SPSTEAMPULSELIVE ANALYTICS
Space Survivors I: The Reckoning

Space Survivors I: The Reckoning Steam metadata

Maurice Fernitz, Enrico Prizibilla, Felix Gillmann | Apr 18, 2019 | game

Released

0players observed · 6 October 2026 - 17:59:50 UTC

ActionCasualIndieEarly AccessFPSSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)182
  • Revenue (VGI)$517
  • Review score80% positive

Space Survivors I: The Reckoning metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)182
  • Revenue (VGI)$517
  • Review score80% positive
  • Total reviews5
  • Release dateApr 18, 2019
  • DeveloperMaurice Fernitz, Enrico Prizibilla, Felix Gillmann
  • PublisherBig Games Productions

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: Maurice Fernitz, Enrico Prizibilla, Felix GillmannPublisher: Big Games Productions

Top Steam chartsTop 100 gamesGame directorySteam Store page

Space Survivors I: The Reckoning Steam metadata

Space Survivors I: The Reckoning metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/704430/metadata
Steam Storehttps://store.steampowered.com/app/704430/
Steam Communityhttps://steamcommunity.com/app/704430
PCGamingWiki search
IGDB searchSearch IGDB for Space Survivors I: The Reckoning

Reviews, pricing, and metadata

Review summary

5 user reviews

80% positive, 4 positive, 1 negative

Price and discount

$1.49 (50% off from $2.99)

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 18 April 2019

Latest Steam announcements

  • v0.0.93.4 - 28 July 2026

    Hello Survivors, i know it has been a while since our last update note (4 years) but we are back.So far no big content updates but small neat little changes.Upgrade to unreal engine 5.6.1 from 5.5.3Pathfinding issues for Zombies on Zity map fixedBullet collision on owning player while walking fixedNew character models and animation (Currently worse then the old ones we know)WIP controller supportLinux Native buildWIP Steamdeck support. Let us know what you think of the update and as always thanks for playing. To get the latest news consider joining us on discord or follow us on twitter. Discord: http://discord.gg/3Vr5gxrTwitter: @BGP_Productions With kind regards Developer Team

  • Update v0.0.92.101 now live on all branches - 18 July 2022

    Hello Survivors, i know it has been a while since our last update note but we finally got an update out. To save us time since we are only a small group, the list you see below includes also currently for you players not visible changes since they were made for the new mode we are still working on. But we still hope the bug fixes and QoL improvements. Finished Random Generator for bunker System Make lights flicker random add muzzle flash to weapons remove decoration zombie and move logic into a controller add senses for the bunker zombies Fixed bunker generation issue which lead to not traversable bunker layout Moved logic of decoration zombie into a decoration controller so a seperated actor is not needed anymore. add muzze flash light when shooting Added perception systems to a controller to get zombies ready for the bunker release Change bunker lights from spot to point light for a m…

  • Update v0.0.92.89 fixes for everyone - 18 February 2022

    Hello Space Survivors, It is again time for a update yeah sadly still no big content update but we promise it is on the way. But still we got a whole lot of changes and not only fixes as the title suggets. So lets bring out the nice list of changes that you can expect since the last version for all branches. Sound options missing M60E3 sound bug Fix powerup crashes Resolution selection show current active resolution G36C fix magazine size Ak103 fix bullet speed Added all weapons from the shooting range to dead on the water and zity here is the list of all now included weapons in the maps M4a1 M1911 Mac10 USP45 Honey Badger Scar H M60e3 P90 STG44 44Magnum Ak47 Ak103 Desert Eagle G36c LWRC AR 15 UMP45 Switch from overlap stuff to linetrace (buyweapon, pickup weapon) Reduced light sources in dead on the water for better performance Reduced light sources in the shooting range for better per…

  • v0.0.92.80 is now live (fixed Multiplayer not working at all) for all branches - 30 January 2022

