weapons have been reworked for network optimization - How projectiles spawn and replicate to all clients has been reworked to improve player experience and reduce bandwidth - Orion class has been updated for optimization, and reducing network bandwidth - Orion pitch rotation limit increased - NEW: Jump sound for the Orion class - NEW: Sounds when walking for the Orion class - NEW: Jet Particle system added for the Orion class - NEW: Arena Boss Particle system - Audio updated for the Fail-Not and Arcing Deamon - Collisions updated in the Arena, Social Space, Projectile…

  • We are live on Brightlocker! - 23 January 2018

    Hey all, We have just been approved and put live onto Brightlocker.com. We are excited to share this experience with our community. Not only is this a great way for us as Developers to share the development process and connect with everyone, but we have options for generating some funding from it too. Feel free to follow us there and enjoy the Free dev blogs we will be dropping as often as we can. Resurgence on Brightlocker

  • We are live on Brightlocker! - 23 January 2018

    Hey all, We have just been approved and put live onto Brightlocker.com. We are excited to share this experience with our community. Not only is this a great way for us as Developers to share the development process and connect with everyone, but we have options for generating some funding from it too. Feel free to follow us there and enjoy the Free dev blogs we will be dropping as often as we can. Resurgence on Brightlocker

  • Update 0.4.7.1 - 4 January 2018

    Happy New Year All! We wanted to celebrate the new year by releasing a small update to solve some bugs that shipped with the previous update. Newly Added: - Sounds for Weapons - Sounds for Player - Sounds for Social Space - Enemy Emmisive now turns off on Death Bug Fixes: - Fixed Bug causing UI not to update after Armor Upgrades - Fixed Bug with weapon sounds not firing - Fixed bug causing client aim not to be replicated

  • Update 0.4.7.1 - 4 January 2018

    Happy New Year All! We wanted to celebrate the new year by releasing a small update to solve some bugs that shipped with the previous update. Newly Added: - Sounds for Weapons - Sounds for Player - Sounds for Social Space - Enemy Emmisive now turns off on Death Bug Fixes: - Fixed Bug causing UI not to update after Armor Upgrades - Fixed Bug with weapon sounds not firing - Fixed bug causing client aim not to be replicated

  • Update 0.4.7.0 - Customization Update (Dec 20, 2017) - 21 December 2017

    Update 0.4.7.0 General: - NEW: Orion Class Arena Armor Set (Heavy) - NEW: Armory Area in Social Space (Customize your Armor) - NEW: New look comes to the Social Space - NEW: Chest Purchasing from the shop (In Game Currency ONLY) - NEW: Radial Menu to activate Purchased Chests in Social Space or Arena - NEW: Controls listed on wall of Social Space to help Pilots recall their abilities - NEW: Arching Deamon Assault Rifle added - Overhaul to how data is stored and handled preparing for massive content drops - Reputation has been implemented to unlock shop content - Reputation is in a raw state still needs more attention - All Interactables in Social Space redone (Easier to find, clearer interface) - NPCs now have title widgets - Title widgets animate notifying players of availability - Cards have been redone again (Detail/Rarity/Fresh) - Chests have been redone to drop one card type at a t…

  • Update 0.4.7.0 - Customization Update (Dec 20, 2017) - 21 December 2017

    Update 0.4.7.0 General: - NEW: Orion Class Arena Armor Set (Heavy) - NEW: Armory Area in Social Space (Customize your Armor) - NEW: New look comes to the Social Space - NEW: Chest Purchasing from the shop (In Game Currency ONLY) - NEW: Radial Menu to activate Purchased Chests in Social Space or Arena - NEW: Controls listed on wall of Social Space to help Pilots recall their abilities - NEW: Arching Deamon Assault Rifle added - Overhaul to how data is stored and handled preparing for massive content drops - Reputation has been implemented to unlock shop content - Reputation is in a raw state still needs more attention - All Interactables in Social Space redone (Easier to find, clearer interface) - NPCs now have title widgets - Title widgets animate notifying players of availability - Cards have been redone again (Detail/Rarity/Fresh) - Chests have been redone to drop one card type at a t…

