SPSTEAMPULSELIVE ANALYTICS
Dungeons of the Fallen

Dungeons of the Fallen Steam metadata

Krystian Weselski | Oct 5, 2019 | game

Released

0players observed · 22 September 2026 - 12:01:02 UTC

ActionIndieRPGHack and Slash4 Player LocalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,464
  • Revenue (VGI)$8,148
  • Review score71% positive

Dungeons of the Fallen metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,464
  • Revenue (VGI)$8,148
  • Review score71% positive
  • Total reviews49
  • Release dateOct 5, 2019
  • DeveloperKrystian Weselski
  • PublisherKrystian Weselski

Genres: Action, Indie, RPG

Company pages: Developer: Krystian WeselskiPublisher: Krystian Weselski

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dungeons of the Fallen Steam metadata

Dungeons of the Fallen metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/701610/metadata
Steam Storehttps://store.steampowered.com/app/701610/
Steam Communityhttps://steamcommunity.com/app/701610
PCGamingWiki search
IGDB searchSearch IGDB for Dungeons of the Fallen

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 35 positive, 14 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

18

Platform releases
  • Steam 5 October 2019

Latest Steam announcements

  • DoTF becoming Free To Play - 21 June 2025

    Hello,I am happy to announce that the game will soon be Free to Play. The change should be applied in the following weeks!

  • Update 666 - Hell mode-Endless Dungeons-Freeze effect-Price Reduce - 15 March 2022

    Hi all, I can't believe it's been two years already. Unfortunately I am not able update the game regularly due to the lack of time. Moreover, I have not been able to fix the controller issues present on some computers. Unfortunately this is plugin dependent and at the moment I don't possess the resources to rewire the whole controller system. As a workaround I've noticed that connecting more controllers than needed sometimes help. For these two reasons, I decided it's only fair to reduce the game game price by over a half. This will probably be the last big update to the game. Yet, I am commited to fix any annoying bugs. Just let me know on the forums. It's been an exciting adventure to finish and release my own game and I am so grateful for the support and feedback. Now, for the list of the changes: Frost effect - Frost damage caused by spells or weapons not only slows the enemies but…

  • DoTF 1.1 – Inventory Overhaul - Bows and Crossbows sprites - Copper Guard boss! - 10 March 2020

    Hi fellow Adepts, last months I've been preparing a major update to the game in order to improve the already existing content and to add a bit of something new based on your recommendations. Inventory Overhaul The original slots with equipped items looked quite... outdated. New window looks much more proffesional and appeals better to the current standards. Bows and Crossbows sprites Until now only melee weapons were visually represented on the character. Whatever the ranged weapon you possesed the sprite would always stay the same. From now on, each bow/crossbow has it's own animated sprites. The Adept carries in hand the weapon that he actively uses so it's easier for player to discern whether they are in melee or ranged mode. Copper Guard boss and Trader's Path rework The Copper Guard boss is an optional enemy waiting in the new extended Trader's Path map. He doesn't have a lot of he…

  • Winter Sale discount, 2019 Summary and plans for 2020... - 20 December 2019

    Hello Fellow Adepts :) DoTF is entering Winter Sale with 15% discount. If you haven't bought the game yet, and you feel you are ready to challenge the Fallen, this is a good moment :) The game has been improved a lot since the release so let's sum up all the major changes: Latest patch: -Keyboard mapping (BETA) has been added in the latest patch allowing players to rebind the controls as they wish. -New help window has been added accessible when pressing in the game. -Inventory is now accessible using button on the controller. Also you can now pick up items using -Crossbows buffed - More damage and 80% armor penetration. Still more of a secondary/support weapon due to the long reload. October, November, December patches: Mana and cooldown indicators added to the Spellbook Aiming accuracy improved - no more increments! Optimization - Game is running much more smoothly even on slower comp…