    Hello Space Survivors, To the end of the month we thought we could drop another update which fixes some essential bugs like the multiplayer :). Here is the changelog: Fixed Attachments missing for client Bullet entry decals only visible for host Client doesn't see reload circle Fixed teleportation issue with hit regestration Lightswitch is out of sync when host activates Added Resolution options to video settings Help texts for which buttons to press to interact are now correctly displaying the assigned keys Removed pre generated map from containment breach map so random generation works FSR integration Max FPS slider Add localization to support EN and DE currently only for HUD elements Adjust flashlight settings to have a longer range, brighter light, and smaller cone Flashlight is now toggleable Added Checkbox to be configurable via xml Added selection to be configurable via xml Remov…

  • v0.0.92.78 is now live on the Experimental Branch and brings AMD FSR support - 22 January 2022

    Hello Space Survivors, you might think what a second update so soon. Yes but sadly it is not the v0.0.93.x version we know you are all waiting for instead this update is perparation of sorts and bug fixes and improvements. One big improvment is that we integrated AMD's Fidelity Super Resolution or short FSR it is not a final implementation but is there and should give you at least a bit of performance gain by not really losing much image quality so check it out in the video settings. And now of course the list of all changes that are included: Help texts for which buttons to press to interact are now correctly displaying the assigned keys Removed pre generated map from containment breach map so random generation works FSR integration Max FPS slider Add localization to support EN and DE currently only for HUD elements Adjust flashlight settings to have a longer range, brighter light, and…

  • Update v0.0.92.73 now stable - 14 January 2022

    Hello Space Survivors Players, I know it has taken a long time but finally we the newest version has been pushed to the default Branch, since we currently not keep track of our changes since our last stable push i will just say look at the annoucements from the last version before i will link all of the here :). https://steamcommunity.com/games/704430/announcements/detail/2942527888267541467 https://steamcommunity.com/games/704430/announcements/detail/2942527888244803420 Ok there is lot more changed in the game but well we forgot to do update notes so sorry :) but i think you will like the changes and also notice them. Since i still can remember some of them here is a small list. Added a compass Added a reload circle so you will finally know when the weapon is done reloading Replaced the water (river) with a new one. Preparations for the new mode Upgrade to Unreal 4.27.2 Version label n…

  • Update v0.0.92.48 more Weapons and a Version Label (Latest_Experimental) - 7 September 2021

    Hello Survivors, as promised another update this time we added the following weapons. LWRC_AR15 AK-47 SCAR-H STG44 G36C All of those can be currently just used inside of the shooting range and their stats have yet to be finalized. We will working on getting this build stable and on to the default branch by the end of this week. And we are excited to tell you more about our changes which will come soon so stay tuned. To get all the latest news consider joining our discord. http://discord.gg/3Vr5gxr With this update as stated in the title we also added a version label again it is located on the top left corner. Well thats wraps it up for today, and as always thanks for playing Space Survivors Shooter. With kind regards Developer Team

  • v0.0.92.40 Fix bugs revamped M4A1 and more - 1 September 2021

    Hello Survivors, no long text today just straight to the changelist :) : Replaced old m4a1 model with a new one Changed the zombie run animation (Big changes coming soon ;)) Added Magazine and Scope attachements to the m4a1 Fixed missing bullet speed on weapons Fixed weapons not usable in the shooting range Selection of units will now be cleared when left clicking on the landscape So yeah thats it for that update but be asured that more updates are a round the corner since we now have a somewhat stable attachment system in place to finnally add some scopes. The system is still a but we hope to see the first customizable weapon till the end of the year (If the RTS mode dosen't take all our time :)). And as always thanks for playing SPACE SURVIVORS I: THE RECKONING (Space Survivors Shooter) With kind regards Development Team

  • Update v0.0.92.32 all branches - 29 May 2021

    Hello Survivors, It has been a while since our last update but here comes one. This is sadly not the big update we announced that would come but it brings some improvements with it. The biggest is that now you are able to change the keybindings to your liking. More stuff happened of course in the background and we can't be more excited to show you what we have worked on the whole time. We are not completly sure how we will share this so make sure you are also following us on twitter, youtube and to maybe join our discord. As always thanks for playing Space Survivors Shooter. With kind regards Developer Team

