SPSTEAMPULSELIVE ANALYTICS
Reign of Guilds

Reign of Guilds Steam metadata

Atlant Games ltd | Nov 26, 2025 | game

Released

5players observed · 24 September 2026 - 01:57:59 UTC

ActionAdventureIndieMassively MultiplayerRPGSteam Store

  • Latest observed players5 · 24 September 2026 - 01:57:59 UTC
  • SteamPulse tracked peak413
  • Units sold (VGI)40,615
  • Revenue (VGI)$198,000
  • Review score62% positive

Reign of Guilds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players5 · 24 September 2026 - 01:57:59 UTC
  • SteamPulse tracked peak413
  • Units sold (VGI)40,615
  • Revenue (VGI)$198,000
  • Review score62% positive
  • Total reviews1,365
  • Release dateNov 26, 2025
  • DeveloperAtlant Games ltd
  • PublisherAtlant Games ltd

Genres: Action, Adventure, Indie, Massively Multiplayer, RPG

Company pages: Developer: Atlant Games ltdPublisher: Atlant Games ltd

Top Steam chartsTop 100 gamesGame directorySteam Store page

Reign of Guilds Steam metadata

Reign of Guilds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/716350/metadata
Steam Storehttps://store.steampowered.com/app/716350/
Steam Communityhttps://steamcommunity.com/app/716350
PCGamingWiki search
IGDB searchSearch IGDB for Reign of Guilds

Reviews, pricing, and metadata

Review summary

Mixed

62% positive, 843 positive, 522 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, MMO, PvP, Online PvP, Steam Achievements, Steam Trading Cards

Achievements

20

Platform releases
  • Steam 4 April 2024

Latest Steam announcements

  • Hotfix 1.00.319 | Announcement - 28 March 2026

    Dear friends,This patch note begins with a message from the studio head:I'll start with a touch of humor, recalling a famous catchphrase known in the Russian community:“I'm tired — I'm out.”As of March 30, I am fully and irrevocably stepping down from my role as project lead, making way for fresh energy and perspectives.This decision wasn't easy: over these 9 years, while I've certainly taken significant financial losses as an entrepreneur, I've also honestly and sincerely poured an enormous amount of time, energy, emotion — and frankly, life force — into my dream.The main reason is the project and its development have become excessively dependent on my personality. And after the thorny path of development, the accumulated fatigue — and, to some extent, bitterness and regret — I've grown far too biased and rigid when it comes to the project and its future.As always, there was both good…

  • The Age of Brave - 24 March 2026

    Friends, this major update introduces several new mechanics and locations—but first, a word on our immediate plans.Beyond hotfixes, our primary focus will be on rebalancing. We've already begun actively gathering community feedback, with the main priority being a reassessment of the current attack/defense imbalance. While we continue collecting input on how best to address this, we're considering several options:Reverting armor bonus/malus values to their previous RD-era state—i.e., the more Physical Defense (PD) an armor piece grants, the greater the penalty to Magical Defense (MD);Reverting penalties on enchantments—particularly forced ones—to their former values, where enchantments more heavily penalize the opposite stat;Gradually restoring previous secondary stat requirements for small armor sets and jewelry;Introducing passive effects tied to damage types and weapon classes (bleed,…

  • Update 1.00.267 - 3 March 2026

    Dear friends!Along with some minor tweaks based on your feedback, this patch includes some important updates we'd like to share. But first, a quick heads: "Teleportation System 2.0" is already in testing and developing alongside our new location.Exploits and PunishmentsOver the past two weeks, we've identified and fixed two methods of illegal item duplication. These weren't widespread, but two specific groups were knowingly using them.For one exploit (taler duplication), we had no trouble fixing it—the vulnerability was patched within an hour of discovery, and 9 accounts were banned. The second exploit, however, required us to get feedback from the blocked accounts.The February 28th patch resolved the second vulnerability. Player accounts that reached out to us, as well as those who provided detailed descriptions of the exploit, been unblocked—with not only the illegally obtained items…

