The Walking Vegetables news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews196
- Release dateSep 27, 2017
- DeveloperStill Running
- PublisherMG Publishing, Tagstar Games
Company pages: Developer: Still RunningPublisher: MG Publishing, Tagstar Games
The Walking Vegetables Steam news
The Walking Vegetables news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Morbid - Teaser - 13 March 2019
https://youtu.be/u3fR9Dd3kl0 "When the world was young they emerged from the depths of our minds. The Deep Ones—as we now know them—were born alongside our own consciousness. When we first heard them whisper inside our heads, offering us great power and wisdom, we couldn’t resist." Morbid is an R/T-rated isotopic soulslike, where you battle against the darkest parts of human psyche, manifested as horrendous nightmarish monsters. The game will have dark stygian steampunk aestethics, Lovecraftian horrors, and plenty of Cronenbergian gore. You are a Striver of the Order of Dibrom, the last beacon of hope for humanity. You have been purposely trained since your birth, to be sent out to the world, to take down the Deep Ones, horrendous physical manifestations of the dark side of human psyche. All fighters chosen before you have failed in their mission to destroy the Deep Ones. One by one, th…
- Join Still Running's Discord server! - 1 July 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30575912%2F820d21ca1cc165edc259a1eba0c95a968e70d30d.gif Join the party! Just realized I haven't yet invited you to the party! So feel free to do so, all the cool kids are there already, so be one of the cool kidz! (I'm there too..) Discord Why tho? Well, why not? We're talking about The Walking Vegetables there, what the future holds for the game, ZKW, and generally all kinds of things! Just make sure you're not an jackass first, mkay? In the channel you can also suggest any ideas you might have for the game, what we should do with it, if something needs to be fixed and so on. The whole team will be there too! :)
- I'm still around and alive - 6 February 2018
Helloes everyone, for it is I, REllU. First things first, I'm really sorry I haven't been posting anything for well over a month now. I don't really have any announcements to make in this post, so this is more like one of those "I'm still alive" post's. So, make yourself comfortable, as I'm quite sure this will be a long one. The reason why I haven't been posting anything, is.. Well, there are actually multiple reasons. For one, I haven't been actually working on anything for about two months now (so, nothing new to show you) I also moved to a new place just a week ago, so my life (as well as my apartment) has been a real mess for a few weeks because of this. Today I was able to just sit comfy, without having to do anything, which is why I'm writing this now. The current situation is this. I'm looking for a "real" job. For the first time in almost four years, for the first time since I…
- I'm still around and alive - 6 February 2018
Helloes everyone, for it is I, REllU. First things first, I'm really sorry I haven't been posting anything for well over a month now. I don't really have any announcements to make in this post, so this is more like one of those "I'm still alive" post's. So, make yourself comfortable, as I'm quite sure this will be a long one. The reason why I haven't been posting anything, is.. Well, there are actually multiple reasons. For one, I haven't been actually working on anything for about two months now (so, nothing new to show you) I also moved to a new place just a week ago, so my life (as well as my apartment) has been a real mess for a few weeks because of this. Today I was able to just sit comfy, without having to do anything, which is why I'm writing this now. The current situation is this. I'm looking for a "real" job. For the first time in almost four years, for the first time since I…
- News for the new update! - 29 November 2017
https://media.giphy.com/media/3o7TKv0i7m1q2XPz6E/giphy.gif First things first, yes, hi. I'm still working on the big update even though I haven't posted anything here. Been a while. How's it going? Seems to depend on what time one ask's a question like this. Right now though? Things are going! I've been working on the randomized level system for a few weeks, and that part of the update is basically done now (the technical side of things, that is) This is what the generator looks like right now. It's just a bunch of code basically at this point, without too much of anything visual. So if you don't understand what's going on, don't worry. Basically, the grid represents sections. Each section is crafted from four pieces, that have been hand crafted (which hasn't been done yet, more on that later..) What this means, is that every single section and room will look like it had some thought pu…
- News for the new update! - 29 November 2017