  • v0.0.92.x Weapon Update and more - 3 January 2021

    Hi, this time it is not only a new month but also a new Year so let's get right to the update notes Well as the name indicates the update focused mostly on weapons. Implemented a attachment system which will be expanded in the future Added AK-103 and UMP45 into the game Replaced the USP45 with the M1911 which got also a new shooting sound. Fixed Mac 10 positoning as well as scale of the m60 and lowered the volume Fixed the not despawnable powerup bug Added a global kill counter still got some problems but for the first stat implementation it is fine. Under the hood optimizations removed unnecessary code and changed the glas material on dead on the water to be more performant Upgraded to ue4.26 Added ue4.26 water shader Improved campfire Fixed some UI bugs (fixed back to main menu button etc) Fixed some weapons from falling through the ground Fixed P90 weapon positioning So yeah quite th…

  • Update v0.0.91.x The Shootingrange is open - 3 December 2020

    Hi Survivors, As usual the new monthly update is out now and that time it a little bigger one. While we couldn't finish everything we wanted (See discord sneak peak channel) this update adds some nice stuff and as always fixes some nasty bugs. So now to the changelist: A new map has been added the "Shooting Range" and of course theire you don't have to survive it is just a map to practice your shooting skills for the beginning. A bullet impact decal has been added (W.I.P) currently they don't despawn and don't get attached to the zombies but a fix for those to bugs will come soon :) Background perparation for more fun stuff Zombies on Main Menu are roaming again BTW if you want more news and some glimpses into the future consider joining our Discord Server, follow us on Twitter and/or subscribe us on Youtube I know it was not that much but i still hope all of you enjoy the update and ha…

  • Update V0.0.90,112 - 12 November 2020

    Hello Survivors, yeah we know it is now the beginning of a new month but also this is not a big update. It is just a bug fix for what we think was the most annoying bug in the game. The bug which lead to crashes while you were just standing around in the main menu is now finally fixed. So we hope you all enjoy this bug fix since it marks another important step for the game since what would a game be with an interface that leads to game crash, right an unenjoyable game and that is not what we want :). So have fun playing and as always thanks for playing Space Survivors Shooter. With kind regards Developer Team

  • Update v0.0.90,108 Monthly Update Audio Settings - 3 November 2020

    Hi Space Survivors, Its again time for a monthly update sadly the update is not as big as i had hoped for well atleast from the content standpoint. In the background we upgraded the engine to ue4.25.3 from ue4.23.1. But now to the stuff that affects the game we now have our new ui inplace for the audio settings and extended the functionality there so now you can adjust the the ambient sound volume, the zombies sounds, the round begin sound volume and you also got a master volume setting which defines the overall volume. We also added the hide HUD functionality to the main menu so you can walk around again and enjoy your camp sanctuary which gets build by leveling up. So as you can see not that many things have changed but we hope that next month we can get a little more exiting stuff out and maybe fix this crashing bug in the main menu. Also currently you can't bring the menu back when…

  • Update v0.0.90,87 now available (Big UI update) - 2 October 2020

    Hello fellow Space Survivors, As always it is the beginning of a new month so here is the monthly update. This time it is all about UI, our now new UI designer Felix Gillmann has made a nice looking UI prototype for the main menu which Maurice Fernitz implemented of course we still have some issue with the underlying code (all Slate UI C++) because of the garbage collector. But with the time we will get the hang of it. So this time i think a normal change log wouldn't really fit this update so here are screenshots how the UI looks in the game. Btw we are currently looking into the animations stuff (since we want to only make one animation set (full body animation)) so hopefully we can start overhauling that till the end of the year. So yeah hope you all enjoy the update and as always thanks for playing Space Survivors Shooter. With kind regards Developer Team

  • Developer Stream on Twitch on 19.09.2020 at 8pm GMT+2 - 15 September 2020

    We will make a short development stream on twitch at the 09/19 at 8pm GMT+2. So better save the date. https://www.twitch.tv/biggamesproductions