  • Update 1.00.259 - 27 February 2026

    Dear friends!ElixirsAs part of introducing enhancement elixir crafting, we've also reworked the elixir system as a whole.We've noticed that many players have accumulated large stocks of low-tier XP elixirs that rarely see use—so we're giving them a purpose instead of letting them gather dust in storage:We’ve added an NPC in Cadarn that enables creating enhancement elixirs:T1 elixir is crafted using Magistrate Bills and Seals, T2 elixirs are made out of T1, and T3 out of T2;Phantom enhancement elixirs can now be upgraded from lower Phantom tiers;The NPCs who allowed creating XP buff elixirs now work in the same way:Tier 1 crafted from seals (requirement reduced from 5 to 2), Tier 2 crafted from Tier 1, and so on up the chain;Phantom XP elixirs can also be upgraded from lower phantom tiers;Adjusted the bonuses from elixirs: Т1 — 3%, Т2 — 6%, Т3 was left unchanged 10%;Note: Effects from re…

  • Update 1.00.249 - 20 February 2026

    Dear friends!While we're hard at work on the new location — fine-tuning its rules and rewards — we didn't want to hold back an interim patch packed with important changes.You'll see the phrase "coming in the next patch" pop up fairly often in these notes. Because we pulled anything we didn't have time to properly test out of this buildPain PointsStrength attribute no longer affects character movement speed;Fixed an issue causing self-damage as if the player were a party/guild member;Major changes to crafter skill quests and training (details below);Fixed castle guard spawn locations in certain castles; TutorialEssential Tutorial Quests:Rewards, their distribution order, and item stats have been adjusted:Completing the island tutorial now grants final T2–T3 items immediately, with no intermediate gear;The starting shirt now provides HP and MP, with increased Physical/Magic Defense bonuse…

  • Hotfix 1.00.227 - 10 February 2026

    Dear friends! This hotfix includes fixes for content introduced in the previous update, along with the promised minimization of loading screens during castle sieges, balance adjustments, and several other improvements.List of Changes:Damage dealt to guildmats and party members decreased 4 times;Optimized and decreased the among of server logs;Thief Vocation bonuses to PA/MA/PD/MD decreased two times;Decreased damage of Earth powders “Rock” and “Boulder” by 10%;Added local respawn points around all castles. Only characters with Virtuous, Good, and Neutral Karma will respawn there;Maximum filling period of the castles of levels 30-90 was increased 2 times;Creating elixir now requires identical amounts of “Wood” and “Stone” bills, number of “Metal” bills increased 2 times;T4-T6 crafting abilities quests:Increased complete requirements for all quests to better match ability levels;Fixed the…

  • Update 1.00.219 - 6 February 2026

    Dear friends!Before sharing details about the current update, we'd like to highlight our upcoming plans for this month (in order of their implementation in the game):Castles — minimizing loading screen times:Adding a "complex" featuring key points, arrival point, teleport, and Green Zone on the podium within the castle territory;This update will eliminate loading screens entirely while positively impacting both client-side and server-side performance;Additionally, we will remove unnecessary logs (introduced in January) on the server during red phases in castle locations, which will also improve the accuracy of the physical scene;The Island of the Brave:A small teaser — this is a location designed for level 60+ players with even stricter rules, where rewards include items conditionally classified as "XIII" level;Development has been ongoing for two weeks, and it will soon be available on…

  • Hotfix 1.00.206 - 31 January 2026

    Dear friends!This hotfix addresses issues that appeared following yesterday's update, including bugs introduced with the new content. We've also taken your feedback on board regarding resource gathering and enchantment balance adjustments.More details below in the patch notes. Resources | MaterialsCotton:Processing efficiency now depends much more heavily on quality (fiber length);Thin/medium/thick fibers now spawn with equal probability;County tier now affects plantations through resource quality;Stone:Quarries now contain between 2 and 4 types of stone;County tier affects boulder size, while boulder quality is now consistent across all county tiers;Quarries with 2–3 stone types have a lower chance to spawn granite and marble; quarries with 4 stone types grant an equal spawn chance for all types;Quarries and plantations located in Black Zones within Tier 2 and Tier 3 counties now almos…

