SPSTEAMPULSELIVE ANALYTICS
Eight Dragons

Eight Dragons Steam metadata

Extend Mode | Nov 13, 2019 | game

Released

0players observed · 22 September 2026 - 11:41:42 UTC

ActionAdventureCasualIndieSide ScrollerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,020
  • Revenue (VGI)$8,321
  • Review score74% positive

Eight Dragons metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,020
  • Revenue (VGI)$8,321
  • Review score74% positive
  • Total reviews34
  • Release dateNov 13, 2019
  • DeveloperExtend Mode
  • PublisherExtend Mode

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: Extend ModePublisher: Extend Mode

Top Steam chartsTop 100 gamesGame directorySteam Store page

Eight Dragons Steam metadata

Eight Dragons metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/716250/metadata
Steam Storehttps://store.steampowered.com/app/716250/
Steam Communityhttps://steamcommunity.com/app/716250
PCGamingWiki search
IGDB searchSearch IGDB for Eight Dragons

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 25 positive, 9 negative

Price and discount

$7.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

46

Platform releases
  • Steam 23 April 2019
  • Xbox 28 May 2021
  • PlayStation 27 May 2021

Latest Steam announcements

  • Update 12 - One Year Refresh - 16 November 2020

    Back when we started making Eight Dragons, we were intent on making something that felt like it was of a particular era in gaming. That meant proper pixel-art, a CRT effect, arcade gameplay... We were so focused on achieving that goal that we went all the way with how it was presented, right down to blocking out a third of the screen with static status bars, just the way it was when we were kids. Coming up on the first anniversary of launching Eight Dragons, we had a bit of a rethink - why not make it a little bit more like the arcade games of our youth rather than the home computer games? So we've given it a bit of an overhaul. We've gone from this: ...to this: It looks a lot nicer, as you can see! While we've been upgrading the look, we've also tweaked the gameplay by adding a dash move. Double-tapping in any direction will shoot you off at double speed, giving you a way to quickly di…

  • Update 11 - 1 December 2019

    We're pleased to announce our first 'proper' post-launch update, as we've added our first new game mode! Super Arcade gives you 11 levels to fight through - two of which you can't see in the other game modes - which makes it more than twice as long as the regular Arcade mode. You'll get to fight through hordes of enemies, including all the bosses, and really earn that ending! As well as the new game mode, we've also fixed a couple of bugs: The demo mode won't start while you're using the menus, even if you're using a mouse The Arcade mode won't skip levels the more you play it We hope you enjoy this update to the game, and we can all look forward to the next one, with another new game mode...

  • Update 10 - 14 November 2019

    Now that we've launched, a few more people have joined the ranks of Eight Dragons players and let us know about a couple of new issues. Today's patches fix the following: The enemies on the Docks and Subway Station levels should now stop running away from the players Leaderboards have been reset (which means my epic high score on Central Park, achieved when coins didn't disappear when you picked them up, has been removed) The game no longer freezes if there are issues talking to Steam when updating the leaderboards As mentioned in the Discussions board yesterday, we're working on a new game mode that should be ready for you next week. While we're working on it though, we're thinking about making our beta branch public, so that those of you who are interested can try it out as we make it. We'd love to know what you think of the idea!

  • Update 9 - 12 November 2019

    This update's an important one, despite the lack of new features, with lots of little things being done to make Eight Dragons ready to leave Early Access. There are still bugs in the game, and we'll be working on them for a little while yet, but the biggest ones are now out of the way! The last update rather annoyingly prevented more than 4 XInput controllers being used at once - now you can once again plug in all the XBox controllers you've got! Silky can no longer fire his gun while you're throwing him. Mr Big can no longer throw you while you're throwing him (yes, that was a thing!) Enemies on the Subway Station will no longer back off if you're within six feet of the platform edge The game won't get stuck if furniture gets in the way of an enemy during an opening kidnap sequence The game starts up in about half the time; the resources that were loaded on startup are instead loaded w…

  • Update 8 - 2 November 2019

    Just some little things in this update! Following up on another bug report, it's no longer possible to move while you're in an elevator. We've also added sound effects when you pick up food and money. There's a slightly bigger fix to correct an issue we discovered this week. It turned out that pausing the game didn't pause everything. Thrown objects continued to move, even though none of the characters could move. We've fixed that in this update, so you can't get hit while the game's paused. We've also changed things so the bad guys can't use your health pickups. Getting beaten up is one thing, but letting them steal your lunch is another!

  • Update 7 - 30 October 2019

    Following a bug report we've made some changes in how we're handling controller inputs. An oversight made when switching to the Unity engine meant that redefining your controls could lock you out of the menus when using a controller - very silly of us, but we've fixed it!

  • Update 6 - 29 October 2019

    Our updates are like buses - you wait ages for one and then two show up almost at once! A shorter one this time - we've added more props to the levels, and things now fall out of them when you break them. In particular food, will which boost your health! We're sure that'll come as a relief to just about everybody - we know it can get a bit tough sometimes. Especially since we've also tweaked the enemy behavior to make them slightly more aggressive... The other thing we've added is an option to the Graphics menu to let you turn off the CRT filter. We love it, so it's on by default, but we know some of you aren't fans of it. And some of you might be trying to play on a CRT, and don't need that filter when you've got the real thing!

