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Everyday Lite

Everyday Lite Steam news

Luis Eduardo Guedes Martins | Dec 12, 2017 | game

Released

0players observed ยท 24 September 2026 - 10:43:47 UTC

Free To PlayIndieSimulationStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive

Everyday Lite news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews32
  • Release dateDec 12, 2017
  • DeveloperLuis Eduardo Guedes Martins
  • PublisherFables of Laetus

Genres: Free To Play, Indie, Simulation, Strategy

Company pages: Developer: Luis Eduardo Guedes MartinsPublisher: Fables of Laetus

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Everyday Lite Steam news

Everyday Lite news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Everyday Life Cooking Demo is up! - 13 January 2020

    Check out Everyday Life Edengrall and download the demo (windows only for now), the demo contains the new improved cooking system, the city of Edengrall, 12 of the girls and the prototype of the farming system. The Faerie Village is still not in this demo, we want to expand it a lot, so it will take a while before you see the Faeries in this game.

  • Removing Everyday Lite from Steam - 27 December 2019

    Everyday Lite is a prototype, and was made to collect feedback, we have taken this feedback and greatly improved the Cooking System feature, it no longer resembles the system you see here, and a demo with the complete Cooking System will be available in our dev blog. We are giving this warning beforehand, the removal will happen in 90 days, if you want to keep this protorype in your library we have no problems with it and we will make sure users can keep their installation when we file the removal of Everyday Lite. The page for Everyday Life Edengrall will be up soon, but the game won't be released until the end of 2020.

  • Version 1.22 Released - 10 March 2018

    Fixed a crash when making Pickles Also added the last batch of icons, i now intend to focus 100% of my efforts on Everyday Life, so this is probably the final version of Everyday Lite unless a very serious gamebreaking bug is found. You can follow the development of Everyday Life in my devblog, It is updated every friday. https://fablesoflaetus.com/

  • Version 1.21 Update - 28 December 2017

    -Fixed a bug on cyclical events with cooldowns never triggering again after the first year (day 112) -Fixed a crash when frying butter (it now makes oil when you fry fats) -Added 12 new icons

  • Version 1.20 Update - 19 December 2017

    -Current Faerie Random key is now properly saved -Fixed bug that caused cloned Faeries would be born -Added new mod: Village Only Mode (play without needing to cook) -Link to game guide in the Splash Screen (the guide is not fully finished yet)

  • Version 1.19 Update - 17 December 2017

    -Added scrollbar to building panel when the resolution is too low -Progress towards next Faerie is now saved -Halved the frequency of negative events, and added cooldowns so they happen much less often -Savefile name is now limited to letters and numbers -12 New icons

  • Version 1.18 Update - 16 December 2017

    -Fixed gamebreaking crash that corrupted savefiles -Corrupted Savefiles no longer crash the game, they give a warning and cancel the load game proccess -Fixed a crash on Sweet Popcorn I will now work on less urgent issues reported and will make a new update when these problems are dealt with, then i will resume making the tutorial

  • Crash + Savefile Corruption Fix Today - 16 December 2017

    Thanks to the help of players sending reports i managed to find a serious crash which is also corrupting save files (happens during saves) Im trying to find a way to restore the corrupted files, but most of the ones i received are beyond repair. In any case a fix so that the problem does not happens again will be online today. Im really sorry to all players that lost their files and ask that those who didn't wait until the fix is online before they resume playing.

  • Friday Progress Report - 15 December 2017

    Today's report is available at the devblog https://fablesoflaetus.com/report29/

  • About a tutorial - 13 December 2017

    The game is not as intuitive as expected, i might make a tutorial this weekend.

  • Version 1.17 - 13 December 2017

    -Whisked Eggs, Macaron and Meringue dishes should no longer crash the game -Added new 12 icons freshly made by my artist -Most herbs can now be dried

  • Follow the development of Everyday Life - 13 December 2017

    Check my devblog for weekly news about the development of the game Everyday Life https://fablesoflaetus.com/ Updates every Friday! Currently working on: Modeling main character and creating the terrain editor

  • Bug/Crash Reports - 13 December 2017

    if you experience a crash please send the contents of the crash.txt file found on /user with information about what was happening in game when the crash happened to [email protected]

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