  • Update 1.00.204 - 29 January 2026

    Dear friends!We're continuing on our path to improve the overall gameplay experience. In this update, we've added quest markers above NPC quest givers that show which quests are available and their current completion status.We've also listened to our veteran players. By popular request, shirts have been added as a new customization option for character builds.Read on for the full list of changes below.Balance | ItemsShirt crafting and enchanting recipes have been added:Shirts come in two types: physical (Shirts) granting a bonus to max HP, and magical (Undershirts) granting a bonus to max MP.They have no stat requirements—only a maximum level restriction applies.Shirts can also be enchanted using dedicated shirt enchantment recipes. Two recipes are available at this moment: Health (HP bonus) and Meditation (MP bonus).Seal crafting adjustmentsStone block requirements for crafting seals h…

  • Update 1.00.187 p. 2 - 23 January 2026

    Dear friends!As promised, we are presenting you with the second part of the update, where we are introducing several game balance changes: a buff to enhancement powders, Vocation adjustments, nerfs to the Rage, Risk, and Chaos enchantments, as well as combat Earth powders.We also have to address the technical issues that arose during the server update, but more on that below.Database Technical IssuesUnfortunately, during the server update, problems with the database occurred, leading to many players losing numerous items;We have fixed this error. However, to restore progress, we were forced to roll back the database to its state before yesterday's update.We understand that this step will cause exclusively negative reactions among players. Therefore, we have prepared compensation for you, which will be sent to your in-game mail;We apologize for the inconvenience caused;Fatal ErrorIn yest…

  • Update 1.00.187 - 22 January 2026

    Dear friends! In this update, we've continued moving in the direction set by several previous patches: improving user interfaces and the overall gameplay experience. One of the main focuses has been refining the third-person camera and crossbow shooting mechanics.We've also prepared significant balance changes for you, but you'll see those in the second part of the patch, which we'll upload tomorrow. For now, let's move on to the changes.Invisible Characters & Karma LossKilling an invisible character no longer reduces karma or applies the “Murderer” flag. Attacking a player in invisibility also does not apply the “Aggressor” flag.Players who fell prey to this exploit were restored their karma. Camera & CrosshairThird-person crosshair is now identical to first-person crosshair and is located over the right shoulder;The character model in third-person view has been shifted to the left (th…

  • Update 1.00.166 - 15 January 2026

    Dear friends!We welcome you to the new year. We hope you had a good rest during the festive break. This patch, shaped by your feedback over the last month, focuses on system improvements and balance.The full list of changes is below.BalanceAll crossbows without requirements can no longer be used by characters with any Vocations;Fixed errors in the stats of the “Palms” powder;AIBosses now have a respawn time deviation of 15% instead of +/- 5 minutes;Spawners for regular mobs now "deactivate" for 3 times longer;Boss respawn timers in T3 are now 5 hours for level 55 bosses and 6 hours for level 60 bosses;Roaming bosses now drop two times more rewards;Fixed mob spawn errors in the party dungeon;NPC | Trade | QuestsA slight increase of material post-processing prices;The positive effect from exceeding the required Crafting Points during enchanting has been increased by 30%;Added new Guard Ca…

  • Update 1.00.145 - 30 December 2025

    Dear friends!Unfortunately, our main focus for the final update of the year—the UI/UX for the quest system—didn't make it into this patch. Therefore, this update will primarily include changes and bug fixes to existing game mechanics. Additionally, we've enriched the character creator with some long-awaited new hairstyles.We congratulate you on the upcoming New Year! May this year bring you many brilliant victories and joyful discoveries, both in the game and beyond.We wish you a fun holiday season and excellent spirits!New Year's Gifts — Additional InformationIn honor of the winter holidays, the event version of Fazira will be running non-stop! It will open on December 30th at 13:00 PM GMT and conclude on January 12th at 5:00 AM GMT.We want to apologize for not activating Fazira this at the time of Christmas holiday due to technical restrictions beyond our control. As compensation, all…