  • v0.0.90,76 A new month a new monthly update - 1 September 2020

    Hi Survivors, it is time again, a new month and a new monthly update. This time we mainly focused on adding depth to the ship map so it is getting ready to replace the current city map hopefully until the end of the year. So here are the changes we made. Created the main layout for the 6 floor of the ship Adding a new ui element to the main menu which show you your level progress Adding fog to the main menu and the ship map Fixed ammo amount given by restocked powerup Fixed the honey badger So yeah we know it is not much that has changed but still we hope that all of you enjoy the update. Hopefully we have more content for the next monthly update, as an example we are currently working on a shooting range and a new setting ui and the stuff mentioned in the last update patch notes. Thats all and as always thanks for playing Space Survivors Shooter. With kind regards Developer Team

  • v0.0.90,60 New UI Element / Switching to monthly updates / Roadmap - 3 August 2020

    Hello Survivors, As stated in the title we are now switching from weekly updates to monthly updates, this decison was not made lightheaded, but since we couldn't provide updates that frequently over a long period of time, we didn't saw any reason to hang on to that rythm. So from now on we will update the default branch of the game at the begining of each month. The other branches are not effected an will get updates from us when we feel like it but you will be notified via patch notes. Now let's get to the one change that is in the update. We added a score board / info board / stat board however you wann a call it. It appears if the key is pressed and dissapears if the key is released. This little board took us very long to make since we hade some major problems understanding the c++ code needed for it, thats also why nothing else is finished for that update but now let's get to the fu…

  • Update v0.0.90.50 Bug fixing (All Branches) - 25 June 2020

    Hi, We just found a bug for the navmesh in the Dead On the Water map update v0.0.90.50 should fix it and should be up in ETA 1h. And as always thanks for playing Space Survivors Shooter With kind regards Developer Team

  • Update v0.0.90.49 Now on Default Branch - 25 June 2020

    Hi, Finally the version v0.0.90.49 made it to the default branch, after weeks of testing it is stable enough to release it. Hope you enjoy the new Version and have fun. Underneath you find the most important features. New weapons Better aiming system New character model Player animations New Map New zombies mesh Leveling system New main menu Sound settings New powerup And many other little improvements So yeah thats it and as always thanks for playing Space Survivors Shooter With kind reagards Developer

  • Update v0.0.90 now on preTesting - 13 June 2020

    The update v0.0.90 is now on the preTesting Branch. With kind regards Space Survivors Shooter Team

Patch notes and updates

S.noRelease datePatch nameGID number
129 May 2021Update v0.0.92.32 all branches4069544815364694425
212 November 2020Update V0.0.90,1123872494575587704531
325 June 2020Update v0.0.90.50 Bug fixing (All Branches)3444639924495345594
425 June 2020Update v0.0.90.49 Now on Default Branch3444639924494672692
513 June 2020Update v0.0.90 now on preTesting3309530667983422207
617 October 2019Update v0.0.84,4 Bug fixing (preTesting)2404285581860510084
727 September 2019Update v0.0.83,4 (preTesting)2422298078086587349
815 September 2019Update v0.0.83,0 (Pretesting)3658535001303360833
94 August 2019v0.0.82,7 Update2412159905938008451
1030 July 2019v0.0.82,6 Small update (To small for a new number)3364670677197929465
1121 July 2019v0.0.82,6 G.A.U (Get an Upgrade) Update2413284533101571249
1213 July 2019v0.0.82,4 Bug Fix2436927798956888079
139 July 2019v0.0.82,3 Bug fixes2436926440611378343
148 July 2019v0.0.82,2 Bug fixing2436926440607763549
157 July 2019(PreTesting) v0.0.82,1 The BG Update (Blood God)2436926440604269371
161 July 2019v0.0.82 The GG Update (Giant Graphical Update)2436926440580652198
1721 June 2019v0.0.81,8 The "Iconic" Update2415533798136849906
1819 June 2019Update (Bug fix)2415533798129044773
1917 June 2019v0.0.81,7 Quicksism (Insta Kill) Update2408777766649864488
202 June 2019Update v0.0.81,6 Double Points2400895196217019919

