Update 1 - New Save Game System is Live — Underworld Ascendant Steam update #436985

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fb20c2da56810b42e2d988fedfa494cdb97a88f9b.jpg Greetings, Ascendants! Update 1...

Steam App
Underworld Ascendant (692840)
Event type
patch note
Published
20 December 2018 - 18:00:37 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30367253%2Fb20c2da56810b42e2d988fedfa494cdb97a88f9b.jpg Greetings, Ascendants! Update 1 is here! It includes the new save system and more. Save Game System We've completely overhauled Underworld Ascendant’s save game system based on player feedback. This new system saves the following: World State Enemies, chests, doors, levers, chandeliers, torches, sconces, braziers, and water level will save their states and location All spawned items (e.g., weapons, food, etc.) including location and position Silver Sapling location and status Enemy Health Enemy status effect with durations Door damage Combustibles will remain lit Gate / Portcullis state (up / down / in transit) Quest State The new system will save and restore the current state of the quest, including the required items and enemies as necessary. If a player saves after ...

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