  • Update 1.00.131 - 25 December 2025

    Dear friends! Preparing this update took us longer than usual. In it, we not only completed the migrated weekly tasks from the roadmap but also made changes in response to your questions and suggestions.You can find the detailed changelog below.BalanceChanges to equipment stats and enchantments:Increased base stats of items:By 25% for large and small gear sets.By 40% for jewelry (amulets and bracers);Enchantments for the large gear set now modify the item's base stats instead of adding flat values to Physical and Magical Defense.Enchantments for the small set now modify the item's base stats more significantly rather than adding flat values.Enchantments for jewelry and the small set now require half the amount of the secondary attribute.Minor adjustments to enchantment bonuses, including a slight increase in the effectiveness of offensive enchantments for the small set and jewelry.Despi…

  • Developer Q&A - 19 December 2025

    Dear friends!We know we’re embarrassingly late in posting our answers to your questions. In our defense, we want to assure you that this is entirely because we did our best to give serious attention to as many of the submitted questions as possible. We’ve done our best to organize all of your questions into a clear, readable format. Those that were written in other languages have been translated as closely as possible to the original text and meaning, so that nothing gets lost in translation. Below, you’ll find the full list of answers. We’ve aimed to be as clear and transparent as possible in each response. Thank you for sticking with us and for sharing your feedback. It’s what helps us make the game better. How realistic are going to be your answers and plans?We didn’t get this exact question, but like you, we've read/listened to countless answers from developers of various games. In…

  • Update 1.00.95 - 12 December 2025

    Dear friends! We prepared ambitious plans for this week. But unfortunately, not all of them came to fruition by the time we release this patch. Some of the uncompleted tasks we planned for this week will move to the next, where we’ll finish them. We’d also like to remind you that we are collecting questions for developers until December 14th. You may ask your question in a Discord thread in our game’s server. We’ll publish answers to the most popular questions in a separate post on December 17th. Temporary | Problematic Castle Level sum limit for guilds was increased 3 times until the implementation of “Capturing for Destruction”;We’ve decreased the damage modifiers for hits to the head to gather your feedback;UXFixed an issue that prevented receiving mail attachments after a seamless transition. A timeout has been added for actions (taking items/deleting mail);Loading screens have been…

  • Update 1.00.56 - 8 December 2025

    Dear friends!This patch includes the updates deployed during last weekend's maintenance. It marks our first full-fledged update following numerous hotfixes.Our primary focus has been on one of the most requested changes from the community: the PvP flagging system. Alongside it, we've made adjustments to the related karma system. Unfortunately, we've also had to address several vulnerabilities that were exploited by players. Now, let's move on to the detailed changelog. Flagging SystemIn response to numerous requests from our community, we have quickly developed a PvP flagging system. Its goal is to allow players to defend themselves in the open world without losing karma: Applies only in Yellow Zones: These are areas where killing another player can result in karma loss;The "Aggressor" Status: A character who deals damage to another character in a Yellow Zone receives the "Aggressor" st…

  • Hotfix 1.00.41 - 4 December 2025

    Dear friends! Last night, a series of unfortunate events unfolded, forcing us to take the servers down for over four hours.During this downtime, we deployed a patch intended to address a critical invulnerability exploit. Unfortunately, this patch included changes that had not yet been tested by our team. As a result, a critical bug that caused server crashes was introduced. At this time, the exploit has been patched, the crash bug has been fixed, and those responsible have been banned.We sincerely apologize for the inconvenience. Compensation will be sent to all players.On to the list of changes:QuestsThe rollback for accumulated completions in the Dynamic Quest Balance system has been significantly accelerated. All quests have been restored to their original requirements;We have also completed the migration of all remaining quests from the old system to the new one. Here’s what this me…