  • Update 4.6.0 (November 22, 2017) - 22 November 2017

    Welcome to Resurgence: Earth United Alpha! Update 0.4.6.0 General: - New: The Orion class has been revamped! - Orion: New Model, Animations, and Abilities (Melee - Q and Sprint - Left Shift)! - Added in framework for swapping armor pieces - New: Animations added to guns! - New: Enemy Elites! - New: Game Event Feed System! - Game Event Feed System: General game events will appear here (i.e. mission progress, players dying, joining/leaving the game, etc.) - The social space has been updated! - The options menu has been updated! - Main Menu updated! - Added in a new damage indicator system when a player receives damage from an enemy - Updated damage numbers, chest name and player name UI - Added in a gear score value beside player name tag - Network / general code optimizations - New sound effects implemented - Card drops now also appear in the world when a chest is opened in the arena - L…

  • Update 4.6.0 (November 22, 2017) - 22 November 2017

    Welcome to Resurgence: Earth United Alpha! Update 0.4.6.0 General: - New: The Orion class has been revamped! - Orion: New Model, Animations, and Abilities (Melee - Q and Sprint - Left Shift)! - Added in framework for swapping armor pieces - New: Animations added to guns! - New: Enemy Elites! - New: Game Event Feed System! - Game Event Feed System: General game events will appear here (i.e. mission progress, players dying, joining/leaving the game, etc.) - The social space has been updated! - The options menu has been updated! - Main Menu updated! - Added in a new damage indicator system when a player receives damage from an enemy - Updated damage numbers, chest name and player name UI - Added in a gear score value beside player name tag - Network / general code optimizations - New sound effects implemented - Card drops now also appear in the world when a chest is opened in the arena - L…

  • The Future of Resurgence: Earth United - 3 November 2017

    Today at Pixel by Pixel, we want to share the future plans for Resurgence: Earth United. Now we wont go into heavy detail of some of the upcoming features, but we want to share the overall goal. Features to be implemented: - Revamp of Player Character/Abilities - Armor System Implementation (Includes Abilities) - Orion/Paladin/Teknocrat Class Implementations - Polish up Current Implementations - Planet Assaults (Story) We just spent a couple days cleaning up the project preparing for the next big push. Starting Next week we will be moving into a new development phase. Cleanup tasks - Old files merged - Assets renamed to follow a new naming convention to match project scale - Removed old content not being used reducing the project from 3.5 GB to 2.7 GB Some Concepts

  • The Future of Resurgence: Earth United - 3 November 2017

    Today at Pixel by Pixel, we want to share the future plans for Resurgence: Earth United. Now we wont go into heavy detail of some of the upcoming features, but we want to share the overall goal. Features to be implemented: - Revamp of Player Character/Abilities - Armor System Implementation (Includes Abilities) - Orion/Paladin/Teknocrat Class Implementations - Polish up Current Implementations - Planet Assaults (Story) We just spent a couple days cleaning up the project preparing for the next big push. Starting Next week we will be moving into a new development phase. Cleanup tasks - Old files merged - Assets renamed to follow a new naming convention to match project scale - Removed old content not being used reducing the project from 3.5 GB to 2.7 GB Some Concepts

  • Update 0.4.5.2 - Novermber 1, 2017 - 2 November 2017

    - Fixed a bug with character meshes becoming invisible when respawning in the Social Space - Card progress bar is now always clickable and will display the cost of the next upgrade

Patch notes and updates

S.noRelease datePatch nameGID number
19 February 2018Update 0.4.7.3 ("In-Betweener" Update)4249665521687677827
224 January 2018Update 0.4.7.2 (Optimization Update)4249665521687678076
34 January 2018Update 0.4.7.14249665521687678288
421 December 2017Update 0.4.7.0 - Customization Update (Dec 20, 2017)4249665521687678388
522 November 2017Update 4.6.0 (November 22, 2017)4249665521687678496
62 November 2017Update 0.4.5.2 - Novermber 1, 20174249665521687678714
731 October 2017Update 0.4.5.1 - October 31, 20174249665521687678818
816 October 2017Update 0.4.4.1 - October 15, 20174249665521687679035
914 October 2017Halloween Social Space Update! October 13, 20174249665521687679141
105 October 2017October 4, 2017 - Update 0.4.3.44249665521687679248
112 October 2017Update 0.4.3.3 - October 2, 20174249665521687679356
122 October 2017Update 0.4.3.2 - October 1, 20174249665521687679566
1330 September 2017Update 0.4.3 - September 29, 20174249665521687679785
1429 September 2017Update 0.4.2.04249665521687679891
1525 September 2017Resurgence Early Access Launch Build4249665521687680115

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