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Worshippers

Worshippers Steam news

Brainwashing Games | Feb 27, 2018 | game

Released

0players observed · 24 September 2026 - 01:37:12 UTC

RPGStrategyTurn-Based StrategyBoard Game4XSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Worshippers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews105
  • Release dateFeb 27, 2018
  • DeveloperBrainwashing Games
  • PublisherBrainwashing Games

Genres: RPG, Strategy

Company pages: Developer: Brainwashing GamesPublisher: Brainwashing Games

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Worshippers Steam news

Worshippers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.05 - Undo - 27 March 2018

    Another small patch is ready! New feature has been added - undo. Now player have a possibility to go back to beginning of current turn, but it can be done only 3 times per scenario (unlimited in freeplay mode).

  • Patch 1.05 - Undo - 27 March 2018

    Another small patch is ready! New feature has been added - undo. Now player have a possibility to go back to beginning of current turn, but it can be done only 3 times per scenario (unlimited in freeplay mode).

  • Patch 1.04 - Balance changes - 23 March 2018

    New patch is out! This time quite a few balance changes. Change log: Added: - Upgraded locations graphics. Fixed: - Fixed a bug that allowed to copy items. - Fixed Axe thrower attack animation. Balance: - Forestation: effect changed to "Choose 7 neighboring tiles, turn all plains into forests. Gain 1 action per every created forest". - Forestation: cost increses by 1. - Trading: effect changed to "Gain 1 action per 1 gold. Lose all your gold". - Monarchy: base cost decreased to 3. - Stewardship: base cost increased to 2. - Stewardship: cost increases by 1. - Goods: base cost increased to 2. - Goods: cost increses by 1. - Time rewind: cost increases by 1. - Forefathers' Eve: base cost decreased to 1. - Call to arms: base cost decreased to 1. - Coinage: base cost increased to 2. - Coinage: cost increases by 1. - Storm: now gives 1 action. - Storm: base cost decreased to 1. - Mushrooms: no…

  • Patch 1.04 - Balance changes - 23 March 2018

    New patch is out! This time quite a few balance changes. Change log: Added: - Upgraded locations graphics. Fixed: - Fixed a bug that allowed to copy items. - Fixed Axe thrower attack animation. Balance: - Forestation: effect changed to "Choose 7 neighboring tiles, turn all plains into forests. Gain 1 action per every created forest". - Forestation: cost increses by 1. - Trading: effect changed to "Gain 1 action per 1 gold. Lose all your gold". - Monarchy: base cost decreased to 3. - Stewardship: base cost increased to 2. - Stewardship: cost increases by 1. - Goods: base cost increased to 2. - Goods: cost increses by 1. - Time rewind: cost increases by 1. - Forefathers' Eve: base cost decreased to 1. - Call to arms: base cost decreased to 1. - Coinage: base cost increased to 2. - Coinage: cost increases by 1. - Storm: now gives 1 action. - Storm: base cost decreased to 1. - Mushrooms: no…

  • Patch 1.03 - More save slots! - 19 March 2018

    New patch is ready! The biggest change this time is adding 5 save slots. If you ever wanted to check other deity, but didn't want to give up your current game, now you have a chance! Changelog: Added: - 5 save slots. Fixed: - You can start a new game (in freeplay mode) during campaign. - Fixed a bug that caused a wrong deck to be loaded. - A few small GUI fixes. Balance: - Well: cost decreased to 2. - Locations will be less likely to spawn basilks. - Adjusted difficulty of some cursed armies (tiers 2 - 4).

  • Patch 1.03 - More save slots! - 19 March 2018

    New patch is ready! The biggest change this time is adding 5 save slots. If you ever wanted to check other deity, but didn't want to give up your current game, now you have a chance! Changelog: Added: - 5 save slots. Fixed: - You can start a new game (in freeplay mode) during campaign. - Fixed a bug that caused a wrong deck to be loaded. - A few small GUI fixes. Balance: - Well: cost decreased to 2. - Locations will be less likely to spawn basilks. - Adjusted difficulty of some cursed armies (tiers 2 - 4).

  • Patch 1.02 - Freeplay mode - 9 March 2018

    New patch is out! The biggest change is the addition of a new game mode - Freeplay. In this mode you can play an unlimited number of scenarios. This is a great option for people who are not interested in challenging gameplay, but instead just want to relax and slowly unlock all the cards in the game. Changelog: Added - Freeplay mode. Fixed: - Warrior's skill should work correctly now. - Few GUI and AI improvements. Balance: - Basilisk ranged attack now cost 1 faith.

  • Patch 1.02 - Freeplay mode - 9 March 2018

    New patch is out! The biggest change is the addition of a new game mode - Freeplay. In this mode you can play an unlimited number of scenarios. This is a great option for people who are not interested in challenging gameplay, but instead just want to relax and slowly unlock all the cards in the game. Changelog: Added - Freeplay mode. Fixed: - Warrior's skill should work correctly now. - Few GUI and AI improvements. Balance: - Basilisk ranged attack now cost 1 faith.

