SPSTEAMPULSELIVE ANALYTICS
iubes:2

iubes:2 Steam metadata

Codrer | Dec 13, 2017 | game

Released

0players observed · 23 September 2026 - 01:35:35 UTC

IndieStrategyVoxelCity BuilderGod GameSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)941
  • Revenue (VGI)$12,810
  • Review score74% positive

iubes:2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)941
  • Revenue (VGI)$12,810
  • Review score74% positive
  • Total reviews34
  • Release dateDec 13, 2017
  • DeveloperCodrer
  • PublisherSQ7

Genres: Indie, Strategy

Company pages: Developer: CodrerPublisher: SQ7

Top Steam chartsTop 100 gamesGame directorySteam Store page

iubes:2 Steam metadata

iubes:2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/682610/metadata
Steam Storehttps://store.steampowered.com/app/682610/
Steam Communityhttps://steamcommunity.com/app/682610
PCGamingWiki search
IGDB searchSearch IGDB for iubes:2

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 25 positive, 9 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Family Sharing

Achievements

11

Platform releases
  • Steam 13 December 2017

Latest Steam announcements

  • Emperors 2.35 - 25 March 2020

    It's been a while since the last update. The main concern was about our irremovable Emperor. 121 cells under his reign... 61 won battles to get this achievement... so much work. Thereby the Emperors Map has been reduced to only seven cells. Worst case scenario you will have to win 4 battles against other Kings in order to be the new emperor. This new mechanism should energize your quest thanks to a more accessible challenge. Hail to the forthcoming Emperors!

  • Update 2.33 (april 2018) - 27 April 2018

    - Introducing the long waited "hard mode" for solo players. - A couple of new adjustments with the online map to help the latest players which were somehow stuck against over-optimized battles ^^

  • The Emperors Update (2.32) - 5 February 2018

    60 days since release... 48,396,103 units killed... our King contested 231 times... It's time to expand the battlefield! A dedicated map is now available to all the players which have gathered the 5 banners. This time, you'll fight to become the Emperor. But rules are a little different with the Royal Realm: you can now own as many map positions as you want... so will you expand your territory or cut your enemies down? 60 days... and 10 updates! Thanks to your feedback a lot of improvements have been made so far. In case you missed it, here are the most important changes: New features Royal realm available for Kings. Replay mode: you can watch your last battle. New unit: Archers. Steam Achievements. Units AI Improved idle iubes self management. Improved AI behaviors (knowledges & resource sharing). New automatic villagers mood switching. Improved units memory (back to previous assigment…

  • The Emperors Update (2.32) - 5 February 2018

    60 days since release... 48,396,103 units killed... our King contested 231 times... It's time to expand the battlefield! A dedicated map is now available to all the players which have gathered the 5 banners. This time, you'll fight to become the Emperor. But rules are a little different with the Royal Realm: you can now own as many map positions as you want... so will you expand your territory or cut your enemies down? 60 days... and 10 updates! Thanks to your feedback a lot of improvements have been made so far. In case you missed it, here are the most important changes: New features Royal realm available for Kings. Replay mode: you can watch your last battle. New unit: Archers. Steam Achievements. Units AI Improved idle iubes self management. Improved AI behaviors (knowledges & resource sharing). New automatic villagers mood switching. Improved units memory (back to previous assigment…

  • Update 2.27 - Clever cubes. - 18 January 2018

    All units are independant AIs. It means for example that each iube need to actually see a tree around to get wood (there is no central mind telling them where trees are located on the map). For this reason, "not close enough" resources can sometimes lead to a complete disorganization... don't you hate those wandering iubes? Four new behaviors have been added to prevent this exasperating dilution: Water: because we all know where water is... if your iubes need water without seeing this resource nearby, they will go straight to the map's border. Wood: because this is teamwork... if there isn't wood around anymore, the first iube to discover a closer tree will spread the information to the construction crew. Gold: because we can assume where gold is... if the iubes need gold without any in sight... they will go wandering around the "gold foundry" (obviously if you decide to build a gold fo…

  • Update 2.27 - Clever cubes. - 18 January 2018

    All units are independant AIs. It means for example that each iube need to actually see a tree around to get wood (there is no central mind telling them where trees are located on the map). For this reason, "not close enough" resources can sometimes lead to a complete disorganization... don't you hate those wandering iubes? Four new behaviors have been added to prevent this exasperating dilution: Water: because we all know where water is... if your iubes need water without seeing this resource nearby, they will go straight to the map's border. Wood: because this is teamwork... if there isn't wood around anymore, the first iube to discover a closer tree will spread the information to the construction crew. Gold: because we can assume where gold is... if the iubes need gold without any in sight... they will go wandering around the "gold foundry" (obviously if you decide to build a gold fo…