  • Hotfix 1.00.33 (By Marshal Law) - 2 December 2025

    Dear friends! First and foremost, we'd like to thank a member of our community, Marshal Law, who helped solve the mystery behind the long loading times. We have temporarily removed the intro video, and a proper loading screen will be introduced in the upcoming patches.We also want to inform you that we are currently working on repackaging the client to improve loading speeds on HDDs.Today, we will be updating the roadmap. In addition to major tasks for future chapters, we will start outlining our plans for the upcoming week. This week's main focus is implementing a flag system to replace the current penalty system for player kills.Castles and Rune DurabilityAhead of the upcoming changes to castles and the tax system, we've been following the discussions regarding potential Pay-to-Win (P2W) concerns with the sale of elixirs in the store.Our decision on this matter was straightforward: we…

  • Hotfix 1.00.19 - 29 November 2025

    Dear friends!On this weekend day—a day off for most of you, but not for us—we are rushing to publish a new hotfix, which also includes a number of changes.Zlatys: Final CompensationUnfortunately, due to issues with the in-game mail system, not all players who purchased Zlaty prior to the release received them in full during the first days after launch. It took us time to determine the exact amount of undelivered Zlaty. The full amount, plus a 5% compensation (minimum 1 Zlaty), has now been sent to your in-game mail. OptimizationWe understand that the initial game loading time, even when it exceeds just two minutes, is highly frustrating and off-putting.However, the issue is more complex than it seems. Based on the feedback we've received, loading times vary by a factor of more than six, even on similar hardware setups.Alongside our ongoing investigation, we have taken a parallel approac…

Patch notes and updates

S.noRelease datePatch nameGID number
128 March 2026Hotfix 1.00.319 | Announcement1828441623107016
210 February 2026Hotfix 1.00.2271823825466508633
331 January 2026Hotfix 1.00.2061823191198607086
429 January 2026Update 1.00.2041823191198602694
523 January 2026Update 1.00.187 p. 21822556746162054
622 January 2026Update 1.00.1871822556746159187
74 December 2025Hotfix 1.00.411818118366173044
82 December 2025Hotfix 1.00.33 (By Marshal Law)1817483467048209
929 November 2025Hotfix 1.00.191817483467041240
1027 November 2025Hotfix 1.00.171817483467036874
1126 November 2025Hotfix 1.00.91817483467034516
1224 November 202526.11 — Release, Wipe and Its Rules, Patchnote1816849002020201
139 October 2025Hotfix 0.95.6731813041031202073
1415 May 2025Update 0.95.3361799817379473778
158 May 2025Tutorial Hotfix1799088287836345
1614 April 2025Hotfix of patch 0.95.222 and Balance Changes1796631172377112
1725 February 2025Hotfix 0.95.1321792116353357048
186 February 2025Fixes 0.95.971790848102617494
198 November 2024Hotfixes 0.94.12786148070194801634060
2019 February 2024Playtest #7 Patch #18033928544507949461

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID716350
Live current players5
SteamPulse tracked peak413
Live count (today's peak floor)5
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateNov 26, 2025
DeveloperAtlant Games ltd
PublisherAtlant Games ltd
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeMixed
Positive review percent62%
Positive reviews843
Negative reviews522
Total reviews1,365
Steam recommendations533
Achievements20
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/716350/

Short description

Reign of Guilds — the spiritual successor to the old-school fantasy where steel, magic, and skill decide your fate. Inspired by the legacy of Ultima Online and EverQuest.