  • Quick patch - 5 March 2018

    I have just released a quick patch adjusting a difficulty level. Changelog: Balance: - Slightly increased length of scenarios (Difficulties 1-4). - Slightly decreased strength of some cursed armies (Difficulties 2-3).

  • Quick patch - 5 March 2018

    I have just released a quick patch adjusting a difficulty level. Changelog: Balance: - Slightly increased length of scenarios (Difficulties 1-4). - Slightly decreased strength of some cursed armies (Difficulties 2-3).

  • Worshippers is leaving early access! - 27 February 2018

    After few months in early access, Worshippers has been released! On this occasion, I would like to thank all community members who helped during early access. Thanks guys, you are the best!

  • Worshippers is leaving early access! - 27 February 2018

    After few months in early access, Worshippers has been released! On this occasion, I would like to thank all community members who helped during early access. Thanks guys, you are the best!

  • Patch 0.99 - 15 February 2018

    New patch is out! Once again, mostly balance changes. Added - Score screen after finishing a campaign. Fixed: - Bugs related to Baba Yaga. - Combo Blessed knife + warden should now work correctly. - Combo Blessed knife + Deserter should now work correctly. - Fixed some cards descriptions. - Issue where the map has no resource nodes has been fixed. - Fixed some Tooltip bugs. - Some AI fixes. Balance: - At least one of a random card rewards is rare. - When you replay final scenario, you may get different cursed army. - Adjusted Svntov’s card tree. - Adjusted Veles’s card tree. - Banner cost increased to 7. - Heavy axe cost reduced to 4. - Sabre cost reduced to 5. - Dagger changed to: +1 strength (melee), +1 strength (Melee, if target isn't injured). - Blessed Sword: Now it additionally gives +1 strength (melee, during attack). - Thug skill: Now gives 0-2 gold, but 0 is more unlikely to ha…

  • Patch 0.99 - 15 February 2018

    New patch is out! Once again, mostly balance changes. Added - Score screen after finishing a campaign. Fixed: - Bugs related to Baba Yaga. - Combo Blessed knife + warden should now work correctly. - Combo Blessed knife + Deserter should now work correctly. - Fixed some cards descriptions. - Issue where the map has no resource nodes has been fixed. - Fixed some Tooltip bugs. - Some AI fixes. Balance: - At least one of a random card rewards is rare. - When you replay final scenario, you may get different cursed army. - Adjusted Svntov’s card tree. - Adjusted Veles’s card tree. - Banner cost increased to 7. - Heavy axe cost reduced to 4. - Sabre cost reduced to 5. - Dagger changed to: +1 strength (melee), +1 strength (Melee, if target isn't injured). - Blessed Sword: Now it additionally gives +1 strength (melee, during attack). - Thug skill: Now gives 0-2 gold, but 0 is more unlikely to ha…

  • Hotfix 0.92b and release date! - 30 January 2018

    New hotfix is out! In addition, we want to announce that the full version of the game will be available on the 27.02.2018! Changelog: Added: - AI's resources are displayed during combat. - Tutorial images have been updated. Fixed: - Game should load properly after starting a new campaign. - Fixed bug that caused main menu to stop responding. - Fixed cost of a Earthquake. - Few AI fixes. - Few GUI fixes. Balance: - Symbol of war no longer give +1 health. - Symbol of war now give -1 strength. - Giant (all levels): strength -1. - Shaman (level 2): strength -1. - Shaman (level 3_: strength -1, health -1. - Zmij: cost increased to 15. - Golem: cost increased to 11. - Junak (level 2 & 3): strength -1. - Kosciej lord (level 1): health -1. - Kosciej lord (level 2): strength: -1. - Kosciej lord (level 3): health -1, strength: -1. - Players no longer can replay 6/6 missions endlessly. - Cursed ar…

  • Hotfix 0.92b and release date! - 30 January 2018

    New hotfix is out! In addition, we want to announce that the full version of the game will be available on the 27.02.2018! Changelog: Added: - AI's resources are displayed during combat. - Tutorial images have been updated. Fixed: - Game should load properly after starting a new campaign. - Fixed bug that caused main menu to stop responding. - Fixed cost of a Earthquake. - Few AI fixes. - Few GUI fixes. Balance: - Symbol of war no longer give +1 health. - Symbol of war now give -1 strength. - Giant (all levels): strength -1. - Shaman (level 2): strength -1. - Shaman (level 3_: strength -1, health -1. - Zmij: cost increased to 15. - Golem: cost increased to 11. - Junak (level 2 & 3): strength -1. - Kosciej lord (level 1): health -1. - Kosciej lord (level 2): strength: -1. - Kosciej lord (level 3): health -1, strength: -1. - Players no longer can replay 6/6 missions endlessly. - Cursed ar…