  • November Patch Notes - mana and cd indicators, bug fixes... - 29 November 2019

    Hi fellow Adepts, I didn't have much time to focus on the game lately but I managed to implement a couple of small patches. First of all you may notice that mana and cooldown indicators have been added to the Spellbook as promised. There is a small bug and Spirit Bow and Judgement cooldowns have wrong values but I will fix it during the week. It's because cds for this abilities is calculated in a special way and I need to make some kind of exception for them. Sorry for the inconvenience. Other bugs: -Fixed a bug where in some cases the monsters wouldn't drop loot even when they should have. That was especially annoying when you didn't get any loot after a boss fight. -Loot that for some reason would land behind the screen (could happen during some boss fights) will spawn under your feet -There should be less graphical bugs related to the order of objects. E.g a barrel that should be beh…

  • Patch Notes 12.11.2019 - 13 November 2019

    Hi fellow Adepts, Next week, next patch. Summary of the changes below: Golden Prince services now resets masteries too. Price unchanged. That's how good of a guy he is. Player 2, 3 and 4, can now talk to Golden Prince in order to reset skills and masteries. More responsive UI (there is no cooldown after pressing a button) Added Window Mode, and Smooth Scaling options to the Options menu. Also all your display settings will be saved after every change. Patching the game will not overwrite your language, music, display settings anymore. Masteries that are available for leveling up are highlighted now. Resistance Aura icon won't disappear anymore after change of area. What is Smooth Scaling? Smooth scaling will improve your graphics if you are using a smaller display like an office latpop. Comparison can be seen below. If your display looks ok on fullscreen then it's better to leave this d…

  • Patch Notes 05.11 - Optimization - 5 November 2019

    Hi fellow Adepts, We begin this month with the Great Optimization Patch. Many of you reported fps drops even on some high-spec machines. This shouldn't be a problem anymore. FPS drops fixed - Thanks to the upgrade from DirectX9 to DirectX11 and optimizing the code the game runs smoothly even when there's a lot going on on the screen. Levels load much faster too. TAB key no longer breaks control - hitting a TAB key caused a switch of focus from the game window to some hidden windows lists that store values behind the screen. This issue is fixed now. You don't have to worry that you hit TAB by accident and lose control of your character Area names in Traditional Chinese are now in correct language (instead of Simplified Chinese) Fixed a bug where you could use Spider Pendant even though it has not been given to you yet IMPORTANT: One of the reason of the fps drops was a query that checked…

  • Patch Notes 15,22.10.2019 - 24 October 2019

    Hi fellow Adepts, Two patches rolled out recently. Summary of changes below: Balance: 1 point of innate hp/s regeneraition added from lvl 1 Passive HP regeneration stops working after being hit. After 5 seconds, the regeneration starts working again. You will see a green cross near your hp bar indicating that the healing is active. Note that regeneration from spells like restoration aura is not affected and it heals you whether you are being hit or not. Regeneration is a powerful stat if stacked and you can heal some crazy numbers. Before the patch, it allowed you to withstand attacks even from the most powerful enemies. From now on, if you keep getting hit the bonus simply won't work. You need to actually avoid the attacks in order to regenerate passively. Default controller mapping: Default “accept” button is A(xbox)/Cross(ps4). Default “back” button is B/Circle. This is a standard ke…

  • Patch notes 10-11.10.2019 - 12 October 2019

    Hi fellow Adepts, There were two patches implemented last days. Both very important. Changes: Steam no longer affects the controller - Many of the players reported that they had to either turn off the Steam Controller Configuration or even disable Steam at all to make the controller work. This doesn't apply no more to Dungeons of the Fallen. Improved accuracy - the problem was that the default solution used integer values. This means that X,Y position of every projectile was rounded up to a whole number resulting in a significant change in its trajectory. I have rewritten the code completely and the new solution, based on float numbers, provides a 360° pixel crisp shooting accuracy. Improved dialog interface - from now on you use A (xbox), X(ps4) to forward the dialog so its the same button that is used to talk to an npc. Also instead of different button for every dialog option you use…