https://media.giphy.com/media/3o7TKv0i7m1q2XPz6E/giphy.gif First things first, yes, hi. I'm still working on the big update even though I haven't posted anything here. Been a while. How's it going? Seems to depend on what time one ask's a question like this. Right now though? Things are going! I've been working on the randomized level system for a few weeks, and that part of the update is basically done now (the technical side of things, that is) This is what the generator looks like right now. It's just a bunch of code basically at this point, without too much of anything visual. So if you don't understand what's going on, don't worry. Basically, the grid represents sections. Each section is crafted from four pieces, that have been hand crafted (which hasn't been done yet, more on that later..) What this means, is that every single section and room will look like it had some thought pu…
- Big news for The Walking Vegetables' future - 7 November 2017
https://media.giphy.com/media/cys9OMdqyTttu/source.gif Next couple of weeks will probably be update-less. Alright, helloes to you all! We've been discussing about the future of The Walking Vegetables a-lot within the team for the past few days, and there's one thing we all wanted to change about the game. We're going to overhaul the way the main area works. Each level has one main area, which is used as a "hub" for the sections and buildings. This was supposed to work like the level selection "screen" in the first Crash games, but instead, we made the center area too big, and now, it only serves as a time waster. You're forced to go back every time you clear an area, or building. You're forced to walk around without a purpose. And that's what we thought was wrong with the game. And that is what we're going to change. What's replacing the center area then? Well, that's not yet 100% sure,…
- Big news for The Walking Vegetables' future - 7 November 2017
https://media.giphy.com/media/cys9OMdqyTttu/source.gif Next couple of weeks will probably be update-less. Alright, helloes to you all! We've been discussing about the future of The Walking Vegetables a-lot within the team for the past few days, and there's one thing we all wanted to change about the game. We're going to overhaul the way the main area works. Each level has one main area, which is used as a "hub" for the sections and buildings. This was supposed to work like the level selection "screen" in the first Crash games, but instead, we made the center area too big, and now, it only serves as a time waster. You're forced to go back every time you clear an area, or building. You're forced to walk around without a purpose. And that's what we thought was wrong with the game. And that is what we're going to change. What's replacing the center area then? Well, that's not yet 100% sure,…
- Halloween update is HERE! (New boss, new enemy, new weapon!) - 1 November 2017
http://files.1337upload.net/pumpkini-d43b68.gif But.. It's not Halloween anymore..? Yeah, oops.. Halloween isn't really a big thing where I live, and I wasn't aware that halloween was actually a specific day (yesterday) So, that's on me! Whatever. What's new? New boss! -Punk'o Lantern will haunt you on the Part 2 from now on! New enemy! -Punk'o Lantern also brought his minions into the game! New weapon! -Magical wand, that does strange things to the enemies! Smaller tweaks and bugfixes etc |GAME| -Complitely re-written collision/movement system for player |WEAPON| -LiLiGun and PlasmaG now use less ammo |WEAPON| -AlienShotter's screenshake has been reduced |MISC| -Small pickups don't disappear while the game is in a cut-scene |MISC| -Miniboss aliens can no longer spawn right next to you |MISC| -Coco&Loco's aliens don't spawn at the same spot all of the time anymore |AUDIO| -Pause static…
- Halloween update is HERE! (New boss, new enemy, new weapon!) - 1 November 2017
http://files.1337upload.net/pumpkini-d43b68.gif But.. It's not Halloween anymore..? Yeah, oops.. Halloween isn't really a big thing where I live, and I wasn't aware that halloween was actually a specific day (yesterday) So, that's on me! Whatever. What's new? New boss! -Punk'o Lantern will haunt you on the Part 2 from now on! New enemy! -Punk'o Lantern also brought his minions into the game! New weapon! -Magical wand, that does strange things to the enemies! Smaller tweaks and bugfixes etc |GAME| -Complitely re-written collision/movement system for player |WEAPON| -LiLiGun and PlasmaG now use less ammo |WEAPON| -AlienShotter's screenshake has been reduced |MISC| -Small pickups don't disappear while the game is in a cut-scene |MISC| -Miniboss aliens can no longer spawn right next to you |MISC| -Coco&Loco's aliens don't spawn at the same spot all of the time anymore |AUDIO| -Pause static…
- Halloween is coming! (Friday update!) - 27 October 2017
https://pbs.twimg.com/media/DNIxGEqXUAI-Pff.jpg:large Who's ready to get SPOOKED! Halloween update is coming to The Walking Vegetables next Wednesday (1st of November) and will bring you guys HATS, NEW MYSTERY WEAPON, and A NEW BOSS Coolio. So what's on this update then? -You can now switch between mouse+keyboard and gamepad without any hassle! Just move around using keyboard or a gamepad to change between the two -The auto switching also allows you to play CO-OP with only one gamepad! (Just switch to keyboard+mouse before entering the co-op mode, and you're good!) -New melee weapon! (Spice Mace has been added into the RadBox!) Smaller stuff |PAUSE| -The static in pause has been reduced, as some people found it irritating |MISC| -Death/Winscreen font has been changed, and made so that it's easier to read |WEAPON| -Screenshake for MP40 has been reduced |ENEMY| -The big pea has more healt…