  • Patch 0.92 - 19 January 2018

    New patch is out! Quite a few changes and two new cards! Added - New card: Storm. - New card: Forefathers' Eve. - New graphics to existing locations. Fixed: - Push back ability should work correctly now. - Fixed combat tooltips with a treser on a board. - Tier 5 missions disappear correctly after loading. - Fixed shaman's skill (it sometimes gave too many actions). - Forsaken giant work correctly with a blessed knife. - Few AI improvements. - Few GUI fixes. Balance: - Now map can't generate 2 spawn locations of the same type. - Few adjustments to Milda's card tree. - Few adjustments to Perun's card tree. - Sabre: ability has been changed to: Strength +1 (melee). Gain 1 action, when this unit kill an enemy. - Earthquake: cost increased to 6: - Earthquake: effect changed to: ”Choose 7 neighboring tiles, destroy all buildings on those tiles. For every your building, slow down cursed army b…

  • Patch 0.92 - 19 January 2018

    New patch is out! Quite a few changes and two new cards! Added - New card: Storm. - New card: Forefathers' Eve. - New graphics to existing locations. Fixed: - Push back ability should work correctly now. - Fixed combat tooltips with a treser on a board. - Tier 5 missions disappear correctly after loading. - Fixed shaman's skill (it sometimes gave too many actions). - Forsaken giant work correctly with a blessed knife. - Few AI improvements. - Few GUI fixes. Balance: - Now map can't generate 2 spawn locations of the same type. - Few adjustments to Milda's card tree. - Few adjustments to Perun's card tree. - Sabre: ability has been changed to: Strength +1 (melee). Gain 1 action, when this unit kill an enemy. - Earthquake: cost increased to 6: - Earthquake: effect changed to: ”Choose 7 neighboring tiles, destroy all buildings on those tiles. For every your building, slow down cursed army b…

  • 0.91b balance patch: - 10 January 2018

    New patch is out! This time a lot of balance changes. Added - Added few animated objects to a map. - Added new star menu graphics. Fixed: - Few GUI fixes. - Few AI improvements. - Fixed Chronicler's attack sound. - Call to arms should now work correctly. - Fixed a bug that may cause combat to freeze. Balance: - After you destroy a settlement a "ruined settlement" will be spawned at it place. - Now you can settle in a regions with ruined settlement. - Settlements are slightly more likely to offer a Settler card. - Undead master: ability changed to “Fallback: You can reuse all your ancient units”. - Undead master: new skill added: Gain 1 action for every your ancient on a battlefield. - Undead master (level 3): stats changed from 2/2/8 to 3/2/8, but no longer receives a heal after fallback. - Treser: ability changed to “Fallback: This turn your animals attack 1 extra time (melee)”. - Lesz…

  • 0.91b balance patch: - 10 January 2018

    New patch is out! This time a lot of balance changes. Added - Added few animated objects to a map. - Added new star menu graphics. Fixed: - Few GUI fixes. - Few AI improvements. - Fixed Chronicler's attack sound. - Call to arms should now work correctly. - Fixed a bug that may cause combat to freeze. Balance: - After you destroy a settlement a "ruined settlement" will be spawned at it place. - Now you can settle in a regions with ruined settlement. - Settlements are slightly more likely to offer a Settler card. - Undead master: ability changed to “Fallback: You can reuse all your ancient units”. - Undead master: new skill added: Gain 1 action for every your ancient on a battlefield. - Undead master (level 3): stats changed from 2/2/8 to 3/2/8, but no longer receives a heal after fallback. - Treser: ability changed to “Fallback: This turn your animals attack 1 extra time (melee)”. - Lesz…

Patch notes and updates

S.noRelease datePatch nameGID number
127 March 2018Patch 1.05 - Undo4249665521688164763
223 March 2018Patch 1.04 - Balance changes4249665521688164890
319 March 2018Patch 1.03 - More save slots!4249665521688165022
49 March 2018Patch 1.02 - Freeplay mode4249665521688165186
55 March 2018Quick patch4249665521688165330
627 February 2018Worshippers is leaving early access!4249665521688165459
715 February 2018Patch 0.994249665521688165573
830 January 2018Hotfix 0.92b and release date!4249665521688165696
930 January 2018Hotfix 0.92b and release date!2356940714999975641
1019 January 2018Patch 0.924249665521688165816
1110 January 20180.91b balance patch:4249665521688165949
123 January 2018Patch 0.914249665521688166082
1323 December 2017Hotfix 0.9b4249665521688166210
1423 December 2017Hotfix 0.9b2284879949513906154
1521 December 2017Patch 0.94249665521688166345
1614 December 2017Patch 0.89b4249665521688166480
179 December 2017Patch 0.894249665521688166612
183 December 2017Hotfix 0.88b4249665521688166750
193 December 2017Hotfix 0.88b2152021858907688511
201 December 2017Patch 0.88 is out!4249665521688166881

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