  • Patch Notes 07.10 2019 - 7 October 2019

    Hi all, once again, thank you for the feedback. Summary of the patch notes below: Updated tutorial help and menu help texts in all languages Golden Prince offers now a better price for spell respec (Change from 1000 to 50). This will allow new players to test out different builds before they decide what suits them best. Demon sword spawns with a correct name Spiders in Forgotten Cave and Trader's Path have reduced damage so the new players won't die too often when they are still accustoming to the controls. Fixed a bug where due to the unfortunate cursor positioning, clicking on a shop in the Tarneko Village would instantly sell an item on which the cursor was on. Fixed a bug when the Journal was empty during the tutorial Some npcs with no dialogs like fisherman and goblin trader no longer open an empty dialog window that players got stuck in. That's all what I managed to fix today. Wit…

  • Patch Notes 05-06.10.2019 - 6 October 2019

    Hi all, first of all, thanks for all the nice words about the game and your feedback. There's been a LOT of issues I did not expect at all. I managed to already fix some of them, but other I will adress during a week. Last month I have worked with almost no rest at all and my family needs my presence. Summary: *Fixed a bug when inventory from previous character stayed if you create a new one in the same slot *Tutorial weapons no longer disappear if you restarted the game in the tutorial. *Menu no longer opens if you use ESC to close inventory/spellbook *Deep Quiver mastery give a proper amount of arrows *Portal in Spider Temple responds to the controller. *Improvements to item and masteries description Priorities for the following days: -issues with controller menu -fps drops -shooting accuracy Krystian

  • Ladies and Gentlemen... - 5 October 2019

    Ladies and Gentlemen, I proudly announce that Dungeons of the Fallen, the game I have been working over 3 years on, is finally available for public purchase. I hope you will have as much fun playing the game as me making it. The game is complete and yet my work is not over. Over the following months I will be improving it based on player feedback and adding free content. Next month I will update the game with hell mode for players that have finished the game and want to ramp up the difficulty. The update will also add an option to customize controls. Soon I'll post a seperate discussion topic for bug report. I am the only person working on the game, but I will be actively reading the feedback and improving the game based on it. The recommended control scheme is keyboard+mouse but gamepad works too. Also gamepads are necessary for multiplayer. If you have any questions let me know in one…

  • Release Update - 4 October 2019

    Hi all, There may be a bit delay since I'm resolving some issue with Steam regarding store page. Thank you for your patience! The Woodsman below is also wondering why it takes forever. Krystian UPDATE: Steam found an issue with my build that concerns controller support. Maybe that's for the better since it could have affected the players. Now I need to wait for Steam Support to validate my fixed build I sent them. Unfortunately it's difficult to asses how long it will take. It can be days. As soon as they do this I will be able to hit the release button. Sorry for inconvenience I really hoped to release today. And yes, the game will support controllers and they are necessary to play multiplayer.

  • Release date moved: 4th October - 25 September 2019

    Hi, some of you may have already noticed that the release day was moved to 4th October. There were some bugs to hunt down and I really did not want to rush it. I just wouldn't be happy releasing the game in such state. Btw we have been testing extensively the four player coop and it was hella fun. I really hope players will enjoy defeating (and being defeated by) bosses as much as we did :) It's coming soon! Krystian

  • Official release date: 27th September! - 17 August 2019

    Ladies and Gentlemen, I am very excited to announce the official release date for Dungeons of the Fallen. I will spend this time: finishing the local coop feature with gamepad support (maybe even for ps4 pad but no promises) adding Hell mode for players ready for more challenging playthrough implementing Chinese and Polish translation adding those sweet Steam cards and achievements testing, balancing the game and of course fixing any bugs :) Most importantly I do really REALLY enjoy playing the current version of the game. Testing different builds and fighting the bosses is hella fun for me. I got especially fond with the mixup of Marksman and Control tree slowing the mobs down with icebolts and finishing them with arrows before they have chance to get me. I encourage you to wishlist the game if you haven't already. It's only six weeks left! https://steamcdn-a.akamaihd.net/steamcommunit…

