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Underworld Ascendant

Underworld Ascendant Steam news

OtherSide Entertainment | Nov 15, 2018 | game

Released

1players observed · 24 September 2026 - 08:42:58 UTC

ActionAdventureIndieRPGImmersive SimSteam Store

  • Latest observed players1 · 24 September 2026 - 08:42:58 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score35% positive

Underworld Ascendant news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 08:42:58 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score35% positive
  • Total reviews1,096
  • Release dateNov 15, 2018
  • DeveloperOtherSide Entertainment
  • Publisher505 Games

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: OtherSide EntertainmentPublisher: 505 Games

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Underworld Ascendant Steam news

Underworld Ascendant news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix Notes 4.3 - 27 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fdedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Hotfix Notes 4.3 - Fixed the brightness slider. On new and old saves, you may need to go to the Options menu and readjust your brightness slider. - Fixed the color vibrancy issue related to the brightness slider. Known Issue: - For the Upper Erebus side quest "Expel the Undead," the Animus may spawn outside of the area indicated on the map.

  • Hotfix Notes 4.2 - 19 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fdedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Hotfix Notes 4.2 * Underworld Ascendant is finally available on Mac and Linux! * Fixed rare braindead AI issue and improved enemy awareness. * The map can be freely accessed using the assigned hotkey. * Includes if the player changed the Map hotkey to a non-default setting. * Fixed a hitch when selecting water arrows for the first time in a session. * VSync is now default to ON for new installs. * Various LOD popping issues fixed. * The sound effect associated with targeting the Dash skill now ends properly. * Joystick combo moves should be easier to perform. * Better-looking spider webs Feat Fixes: * You now get credit for “Combo Attack” feat when you land any attacks where you set up with movement and you have the associated skill. * Fix for axes and maces counting…

  • Update 4 - Hotfix Notes - 2 July 2019

    Update 4 Hotfix Build Notes https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fdedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Hi all, We've just released a 1.5GB hotfix for Update 4 on PC! Here's what changed: Reduced the force used to move carried objects against obstructions in some cases that were causing the player to be pushed in the opposite direction (for example, you might have been lifted off the ground while stacking crates). Some wooden platforms that were floating are once again grounded. Improved reliability of dragging mechanics for dead bodies. Helmeted enemies no longer have floating helmets upon death. Various lights, bottles and torches no longer disappear based on player distance. Various controller fixes related to switching focus during menu navigation and tooltips not appearing for armor slots. Fixed issue where the button guide bar did not s…

  • Update 4 Build Notes - 18 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fb20c2da56810b42e2d988fedfa494cdb97a88f9b.jpg Update 4 includes more new content, tuning improvements, and fixes. We hope you enjoy! What's New: This update is about 1.1GB in size. Added friendly NPC interactions with a number of new characters, many of whom are locked away behind insidious challenges that can only be accessed by powering a Materia Modus to lower the local water level. New main quest to find and free the Outcast Fane, who will provide a hunting guide for the Eidolon and Animus. (He then sets up as a vendor in the Saurian camp, as added in Update 3.) New Faction quest to find and free The Shambler Meridian, who will open The Bazaar of The Arcane in Marcaul and offer high level magic items for sale. New Faction quest to find and free the Outcast Dahlia, who will teach the player several Rune Formul…

  • Hotfix for Update 3 - 2 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fdedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Greetings all! We have a small (~30mb) hotfix that addresses crash bugs that a few players have been experiencing. We are still working to reproduce additional crash reports and will address them as soon as we are able. If you are still experiencing crashes in an area, quicksave often and let us know the details so we can investigate.

  • Update 3 - Performance Improvements - 10 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fb20c2da56810b42e2d988fedfa494cdb97a88f9b.jpg Hi everyone, we’re happy to release Update 3 for Underworld Ascendant. We’ve been listening to your feedback and focused this Update on improving performance, fixing bugs and polishing various aspects of the game. We also added a bunch of fun new things as noted below. Performance Improvements and New or Updated Features Major improvements to frame rate and load times. Lighting pass across the game to help players see deeper into the darkest corners of the Abyss. Added Saurian Mage allies that have been captured by Typhon’s minions. Once you free these allies, they will aid you in battle against nearby undead. Added the Outcast character Fane, an ally who, once freed, becomes a vendor selling adventuring provisions wherever Hapurkala sets up camp. Added Talking Skulls…

  • Hotfix for Update 2 - 26 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fdedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg A small update today to address the following items: Crash fixes Fixed issue where the quest “Repel Typhon’s Army” sometimes didn’t spawn enough enemies to complete the quest. Fixed issue where the day would advance every time the player returned to Marcaul. Fix for loading screen sometimes saying “Input:Interact Next Tip” The doors on Hap’s cart now work properly on low quality mode If your current version of the game is up to date, the download will be 380mb. Thank you for playing Underworld Ascendant!