  • Patchnote 2.24 - 12 January 2018

    Changes... Effect Radius: when setting a new building (tower, outpost, granary, mill, or totem) it'll display its effect radius. Mill/Granary radius have been shortened (easier to play for non-optimized farms, but won't change anything for most players) Kings : you'll see a tiny King flag even if you've lost it (to remember you were king, once...) Help/Controls: displays mouse usage (wasn't always obvious) Online Battles: some improvements have been made to more "logically" replay strategies. Battles might become a little harder! Debug... Sometime there was an unkown opponent name '??' during the 1-2 first minutes of a battle. Anti aliasing: FSAAx0 runs now properly (was locked on FSAAx2 min). Multi monitor selection: will display a "will take effect on next start" rather than restarting game. As asked by players... Configuration/Keyboard: you can redefine controls (left handed, ...). Y…

  • Patchnote 2.24 - 12 January 2018

    Changes... Effect Radius: when setting a new building (tower, outpost, granary, mill, or totem) it'll display its effect radius. Mill/Granary radius have been shortened (easier to play for non-optimized farms, but won't change anything for most players) Kings : you'll see a tiny King flag even if you've lost it (to remember you were king, once...) Help/Controls: displays mouse usage (wasn't always obvious) Online Battles: some improvements have been made to more "logically" replay strategies. Battles might become a little harder! Debug... Sometime there was an unkown opponent name '??' during the 1-2 first minutes of a battle. Anti aliasing: FSAAx0 runs now properly (was locked on FSAAx2 min). Multi monitor selection: will display a "will take effect on next start" rather than restarting game. As asked by players... Configuration/Keyboard: you can redefine controls (left handed, ...). Y…

  • New player? - 2 January 2018

    http://cdn.edgecast.steamstatic.com/steam/apps/256704866/movie480.webm?t=1514736349 Tutotial Don't miss this nice tutorial from Diesle. A very interesting take on the first two first minutes of a battle: you'll learn how to deal with this no-micro-management system, and above all to avoid rookie mistakes! https://youtu.be/RMDNnvXIY4s

  • New player? - 2 January 2018

    http://cdn.edgecast.steamstatic.com/steam/apps/256704866/movie480.webm?t=1514736349 Tutotial Don't miss this nice tutorial from Diesle. A very interesting take on the first two first minutes of a battle: you'll learn how to deal with this no-micro-management system, and above all to avoid rookie mistakes! https://youtu.be/RMDNnvXIY4s

  • Patchnote 2.22 - 22 December 2017

    Based on your feedbacks, this update will improve your experience and overall progression. Thanks for your suggestions. More to come very soon! Tech tree To avoid painful and tragic mistakes, constructions are disabled until prerequisites are fulfilled (e.g. you won't be allowed to start a mill without having a stone pit somewhere). The nature of the tech tree will be clearer to everyone (left to right). Constructions will be grayed the same way when maximum cap is reached. Minor change: basic constructions (farm, tower, granary, stone pit) need at least one house. This is to prevent you from launching farms at the very beginning while there is only 5 iubes. For the same reason, the upgraded farms ("fields") now require a mill to be achieved. Experienced users: an option will soon be added to let you unlock all constructions at once (as it was before because yes, sometime seconds matter…

  • Patchnote 2.22 - 22 December 2017

    Based on your feedbacks, this update will improve your experience and overall progression. Thanks for your suggestions. More to come very soon! Tech tree To avoid painful and tragic mistakes, constructions are disabled until prerequisites are fulfilled (e.g. you won't be allowed to start a mill without having a stone pit somewhere). The nature of the tech tree will be clearer to everyone (left to right). Constructions will be grayed the same way when maximum cap is reached. Minor change: basic constructions (farm, tower, granary, stone pit) need at least one house. This is to prevent you from launching farms at the very beginning while there is only 5 iubes. For the same reason, the upgraded farms ("fields") now require a mill to be achieved. Experienced users: an option will soon be added to let you unlock all constructions at once (as it was before because yes, sometime seconds matter…

  • HINTS & ADVICES I - 13 December 2017

    New players: don't be fooled, iUBES is not as easy as it looks. There's a lot to understand and learn if you want to reach effective setups. Be focused, don't rush anything and always watch what's going on. Between experienced players a standard battle longs 20 minutes on average. If you're stuck, try something different. Don't forget there is always at least two front lines in this world. Take a very good care of your totems and protect them to preserve their bonus. The last totem can be an impressive weapon when correctly undestood. Hold the SHIFT key when setting farms, it'll change your life! Even the placement of basic houses can improve a lot of things. Don't start too many simultaneous constructions if you're not experienced enough! Also, do not trap too many of your iubes on towers... Building on dangerous area can lead to your iubes dilution if they are under attack. Protect th…