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID704430
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$1.49 (50% off from $2.99)
Free to playNo
Discount50%
Original price USD$2.99
Current price USD$1.49
Release dateApr 18, 2019
DeveloperMaurice Fernitz, Enrico Prizibilla, Felix Gillmann
PublisherBig Games Productions
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type5 user reviews
Positive review percent80%
Positive reviews4
Negative reviews1
Total reviews5
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/704430/

Short description

Hello Survivors, this is little zombie shooter game. With big plans :)

About this game

Official Discord Server Join our official discord server, get the latest news, chat with the developers, and more. About the Game We completly adjusted our scope of what that game should be. If you are not sure if the game is right for you. you can download the free demo which includes the complete game and get's updated like the normal game until a certain point of course This game is a fps game that currently features an endless round-based zombie fighting mode. Whats currently inside the game. For this let me give you a shortlist: Buy weapons from walls, with your earned points, which you get by shooting the not very zombie-like looking puppets Shoot zombies to get points to buy areas open to get to other weapons and perks Play alone or with friends via steam Survive as many rounds as you can while the zombies are getting more and have more health each wave. Get lucky when a powerup get's dropped when you kill a zombie Configure your own difficulty via editing the XML files in the config directory, there you can set for example the zombies walk speed or the seconds you have between the waves end and the new wave starts. You can also define how many zombies are allowed on screen at the same time and some other cool stuff. (only gamemodes.xml and zombieTypes.xml are used.) Buy perks so you can have more health carry a third weapon or being able to faster reload you weapons Get an upgrade for your weapon with the G.A.U machine. Now to the most important one Give us the developers feedback so we can make the game better But maybe you are one of those people who think that's not enough for you, well if that's the case just add the game to your wishlist, even if could just download the demo right now and could experience the full game with no disadvantages what so ever because maybe you want to look into this game in the future. Please understand that this game is being developed by a few developers (3) with no experience in games and we are not able to work on it fulltime . But if you found some bugs please report them here:

Supported languages

English * , German * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
usk18Not available
dejus18Drogas ilícitas Sexo Explícito Linguagem imprópria
steam germanyBANNEDDrogen Horror Derbe Sprache
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $1.49
  • Highest observed: $1.49

Space Survivors I: The Reckoning's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.49, the highest is $1.49, and the first visible tracked price is $1.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Oct 6, 2026 to Oct 6, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $1.49 during rows named Steam sale. The latest recorded window starts Oct 6, 2026 and ends Oct 6, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.49, from Oct 6, 2026 through Oct 6, 2026. The latest run records $1.49 for 1 day of uninterrupted daily tracking with a listed discount from $2.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.49
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Space Survivors I: The Reckoning at $1.49 in USD, with a listed base price of $2.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.49$2.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.49$1.49No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.49.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$1.49$2.9950% (Steam sale)Steam Store - Steam sale

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7Gujian3(古剑奇谭三)1736 October 2026 - 15:42:37 UTC1,381
8Human Fall Flat2,6286 October 2026 - 17:32:26 UTC127,516

Related Steam games by tag and genre

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS232,7606 October 2026 - 19:15:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust116,8756 October 2026 - 18:58:11 UTC259,6461,403,838Facepunch Studios
War Thunder67,7296 October 2026 - 17:58:04 UTC125,317781,076Gaijin Entertainment
Delta Force57,0416 October 2026 - 18:54:41 UTC246,418192,933Team Jade
VRChat48,2966 October 2026 - 16:54:24 UTC74,217269,026VRChat Inc.
DayZ45,0516 October 2026 - 18:17:53 UTC78,739460,377Bohemia Interactive
Arena Breakout: Infinite37,9486 October 2026 - 17:24:02 UTC65,94478,112Morefun Studios
Path of Exile 228,0566 October 2026 - 18:56:58 UTC578,562209,717Grinding Gear Games
Diablo® IV24,0476 October 2026 - 16:58:07 UTC64,51869,242Blizzard Entertainment, Inc.
ARK: Survival Ascended22,1636 October 2026 - 18:40:48 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

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