  • Update 2 - Player Journey & Gameplay Improvements - 14 February 2019

    Underworld Ascendant Update 2 Build Notes Video Message From The Dev Team: https://youtu.be/VSv9dP7JvJg Thank you for your continued support of Underworld Ascendant! We have been hard at work on Update 2 and have focused our efforts on the overall structure of the Abyss, the player journey, AI and other gameplay improvements. We believe these changes will significantly improve the overall player experience, especially when starting a new game. We hope you enjoy this update and please continue to provide your feedback. The Stygian Abyss renovated The world is now a series of interconnected levels, accessible through The Grand Staircase. Updated quest flow now focuses on important narrative quests that highlight both new and refined story and content, while allowing the player to freely explore the environment and optional side-quests. As a result of this major change, we highly recommend…

  • Jan 22 Weekly Update - 22 January 2019

    Hi everyone! This week, we continue to work on improvements to the game for Update 2, coming early February. Some of these improvements include: Making the Abyss one cohesive dungeon Streamlining the first level of the game to include runic spell-casting and adding more narrative context to Marcaul Continued improvements to AI Improved main quest system Improved Doom Counter and faction favor system Adding in quicksave key bindings & more that we're still working on. We look forward to sharing Update 2 with you all! Cheers, The OtherSide Team

  • Jan 2 Weekly Update - 2 January 2019

    Afternoon, everyone! Here's our quick weekly update while we continue our work on Update 2 while monitoring bug reports that have come in after Update 1 launched. More info to follow on KS rewards, playtest updates, and our plans for Update 2 as we work those out. #ICYMI, we also have a post-Update 1 Survey available here. We'd love to hear from players who have picked up UA again after Update 1, and what else you would like to see improved.

  • Update 1 - New Save Game System is Live - 20 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fb20c2da56810b42e2d988fedfa494cdb97a88f9b.jpg Greetings, Ascendants! Update 1 is here! It includes the new save system and more. Save Game System We've completely overhauled Underworld Ascendant’s save game system based on player feedback. This new system saves the following: World State Enemies, chests, doors, levers, chandeliers, torches, sconces, braziers, and water level will save their states and location All spawned items (e.g., weapons, food, etc.) including location and position Silver Sapling location and status Enemy Health Enemy status effect with durations Door damage Combustibles will remain lit Gate / Portcullis state (up / down / in transit) Quest State The new system will save and restore the current state of the quest, including the required items and enemies as necessary. If a player saves after…

  • Underworld Ascendant | Development Roadmap December 2018 - 14 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2F6a549546f22741bff2616cd3e756345231c6ed2f.jpg Greetings, Ascendants! Today we are sharing our post-launch development roadmap beginning with Update 1, which will plan to go live next week. Our goal is to address the biggest issues brought up by the community and to improve the overall quality of the game. We have also included our plans for Update 2, which will go live early next year. Further details and timing are outlined below. We have a discussion thread for the update here: https://steamcommunity.com/app/692840/discussions/0/3216031607494065970/ UPDATE 1 - Next week (Pending QA Review) Save system We’ve completely overhauled Underworld Ascendant’s save game system based on player feedback. The goal is to ensure your efforts as you adventure through the Abyss, particularly during quests, are saved. Under thi…

  • Dec 3 Weekly Update! - 3 December 2018

    Hey guys! It's the weekend after we pushed Hotfix 1.03, and I spent the majority of today combing through community-submitted reports and queueing them up for our QA team, as well as coordinating Kickstarter goods. (We got a new pass at Resherak in the office, but he's a little too big... sneak peek at the 4" figurines anyways, unpainted, for those curious!) Our priority for this week and the next is tackling bugs and larger issues that have been brought up since launch. This includes working on a save system (more details on this next week, since we're still testing a couple of potential systems right now), the inventory stacking bug, gameplay blockers, crashes, and potential redesigns in combat and the quest system. Today was a heavy meeting day as we hashed out how we'd like to tackle some of the riskier updates (save system, quests, and combat) while fending off bugs. As liveops con…

  • Hotfix 1.03 & Dev Video - 30 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2F9945e0c461233e20bf2122197ae1511c457ed7c2.png Click To See Video On YouTube NOTE: Video has been updated! Here are the fixes included in the most recent hotfix 1.03. Added "Swimming" (Crouch while in water to sink) Walking through shallow water has been improved Arrows now function as expected after Underswamp EDIT: Arrows are reported as inconsistent in Underswamp. This is logged. More magic runes are now in Aelita's rotation for sale Fullscreen exclusive graphics option is now preserved between gameplay sessions When the player collects the final Abyssal Key, the gate to the Midnight Forum now opens as expected Fixed a rare bug when The Vault of Nyx did not open when the player had all 8 keys Saurians are now less chatty The secret shortcut to the Vault of Nyx has been sealed Infinite loading screen crash for t…