- Halloween is coming! (Friday update!) - 27 October 2017
https://pbs.twimg.com/media/DNIxGEqXUAI-Pff.jpg:large Who's ready to get SPOOKED! Halloween update is coming to The Walking Vegetables next Wednesday (1st of November) and will bring you guys HATS, NEW MYSTERY WEAPON, and A NEW BOSS Coolio. So what's on this update then? -You can now switch between mouse+keyboard and gamepad without any hassle! Just move around using keyboard or a gamepad to change between the two -The auto switching also allows you to play CO-OP with only one gamepad! (Just switch to keyboard+mouse before entering the co-op mode, and you're good!) -New melee weapon! (Spice Mace has been added into the RadBox!) Smaller stuff |PAUSE| -The static in pause has been reduced, as some people found it irritating |MISC| -Death/Winscreen font has been changed, and made so that it's easier to read |WEAPON| -Screenshake for MP40 has been reduced |ENEMY| -The big pea has more healt…
- New enemy, melee weapon, and item! AND MAC support! - 20 October 2017
http://files.1337upload.net/giantti-03f263.gif Another Friday, another update! This time around, you guys are getting a nice amount of content! Bigger things in this update -The Giant -New melee weapon that was voted on Facebook and Twitter! This melee weapon doesn't need to be unlocked from the RadBox, but it's already in the weapon pool! -Peas -New, unique, enemy type! These giant peas can be a pain in the backside real fast, so get them out as quickly as possible! -Mac support -YES! Finally! The Mac is now supported. As for the port, I haven't been able to test on anything else but my own Mac (MacBook Pro, early 2015) in which the game seemed to be working flawlessy. In case there are any problems with the game, please let me know! -OMG Grenade -A new item, that lost it's vote to the Sponge. OMG Grenades need to be unlocked from the RadBox, but trust me, they're worth it! Smaller stu…
- New enemy, melee weapon, and item! AND MAC support! - 20 October 2017
http://files.1337upload.net/giantti-03f263.gif Another Friday, another update! This time around, you guys are getting a nice amount of content! Bigger things in this update -The Giant -New melee weapon that was voted on Facebook and Twitter! This melee weapon doesn't need to be unlocked from the RadBox, but it's already in the weapon pool! -Peas -New, unique, enemy type! These giant peas can be a pain in the backside real fast, so get them out as quickly as possible! -Mac support -YES! Finally! The Mac is now supported. As for the port, I haven't been able to test on anything else but my own Mac (MacBook Pro, early 2015) in which the game seemed to be working flawlessy. In case there are any problems with the game, please let me know! -OMG Grenade -A new item, that lost it's vote to the Sponge. OMG Grenades need to be unlocked from the RadBox, but trust me, they're worth it! Smaller stu…
- 16.10.17 Monday update is here! - 16 October 2017
http://files.1337upload.net/screenshot_logo__105_-3d0ceb.png Respawning medkits, more fair Dragonfruit! |ENEMY| -The Dragonfruit has been nerfed (made more fair) by adding a small "dizzyness" time for the heads when they land on ground. Now they don't just run back to their body right away |SHOP| -The medkit in the shop is now worth 600, AND it respawns after purchase. It also increases in value after every purchase + on every Part of the game |SHOP| -SkillComputer has been added into the shop, so you can keep track on the skills you haven't unlocked. You can't switch between skills here though. |BUGFIX| -Dropping into oblivion didn't work on one of the buildings. Works now. |BUGFIX| -Another player can't steal the others medkit HP anymore, by standing near the medkit while the other one opens it I'm aware that this update wasn't anything much, BUT we have "fixed" a couple things people…
- 16.10.17 Monday update is here! - 16 October 2017
http://files.1337upload.net/screenshot_logo__105_-3d0ceb.png Respawning medkits, more fair Dragonfruit! |ENEMY| -The Dragonfruit has been nerfed (made more fair) by adding a small "dizzyness" time for the heads when they land on ground. Now they don't just run back to their body right away |SHOP| -The medkit in the shop is now worth 600, AND it respawns after purchase. It also increases in value after every purchase + on every Part of the game |SHOP| -SkillComputer has been added into the shop, so you can keep track on the skills you haven't unlocked. You can't switch between skills here though. |BUGFIX| -Dropping into oblivion didn't work on one of the buildings. Works now. |BUGFIX| -Another player can't steal the others medkit HP anymore, by standing near the medkit while the other one opens it I'm aware that this update wasn't anything much, BUT we have "fixed" a couple things people…