  • Update 5 - 27 October 2019

    It's been aaages since the last update, we know. We've been moving the game from an in-house engine to Unity - that's a pretty hefty change behind the scenes. For most of you that means there are some little tweaks to how the controls work - hopefully you'll find the movement a little bit tighter than before, and most of the issues people have had with controllers should now have disappeared. GOING CROSS-PLATFORM For those of you who haven't been playing because you don't have Windows, there's good news for you too - Eight Dragons now works on Linux and SteamOS, and will very soon work on MacOS too. (It might already work, but it's a lot easier to find people with Linux to test the game than people with Macs.) GETTING SHINY It isn't all behind-the-scenes stuff that's been going on, either. We've also improved the look of the game. We've improved the shader effect to make the game look m…

  • Update 4 - 2 June 2019

    While the coding side of our team is working on those big features we've talked about, the art side has started looking at improving the look and feel of the game. The first thing we've got to show you is in our latest update - the Downtown level has been drastically upgraded, with more and nicer things to look at and distract you while gang members try to beat you up... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31949507%2Fcec12c7c75eddf5233183f1d084b72dd1d6977c6.gifhttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31949507%2F7d2a6a2ea5573a5780ce66cf8d9bd0e3e52cdc1e.gif There'll be more of this in the coming weeks, so keep your eyes peeled!

  • Update 3 - 25 May 2019

    It's been a couple of weeks since the last update, but we haven't been doing nothing, despite how small this update is! This update adds support for German, Russian, Spanish and Chinese languages. Yes, we know that won't affect most of our existing players, but we thought it'd be nice to let some more people play too! We're going to add more languages later on, but we thought we'd find out how badly we've done with this round of localisation before going any further... That's not a huge change for two weeks of work, we're sure you'll agree. But that's because we're working on some quite big features that just aren't ready yet. We appreciate your patience - it'll be worth it!

  • Update 2 - 6 May 2019

    Two weeks into Early Access! So far things have gone well - we haven't had many bugs crop up, but we have had some suggestions on gameplay improvements. Here are the changes we've made for this update: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31949507%2F08ac6f2685bdc61d9c5d8fcc10cc425faf919ad3.gif Throwing - thrown people knock over standing people. If you didn't already know how much extra damage a throw did, this'll give you another reason to use it! We've also speeded up the throw animation, so you're slightly less vulnerable while doing it. Difficulty - the difficulty setting now changes how long you're invincible for after getting hit, and how long enemies stay down before getting back up. Achievements - the achievements for beating levels and the story modes work now. There's an option in the Gameplay menu to reset your achievements, in case you like seeing…

  • Update 1 - 30 April 2019

    Our first week on Early Access has gone really well. That's not to say you guys haven't found any bugs - you have, and told us about them, and we really appreciate your help! Our first update has gone live, and while we haven't had time to take care of everything, here are the changes we have made... Audio balancing - we've rebalanced the jingle that plays at the end of each level to have a less obnoxious volume level. Difficulty - we've added a little bit of invincibility when you get up after being knocked down. We've also slightly changed the way punching works - some people have been a bit put out that you can only punch one person at a time (and in the game too). That's still the case, but now enemies that haven't been stunned by a previous punch are prioritised over those that have been, to make it slightly easier when you're rushed by a couple of enemies at once. Menu controls -…

Patch notes and updates

S.noRelease datePatch nameGID number
114 November 2019Update 102448198215011404704
22 November 2019Update 82451574645864926756
330 October 2019Update 72451574645855017660
42 June 2019Update 42400895196215232526
525 May 2019Update 32408775863526341567
66 May 2019Update 22404270358336202888
730 April 2019Update 12432417221751851469

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID716250
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateNov 13, 2019
DeveloperExtend Mode
PublisherExtend Mode
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent74%
Positive reviews25
Negative reviews9
Total reviews34
Steam recommendationsNot available
Achievements46
Average playtime forever67 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/716250/

Short description

EIGHT DRAGONS is an old-school scrolling beat-

About this game

Crooked businessman KANE has taken over the city. Can the EIGHT DRAGONS take it back? Eight Dragons is a thrilling beat 'em up that delivers classic arcade action for up to eight players! Battle through a crime-ridden city in this action-packed side scroller , where fists, feet, and improvised weapons crush waves of relentless enemies . Take control of one of eight unique characters , each with their own story, fighting style, and path to defeat the sinister Kane and his criminal empire. Epic Co-op Gameplay : Team up with up to 8 players in local or online multiplayer , blending individual stories for a dynamic brawler experience. Retro Arcade Action : Dive into fast-paced fighting with adjustable difficulty and speed, perfect for casual or hardcore fans. Unique Character Paths : Each Dragon’s journey intertwines, unlocking a deeper narrative and epic showdowns. Classic Side-Scrolling Combat : Smash through enemies in vibrant 2D pixel art, with intuitive controls for any controller or keyboard. With adjustable game speed and difficulty , you can make the game as hard, easy, fast or slow as you like! Relive the golden age of arcade brawlers and reclaim the city with Eight Dragons !

Supported languages

English, German, Spanish - Spain, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
15Stats
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Eight Dragons's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Eight Dragons's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Eight Dragons at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$7.99No discountSteam Store

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