About this game

CHOOSE YOUR PATH * Choose from 14 available professions and create your unique build using hundreds of skills, spells, and thousands of equipment items with various enchantments and a deep quality system. * Dynamically adjust your build to suit your needs with the help of buffs and items that are not tied to specific professions. INFLUENCE THE WORLD AROUND YOU * Every action you take will change the world for other players: trading with NPCs will affect their prices, completing quests will alter rewards, and killing mobs will impact their population. * Keep in mind that you're not the only one doing this, so to secure a better life, you'll need to find and protect distant traders, hidden quests, and unknown monster lairs. CREATE LEGENDARY ITEMS * Gather and refine raw materials into valuable components. * Create high-value post-materials and discover recipes for brewing powders, crafting, or enchanting. * Become a blacksmith, weaponsmith, or enchanter, and forge an item of the highest quality—if, of course, all the ingredients are top-notch (recipes, craftsmanship, tools, and crafting stations). * Rise to the top and dominate the crafting and trading market, or supply your guild with the best gear. EXPLORE AND HARVEST * Discover new locations with PvE content and regularly revisit old ones. Engage in battles with bosses of varying difficulty and levels, but don't forget about your rivals—either share the spoils with them or eliminate them. * Descend into multi-level underground worlds or venture into the dangerous highland areas of the Black Zones for worthy rewards. * Seek out forgotten corners with hidden merchants offering great deals, or loot abandoned homesteads and ruins. COMPETE OR SHARE * Remember, when heading out on a raid, that there are zones with varying levels of danger: safe Green zones, neutral Yellow zones, dangerous Black zones, and castle-controlled Red zones. * In Yellow zones, killing others will cost you karma. The worse your karma, the more experience and items you'll lose upon death. Only the most hardened "Psychopaths" lose part of their gear. * In Black zones, hunting for valuable resources and items is intense, so killing…

Supported languages

English * , Russian * , French, German, Spanish - Spain, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
20MMO
49PvP
36Online PvP
22Steam Achievements
29Steam Trading Cards
23Steam Cloud

Regional ratings

BoardRatingDescriptors
dejus14Nudez Violência Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: Free
  • Highest observed: Free

Reign of Guilds's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Reign of Guilds's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Reign of Guilds at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-24FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2511,25924 September 2026 - 03:02:24 UTC1,818,368
2Such a guy123 September 2026 - 19:13:33 UTC234
3Dota 2378,60024 September 2026 - 03:02:24 UTC1,291,328
4Once Human18,67624 September 2026 - 01:29:19 UTC231,343
5古魂023 September 2026 - 16:48:31 UTC60
6Starward5724 September 2026 - 01:23:49 UTC4,568
7Human Fall Flat97323 September 2026 - 21:49:52 UTC127,516
8Conqueror's Blade1,19224 September 2026 - 02:55:04 UTC18,921

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
Slay the Spire 252,91924 September 2026 - 01:47:05 UTC574,638199,438Mega Crit
Palworld47,74724 September 2026 - 02:29:26 UTC2,101,535451,088Pocketpair
Project Zomboid44,43724 September 2026 - 02:39:31 UTC122,811467,999The Indie Stone
VRChat40,03424 September 2026 - 01:43:11 UTC74,217261,953VRChat Inc.
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds24,47724 September 2026 - 02:56:29 UTC39,10324,686Jagex Ltd
BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
The Isle15,43623 September 2026 - 21:14:23 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.13,32024 September 2026 - 01:49:21 UTC266,908420,693semiwork

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe83,09724 September 2026 - 01:44:36 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Palworld47,74724 September 2026 - 02:29:26 UTC2,101,535451,088Pocketpair
Project Zomboid44,43724 September 2026 - 02:39:31 UTC122,811467,999The Indie Stone
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,99224 September 2026 - 00:09:01 UTC49,484Not availableLazy Bear Games

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS163,51224 September 2026 - 03:02:24 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat149,74024 September 2026 - 01:47:00 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
VRChat40,03424 September 2026 - 01:43:11 UTC74,217261,953VRChat Inc.
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
War Thunder35,86623 September 2026 - 21:44:17 UTC125,317781,076Gaijin Entertainment
Diablo® IV29,80324 September 2026 - 01:24:14 UTC64,51869,242Blizzard Entertainment, Inc.
DayZ25,08524 September 2026 - 00:45:36 UTC78,739460,377Bohemia Interactive
FINAL FANTASY XIV Online22,39424 September 2026 - 02:03:49 UTC95,10284,685Square Enix
Arena Breakout: Infinite18,79124 September 2026 - 02:22:12 UTC65,94478,112Morefun Studios

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