- Friday 13th update! (Featuring Bob!) - 13 October 2017
http://files.1337upload.net/bobby-53df12.gif For this weeks Friday update, we have a-lot of cool stuff to show you guys! Important changes and new stuff Bob, the exploding ghost! Over 10 new buildings! Sponge added as an item! (You voted for a sponge, so you'll get a sponge) Re-skinned treasure chest's! BlunderBuss added as an unlockable weapon! http://files.1337upload.net/screenshot_logo__100_-dc50d0.png Not so big and important stuff |WEAPON| -AlienRifle's spawn rate tweaked |WEAPON| -ChiliGun has been slightly nerfed |WEAPON| -ShroomGun's origo fixed |WEAPON| -VeGu is now a regenerating weapon, and doesn't use Plasma anymore |CHESTS| -Chest's spawn chances tweaked (what they can contain) |MISC| -Mushroom spit now has breaking animation |MISC| -New and improved indoor spawning system (treasure chest's shouldn't spawn in front of the exit anymore) |FEATURE| -Wheel of Fortune has been a…
- Friday 13th update! (Featuring Bob!) - 13 October 2017
http://files.1337upload.net/bobby-53df12.gif For this weeks Friday update, we have a-lot of cool stuff to show you guys! Important changes and new stuff Bob, the exploding ghost! Over 10 new buildings! Sponge added as an item! (You voted for a sponge, so you'll get a sponge) Re-skinned treasure chest's! BlunderBuss added as an unlockable weapon! http://files.1337upload.net/screenshot_logo__100_-dc50d0.png Not so big and important stuff |WEAPON| -AlienRifle's spawn rate tweaked |WEAPON| -ChiliGun has been slightly nerfed |WEAPON| -ShroomGun's origo fixed |WEAPON| -VeGu is now a regenerating weapon, and doesn't use Plasma anymore |CHESTS| -Chest's spawn chances tweaked (what they can contain) |MISC| -Mushroom spit now has breaking animation |MISC| -New and improved indoor spawning system (treasure chest's shouldn't spawn in front of the exit anymore) |FEATURE| -Wheel of Fortune has been a…
- Monday update! Choose what ITEM you want to see next! - 9 October 2017
http://files.1337upload.net/ITEM-5abbec.gif Helloes everyone! Another week, another update! This time, you will be able to select between two entirely new items! Which one would YOU like to see in this weeks' Friday update? As a reminder, you people voted the ChiliGun to win last week! The other weapon will remain a mystery for now, but will be added later! What's new on this update? |OPTIONS| -You can now adjust the strength of the gamepad vibration |BUGFIX| -(!!!) RadBox no longer can give you the same weapon/melee weapon that has been unlocked before! |BUGFIX| -ShopKeeper can no longer talk when you're in a weapon unlock screen |BUGFIX| -You can no longer see the same buildings twice during one run |BUGFIX| -Small visual bug fixed when both players use weaponwheel at the same time |BUGFIX| -When the other player dies in 2p mode, and enemies can't find their way to the remaining playe…
- Monday update! Choose what ITEM you want to see next! - 9 October 2017
http://files.1337upload.net/ITEM-5abbec.gif Helloes everyone! Another week, another update! This time, you will be able to select between two entirely new items! Which one would YOU like to see in this weeks' Friday update? As a reminder, you people voted the ChiliGun to win last week! The other weapon will remain a mystery for now, but will be added later! What's new on this update? |OPTIONS| -You can now adjust the strength of the gamepad vibration |BUGFIX| -(!!!) RadBox no longer can give you the same weapon/melee weapon that has been unlocked before! |BUGFIX| -ShopKeeper can no longer talk when you're in a weapon unlock screen |BUGFIX| -You can no longer see the same buildings twice during one run |BUGFIX| -Small visual bug fixed when both players use weaponwheel at the same time |BUGFIX| -When the other player dies in 2p mode, and enemies can't find their way to the remaining playe…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 November 2017 | Halloween update is HERE! (New boss, new enemy, new weapon!) | 4249665521687804217 |
| 2 | 27 October 2017 | Halloween is coming! (Friday update!) | 4249665521687804328 |
| 3 | 20 October 2017 | New enemy, melee weapon, and item! AND MAC support! | 4249665521687804432 |
| 4 | 16 October 2017 | 16.10.17 Monday update is here! | 4249665521687804532 |
| 5 | 13 October 2017 | Friday 13th update! (Featuring Bob!) | 4249665521687804640 |
| 6 | 9 October 2017 | Monday update! Choose what ITEM you want to see next! | 4249665521687804742 |
| 7 | 6 October 2017 | Spicy Friday update! (New weapon, Hard Mode, and more!) | 4249665521687804850 |
| 8 | 3 October 2017 | Tuesday update! (With Steam Cloud!) | 4249665521687805055 |
| 9 | 2 October 2017 | Monday update! Choose what weapon you want to see next! | 4249665521687805164 |
| 10 | 29 September 2017 | Friday update! | 4249665521687805285 |
| 11 | 28 September 2017 | Day one update with new content! | 4249665521687805396 |
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