  • Update: Final release date: August/September - 14 June 2019

    Hi all, Soooo I had to delay the relase a bit. Recently I had to focus on lots of private stuff and did not have as much time as I would like to work on the game :C Yet I don't think I will release later than September this year. The story is ready from start to finish and all of the bosses are waiting in their dungeons thirsty for blood. Still, I need few more months to polish, test and fix bugs. Thanks everyone for your patience. Some of you have been rooting for me for the last three years and I think it's amazing. Expect final release day date soon :) Krystian https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33145823%2Fd330960469ad845e877d7c96a997fe853ab465bf.jpg

  • Estimated release date: June/July 2019 - 6 February 2019

    https://media.giphy.com/media/69kTOpiHv9n4lFonIL/giphy.gif Hello! I would like to thank everyone who has added Dungeons of the Fallen to their wishlist! It is my pleasure to announce that an estimated release date of DoTF is June/July 2019. I am currently beta testing the game and the first feedback is pretty great :) I am really excited for the release after three years of development. It's only few months left! If you want to follow the latest news you can add Dungeons of the Fallen on social media: https://www.facebook.com/fallendungeons/ https://twitter.com/rodplgames Krystian

Patch notes and updates

S.noRelease datePatch nameGID number
129 November 2019November Patch Notes - mana and cd indicators, bug fixes...2551782186262966067
213 November 2019Patch Notes 12.11.20192448198215005699392
35 November 2019Patch Notes 05.11 - Optimization2451574645875764201
424 October 2019Patch Notes 15,22.10.20192504491307402666060
512 October 2019Patch notes 10-11.10.20193051677487681526667
67 October 2019Patch Notes 07.10 20192426802221733551051
76 October 2019Patch Notes 05-06.10.20192426802221729210542
817 August 2019Official release date: 27th September!3556075649725520279

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID701610
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateOct 5, 2019
DeveloperKrystian Weselski
PublisherKrystian Weselski
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent71%
Positive reviews35
Negative reviews14
Total reviews49
Steam recommendationsNot available
Achievements18
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/701610/

Short description

Weave spells, grab epic loot and kill hordes of enemies in an epic tale of the rise of the Fallen King. Also make sure You won

About this game

Dungeons of the Fallen is a fast-paced, boss fight-oriented hack n’slash inspired by games like: Hammerwatch, Gauntlet and Diablo. Take the role of a member of Empire Magic Support Squad and use your arcane skills to save the world from the Fallen King. You can dive into the dungeons solo or cooperate with up to four friends to create a well balanced team that can face any obstacle. Kill hordes of enemies together or get smashed during challenging and intense boss battles. Collect or craft epic weaponry and build your character as you want with no class restrictions. Whether you want to be a swift archer using frost spells to slow your foes or a fire mage with full armor blowing himself up in the middle of the enemy swarm, you can do it. The Fallen and their King has awaken to conquer the realm, but the Emperor will sacrifice everything to stop him. Will you be able to prevent the world destruction when the divine and demonic forces collide? Features Unique and challenging boss fights - Each boss require a different strategy. Learning the attack patterns and adjusting your build is necessary to survive. 40+ unique spells and abilities - create your skillset from six specialties: Destruction, Blessings, Control, Restoration, Melee Combat and Marksmanship. No class system - You can be a healing wizard warrior archer depending on what abilities you choose. 4-player couch coop - the dungeons are designed to bring most fun when playing together. Crowd control, healing and diversing the damage sources do matter. Diablolike randomly generated loot with different levels of rarity. Enchanting system - resources gathered from monsters will help you customize your weapon or armor depending on your needs. Gamepad controller is required for local multiplayer.

Supported languages

English, Polish, Simplified Chinese, Spanish - Spain, Russian, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
18Partial Controller Support
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Dungeons of the Fallen's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dungeons of the Fallen's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dungeons of the Fallen at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.99$3.99No discountSteam Store

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Rust77,21922 September 2026 - 20:58:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Baldur's Gate 353,17922 September 2026 - 20:22:29 UTC875,343836,282Larian Studios
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios

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