  • Underworld: Ascendant review - a strangely essential development disaster - 29 November 2018

    Underworld: Ascendant is positively paranoid that you'll forget that it's an immersive sim. A crowd-funded successor to Looking Glass Studios' landmark RPG Ultima Underworld, created with the input of Looking Glass veterans, its dialogue is full of allusions to the genre's ethos of player improvisation using flexible tools. Experimentation is advised, remarks Cabirus, the papier-m ch beard in a dressing gown who serves as your mentor on the quest to defeat Typhon, an escaped demon king. Later: only the adaptable prosper . Elsewhere: I seek not to teach you, but to make you think. The game's relentless advertising of its own creative inheritance soon grows annoying, and not just because in practice, it's more interested in channeling Ultima's light-fingered stablemate Thief. Looking Glass closed down almost 20 years ago, and its legacy is everywhere, reaching far beyond self-declared imm…

  • Nov 26 Weekly Update - 26 November 2018

    Hey everyone! A weekly update a little later in the day than usual... So the team has returned from Thanksgiving travels and we spent the majority of today alone just having meetings and brainstorming how and where to go from here. We already have a list of priorities we'd like to work on as quickly (and safely) as possible, and try to maximize our time. We have another hotfix queued up for this week, particularly tackling crashes near the beginning of the game (before even Marcaul!) and common movement bugs, like the player being sluggish in water. We're aiming to have a lot of other fixes in too related to bug reports we've received about AI and combat issues. Additionally, the fullscreen exclusive option and turning subtitles off will be available. Other issues we're working on are upping the consistency of arrows (sometimes they fire, sometimes they disappear, etc), more combat and…

  • This is not a review of the wholly unfinished Underworld Ascendant - 21 November 2018

    Having poked around at the earliest stages of Underworld Ascendant , I’ve reached the conclusion that it’s just not in a fit state to be released, and as such, not in a fit state to be reviewed. Announced in 2014, this spiritual sequel to the seminal Ultima Underworld games of the early 90s was Kickstarted $860,000 in early 2015, with a ridiculously optimistic release date of November 2016. Two years after that, the product I backed at the time is here. And it feels like it needs at least another two years before it’s close to ready. (more…)

  • Development Update Video - Nov 20, 2018 - 20 November 2018

    Hi, everyone! We have a short video from the Underworld Ascendant dev team to keep you updated on what the team is working on. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fb3e5c48433d50bb76a800ddeb3da267fa5ac67e9.png Click the image to watch on YouTube Thanks for playing!

  • Nov 19 Weekly Update! - 19 November 2018

    Hey guys! What a weekend, huh? So for anyone new to the forums: welcome! Let's get some of these FAQ out of the way first: I'm a backer and I haven't gotten an email from BackerKit with my key! Log in using your Kickstarter credentials here: https://underworld-ascendant.backerkit.com/ Navigate to your Digital Downloads and you should see your Steam rewards! I'm a backer and I'm missing some digital rewards. What do I do? Certain digital rewards are being bundled by Valve and will be available as another Steam key on BackerKit. We will let you know when those are available! We've been receiving reports of backers having problems downloading the DLC for Companion Creatures and have been working with Valve to figure out how to properly distribute these rewards, since this could affect distribution of our other digital rewards. (We think we recently discovered the issue with this, and we'll…

  • Hotfix 1.02 - 17 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fdedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Today’s hotfix addresses a number of quick fixes for reported bugs and localization issues. It also adds logging to help us track down crashes. Your 21:9 support is here too! We will continue to work on the top community issues that will take a bit more time to address (save games, AI, saving option settings, art glitches, crashes, player movement and performance, etc.). FYI - If you are experiencing crashes, please make sure your drivers are all up to date AND verify your files via steam. Go to the game in your Library > RIGHT CLICK > Properties > local Files Tab > Verify Integrity of Game Files You can see the entire list of today’s changes below. Hotfix 1.02 Russian text previously displayed missing text as blocks. This has been fixed. Subtitles were added in the i…

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2019Hotfix Notes 4.32416665403788557493
219 August 2019Hotfix Notes 4.23556075649734709812
32 July 2019Update 4 - Hotfix Notes2436926440585866299
418 June 2019Update 4 Build Notes2408777766656311191
52 May 2019Hotfix for Update 32404270358322409704
610 April 2019Update 3 - Performance Improvements2507851250558259047
726 February 2019Hotfix for Update 22480825216207499208
814 February 2019Update 2 - Player Journey & Gameplay Improvements3702426087238983591
98 January 2019Untitled4249665521687756497
1020 December 2018Update 1 - New Save Game System is Live2417769111284396309
1130 November 2018Hotfix 1.03 & Dev Video2415515408473869471
1217 November 2018Hotfix 1.023316234163919250575
1315 November 2018Underworld Ascendant is now live - Launch Info and Build Notes3316234163914579544

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