SPSTEAMPULSELIVE ANALYTICS
Everyday Lite

Everyday Lite Steam metadata

Luis Eduardo Guedes Martins | Dec 12, 2017 | game

Released

1players observed · 22 September 2026 - 09:11:36 UTC

Free To PlayIndieSimulationStrategy

  • Latest observed players1 · 22 September 2026 - 09:11:36 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)1,383
  • Revenue (VGI)No data available
  • Review score63% positive

Everyday Lite metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 09:11:36 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)1,383
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews32
  • Release dateDec 12, 2017
  • DeveloperLuis Eduardo Guedes Martins
  • PublisherFables of Laetus

Genres: Free To Play, Indie, Simulation, Strategy

Company pages: Developer: Luis Eduardo Guedes MartinsPublisher: Fables of Laetus

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Everyday Lite Steam metadata

Everyday Lite metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/759800/metadata
Steam Communityhttps://steamcommunity.com/app/759800
PCGamingWiki search
IGDB searchSearch IGDB for Everyday Lite

Reviews, pricing, and metadata

Review summary

Mixed

63% positive, 20 positive, 12 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 13 December 2017

Latest Steam announcements

  • Everyday Life Cooking Demo is up! - 13 January 2020

    Check out Everyday Life Edengrall and download the demo (windows only for now), the demo contains the new improved cooking system, the city of Edengrall, 12 of the girls and the prototype of the farming system. The Faerie Village is still not in this demo, we want to expand it a lot, so it will take a while before you see the Faeries in this game.

  • Removing Everyday Lite from Steam - 27 December 2019

    Everyday Lite is a prototype, and was made to collect feedback, we have taken this feedback and greatly improved the Cooking System feature, it no longer resembles the system you see here, and a demo with the complete Cooking System will be available in our dev blog. We are giving this warning beforehand, the removal will happen in 90 days, if you want to keep this protorype in your library we have no problems with it and we will make sure users can keep their installation when we file the removal of Everyday Lite. The page for Everyday Life Edengrall will be up soon, but the game won't be released until the end of 2020.

  • Version 1.22 Released - 10 March 2018

    Fixed a crash when making Pickles Also added the last batch of icons, i now intend to focus 100% of my efforts on Everyday Life, so this is probably the final version of Everyday Lite unless a very serious gamebreaking bug is found. You can follow the development of Everyday Life in my devblog, It is updated every friday. https://fablesoflaetus.com/

  • Version 1.21 Update - 28 December 2017

    -Fixed a bug on cyclical events with cooldowns never triggering again after the first year (day 112) -Fixed a crash when frying butter (it now makes oil when you fry fats) -Added 12 new icons

  • Version 1.20 Update - 19 December 2017

    -Current Faerie Random key is now properly saved -Fixed bug that caused cloned Faeries would be born -Added new mod: Village Only Mode (play without needing to cook) -Link to game guide in the Splash Screen (the guide is not fully finished yet)

  • Version 1.19 Update - 17 December 2017

    -Added scrollbar to building panel when the resolution is too low -Progress towards next Faerie is now saved -Halved the frequency of negative events, and added cooldowns so they happen much less often -Savefile name is now limited to letters and numbers -12 New icons

  • Version 1.18 Update - 16 December 2017

    -Fixed gamebreaking crash that corrupted savefiles -Corrupted Savefiles no longer crash the game, they give a warning and cancel the load game proccess -Fixed a crash on Sweet Popcorn I will now work on less urgent issues reported and will make a new update when these problems are dealt with, then i will resume making the tutorial

  • Crash + Savefile Corruption Fix Today - 16 December 2017

    Thanks to the help of players sending reports i managed to find a serious crash which is also corrupting save files (happens during saves) Im trying to find a way to restore the corrupted files, but most of the ones i received are beyond repair. In any case a fix so that the problem does not happens again will be online today. Im really sorry to all players that lost their files and ask that those who didn't wait until the fix is online before they resume playing.

  • Friday Progress Report - 15 December 2017

    Today's report is available at the devblog https://fablesoflaetus.com/report29/

  • About a tutorial - 13 December 2017

    The game is not as intuitive as expected, i might make a tutorial this weekend.

  • Version 1.17 - 13 December 2017

    -Whisked Eggs, Macaron and Meringue dishes should no longer crash the game -Added new 12 icons freshly made by my artist -Most herbs can now be dried

  • Follow the development of Everyday Life - 13 December 2017

    Check my devblog for weekly news about the development of the game Everyday Life https://fablesoflaetus.com/ Updates every Friday! Currently working on: Modeling main character and creating the terrain editor

  • Bug/Crash Reports - 13 December 2017

    if you experience a crash please send the contents of the crash.txt file found on /user with information about what was happening in game when the crash happened to [email protected]

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID759800
Live current players1
SteamPulse tracked peak1
Live count (today's peak floor)1
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateDec 12, 2017
DeveloperLuis Eduardo Guedes Martins
PublisherFables of Laetus
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent63%
Positive reviews20
Negative reviews12
Total reviews32
Steam recommendationsNot available
AchievementsNot available
Average playtime forever438 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Manage a Faerie colony and cook delicious food for them using a deep cooking system which allows for custom recipes and experimentation!

About this game

Everyday Lite is a vertical slice of the game Everyday Life, which is currently under development. It contains two features that will be present in the final game, namely the Cooking System and the Faerie Village Management, both features are integrated as a game where you manage Faeries, they collect food for you, and you prepare the food for both you and the Faeries. The cooking system allows you to use over 80 base ingredients with 4 possible preparation methods: Cooking Pot: from frying to boiling, you can choose temperature and cooking time Oven: for baking and roasting, also allow for choosing temperature and cooking time Raw preparation: grinding, cutting, mixing, useful for extracting oils, juices and flours from base ingredients Fermenter Jar: ferments the ingredients, this is an easy way to preserve raw ingredients The Faerie management system allows you to manage the colony, the sub-features include: 18 types of jobs Ingredient collecting Expeditions and patrols (with battles against critters and small animals) Item upgrades to improve the job buildings Resource management (food, amenities, culture and infrastructure) The final game will have many other features like farming, fishing and several NPCs to interact and build relationships with, i intend to make all features as deep as possible, while adding shortcuts and optional paths for players who just want to relax and enjoy the game without delving into the theory craft and steep learning curves that will be required to master the features.

Supported languages

English, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Everyday Lite's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Everyday Lite's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Everyday Lite at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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