- Changes in Update v3.2.1 - 23 November 2019
Addition of visual indicators for levels that require completion of tasks before leaving a level. Refined messages in Tutorial and 1) Rendezvous levels. Addition of highlight feature to the game objects including hibiscus, coconuts, gizer plants. Update hummingbirds to damage player and a highlight to outline of artwork. Addition of a blue highlight to the pile of coins. Addition of shading to the coconut trees, coconuts, lime tree, and gems. Update volcano art and animation. Update player movement and animation for a smoother movement. Remodeling of cauldrons, hotel and surrounding suites, Bread Shop, church, old mill, ship, and level 2) Davy Hill. Freeze player movement when collecting the coconut cannon. Change players initial position based upon the number of times the player is going through the game beginning to end. Update working of the win windows based upon the number of times…
- Patch Notes for Stinky Snake v2.3.3 - 13 April 2019
Minor change to the how to play and curse messages.
- Patch Notes for Stinky Snake v2.3.2 - 16 February 2019
1) Update to game play music. 2) Clean up the skunk sprite sheet. 3) Update the boundaries for mystery plants. 4) Update Snake cart animation.
- Patch Notes for Stinky Snake v2.3.1 - 24 January 2019
Minor changes from WinterPlay playtesting: Change level exit barriers on 0) Tutorials and 1) Rendezvous to disappear when the player has removed all the coconuts from the level in question. Removal of some platforms from levels 1 and 2. Also add some ground checks before triggering dialogue on levels 1, 2, and 8.
- Patch Notes for Stinky Snake v2.3 - 4 January 2019
Change messages to adjust to screen size--includes the coconut storefront. Fix abnormally large dot for moving skunk in Level 17. Fix the positioning of the life packs on Level 14. Fix the elimination of the sitting coconut cannon with a coconut bug on Level 3. Update sort order of dialogue system throughout each level. Update sizing of storefront for smaller screens. Addition of no coconut signage for witches platform. Update main menu pages including load screens, controls page for PC (see webpage for Partial Controller Support), and credits page. Update dialogue for Colonizer and his boxes throughout the game. Update the leprechaun character--including reward system and dialogue. Relocate the Mill on Level 10 and replace with extra keys.
- Patch Notes for Stinky Snake v2.2.2 - 8 December 2018
Code changes to witch and her location within Level 7) Salem. Update to the mini map to include entry points for the hidden level entry points, mystery plant locations, and platforms. Fix the hummingbird and butterfly animations.
- Patch Notes for Stinky Snake v2.2.1 - 6 December 2018
Bug fix - player falling through wall in level 6. Rewrite the witch and clover code used in level 7. Clover has been moved to level 8. Reduce player max speed.
- Patch Notes for Stinky Snake v2.2 - 2 December 2018
Fine tune the platform art plus new boat. Simplify overlay messaging and dialogue script. Fix layering issue within Pirate's Lair--affects the ball and chain, as well as, the Player weapons. Raise the jump height and layering of mystery plants through levels 4, 5, 6, 7, and 13. Increase the number of health reloads in level 14. Addition of dead zone within levels 13 and 14. Update the game icon image.
- Patch Notes for Stinky Snake v2.1.1 - 26 November 2018
Bug fix for following: - lives being reset to 5 on Level 12) Kinsale and Level 17) Harris'. - coin and coconut count error occurring in Level 12) Kinsale and Level 17) Harris'. - score on win pages.
- Patch Notes for Stinky Snake v2.1 - 19 November 2018
Bug fix for treasure boxes allowing multiple access. Fix level 1 exit limitation. Fix collision on goat (level 12) and lizard (level 11). Remove very low resolution option from build. Fix 1. Pirate's Lair map issue. Some minor housekeeping.
- Major Update for Stinky Snake v2.0 - 14 November 2018
1) Partial controller support has been added for Xbox 360 controller. The user will still need to use the mouse and keyboard for interaction with other characters in the game, as well as, navigating the main menu. 2) Addition of a tutorial level that is accessible from the Start Game and will show up in the Level Select menu after. 3) Addition of more levels, both above ground and underground. 4) Expanded the story line for what happens when the player finds the family. 5) Updated level design throughout more in some levels than others. 6) New non-player characters including killer butterflies, hummingbirds, turtles. 7) New transition comics for the additional paths through the game with user-controlled navigation versus timed-navigation. 8) New original in-game music. 9) Updated of the previous original music for the main menu. 10) New level naming scheme to include the town names with…
- Patch Notes for Stinky Snake v1.2.3 - 5 September 2018
Bug fix for mystery plant instance later in level 5, not quite tall enough for player to get to the platform.
- Patch Notes for Stinky Snake v1.2.2 - 2 September 2018
Minor change to graphics for the Leprechuan and Health Reload game objects.
- Patch Notes for Stinky Snake v1.2.1 - 18 August 2018
This update focused on the audio controls and balancing the sounds within the levels for a better game experience. We have added a new background soundtrack throughout the game. The main menu is updated with more controls for sound. Difficulty levels in now found in the Options > Controls. Updated the interactions for throwing coconuts at the witch and some other characters.
- Patch Notes for Stinky Snake v1.2 - 3 August 2018
Features: - You can now communicate with some of the NPC's within the game. Added a dialogue system. - You can now get a boost from a new mystery plant, as oppose to jumping tons of platforms. - You can travel more quickly down great lengths, using the collapsible platforms. Bugs: - Fixed a bug which kept you alive when you threw a coconut at the witch even after life ran out. - Fixed stacked skunks and tiling issues. - Fixed the background scrolling issues. Along with the above, added some window dressing for a better feel. Also update the general layer maps for some levels.
- Patch Notes - StinkySnake1.1.2 - 14 July 2018
Update the user interface. Level 2: Add a unicorn. Level 17: Fix tiles.
- User Guide Added - 10 July 2018
Added is a short user manual for the game: http://stinkysnake.com/2018/07/02/stinky-snake-user-manual/
- Patch Notes - StinkySnake1.1.1 - 10 July 2018
Level 3: Fix Coconut Cannon disappear on coconut impact. Level 6: Slow down first encounter with Skunk. Level 4: Move player to be closer to the beginning of the level. Level 7: Move player to be closer to the beginning of the level. Level 3: Pineapple health reload repositioned on platform. Comic 2 & 3: Extend time to view delay. Level 12: Repair missing tile to prevent player from falling into the platform. Level 8: Fix bug with of hotel monument allowing multiple visits for treasures. Level 9: Increase JumpSpeed to 450. Level 9: Move player further left to the beginning of the level. Level 12 Reposition ruby that was hanging in mid air. Level 7: Resolved bug in Runway Ghaut monument allowing multiple visits for treasures. Level 9: Repair missing tile to prevent player from falling into the platform. Main Menu overlapping with some different screen sizes. Level 12: Fixed an invisible…