  • HINTS & ADVICES I - 13 December 2017

    New players: don't be fooled, iUBES is not as easy as it looks. There's a lot to understand and learn if you want to reach effective setups. Be focused, don't rush anything and always watch what's going on. Between experienced players a standard battle longs 20 minutes on average. If you're stuck, try something different. Don't forget there is always at least two front lines in this world. Take a very good care of your totems and protect them to preserve their bonus. The last totem can be an impressive weapon when correctly undestood. Hold the SHIFT key when setting farms, it'll change your life! Even the placement of basic houses can improve a lot of things. Don't start too many simultaneous constructions if you're not experienced enough! Also, do not trap too many of your iubes on towers... Building on dangerous area can lead to your iubes dilution if they are under attack. Protect th…

  • Tier-1 / Update 2.21 - 13 December 2017

    iUBES:2 is about to be released. As a competitive strategy game, its difficulty level will follow your learning curve: Upon release, you're bound to fight mostly against unexperienced players, making your quest not that difficult... Gradually, while becoming more skilled, players are going to create very effective setups and highly agressive spots. Step by step, the quest for the king's flag will grow harder and harder... Therefore in the forthcoming weeks - as soon as there will be enough "king" players - the more skilled of you will be prompted to leave the beginners map to pursue their adventure on the tier-2 world, while giving some space for a new batch of rookies! But we'll talk about this later... For now, it's time to start the war and learn the basics! add/ This update also fixe some interface issues with 4:3 screen users.

  • Tier-1 / Update 2.21 - 13 December 2017

    iUBES:2 is about to be released. As a competitive strategy game, its difficulty level will follow your learning curve: Upon release, you're bound to fight mostly against unexperienced players, making your quest not that difficult... Gradually, while becoming more skilled, players are going to create very effective setups and highly agressive spots. Step by step, the quest for the king's flag will grow harder and harder... Therefore in the forthcoming weeks - as soon as there will be enough "king" players - the more skilled of you will be prompted to leave the beginners map to pursue their adventure on the tier-2 world, while giving some space for a new batch of rookies! But we'll talk about this later... For now, it's time to start the war and learn the basics! add/ This update also fixe some interface issues with 4:3 screen users.

Patch notes and updates

S.noRelease datePatch nameGID number
15 February 2018The Emperors Update (2.32)4249665521687718611
218 January 2018Update 2.27 - Clever cubes.4249665521687718738
312 January 2018Patchnote 2.244249665521687718853
412 January 2018Patchnote 2.242747626897932420441
522 December 2017Patchnote 2.224249665521687719072
622 December 2017Patchnote 2.222284879949509381539
713 December 2017Tier-1 / Update 2.214249665521687719317

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID682610
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateDec 13, 2017
DeveloperCodrer
PublisherSQ7
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent74%
Positive reviews25
Negative reviews9
Total reviews34
Steam recommendationsNot available
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/682610/

Short description

iubes are intelligent cubes - prepare yourself to deal with it. A strange world for an alternative online strategy game. Learn to master the iubes, set up your most efficient strategy, and cross their world to defeat the other players. Might you become the only King...

About this game

QUESTIONS. What if your units have a mind of their own? Will you try reverse psychology, or watch precisely how they interact with one another? Will you keep under control those never tired units, endlessly spreading out all around the map? What if battles are thrown into a time loop? If you can fight back the same player in an infernal loop, will you learn to predict the events that have yet to happen? Will you study his weak point or improve your performance? What about a world without a single ally? Surrounded by 100s of opponents all looking for the same goal, will you circle or will you charge right into the crowd to find your path? And by the way... how will you deal with a spherical battlefield? Welcome to iubes world. LET'S PLAY. Gameplay Impressions by SplatterCatGaming. FACTS. iubes are intelligent cubes: they gather resources, work, fight and defend by themselves... you have no possibility to micromanage your units, you're not here to give basic orders. your job is to organize and optimize those AIs to defeat your opponents'. to do so, you have to understand their inner mechanics, since each of your action may affect the whole and utterly influence your timing. because of the intrinsic nature of the iubes, this world is a never ending battlefield where every battle is perpetuated until defeated by another player. 22,907,635 iubes were killed in action during the first opus. They are now back with new units, new capabilities, and a new objective: making of your the new King. and by the way, because of those spherical worlds, don't forget there is always more than a single front line... A WELL TIMED PLAN. Basically, your goal is much like a classic strategy game: build your city, defend it, train soldiers, and ravage your enemy without mercy! But the way of doing this will be completely different than what you may be used to. The concept here is to focus on interactions between your iubes, your city, and above all time! A well timed plan is the key to everything... THE WORKFLOW. The iubes have simply no interest in your micromanagement skills: they'll do... whatever they think they have to. You only decide of their growth in time and space by…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

iubes:2's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

iubes:2's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records iubes:2 at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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