SPSTEAMPULSELIVE ANALYTICS
Couch Party Game Night

Couch Party Game Night Steam metadata

Dan (the man) H | Sep 27, 2018 | game

Released

0players observed · 7 October 2026 - 14:06:40 UTC

ActionCasualIndieRacingSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)314
  • Revenue (VGI)$713
  • Review score64% positive

Couch Party Game Night metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)314
  • Revenue (VGI)$713
  • Review score64% positive
  • Total reviews11
  • Release dateSep 27, 2018
  • DeveloperDan (the man) H
  • PublisherBrad Sabikphag

Genres: Action, Casual, Indie, Racing, Simulation

Company pages: Developer: Dan (the man) HPublisher: Brad Sabikphag

Top Steam chartsTop 100 gamesGame directorySteam Store page

Couch Party Game Night Steam metadata

Couch Party Game Night metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/833770/metadata
Steam Storehttps://store.steampowered.com/app/833770/
Steam Communityhttps://steamcommunity.com/app/833770
PCGamingWiki search
IGDB searchSearch IGDB for Couch Party Game Night

Reviews, pricing, and metadata

Review summary

Mixed

64% positive, 7 positive, 4 negative

Price and discount

$3.99 (50% off from $7.99)

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

Not available

Platform releases
  • Steam 27 September 2018

Latest Steam announcements

  • Have a laugh at the NPCs speaking woke! - 5 October 2026

    - added 65 funny woke voice line quips (option to disable in config menu) to 4P Co-Op NPCsFigured since I was getting negative reviews for "inserting anti-woke politics" (a lie), I might as well do it for real. Now the in-game NPCs speak the same insanity real NPCs! Haha, and it's hilarious when put into short 5 second quips.Maybe the next update will make fun of how people supposedly can't figure out how to configure their controllers pretending to be Russians with Israeli IPs!Enjoy!

  • All new PvE Co-Op Mode & mechanics! - 31 January 2026

    All new PVE mode with 4 players on 1 team and a dynamically ever-increasing horde of bots on another! New bots, new mechanics for blowing them apart depending on where your shots land, and points based on performance and distance like the Target Practice mode. The difficulty adjusts depending on your team's skill. If all 4 of your respawns overlap, you lose! Can you survive? Give it a go!- added additional "KING" indication in top left for KOTH- added and updated texture sets for generated buildings- added more details to Battle Bot player model and texture- adjusted C4 timing and det distance to allow in-hand expl- adjusted starting ammo, clips, throwables, and pickup amounts- changed damaged / disabled vehicles to use 3d smoke effects- changed default driver look states to on, aim still locks- changed looking out back vehicle windows when reverse only- fixed C4 leaving trails that con…

  • Expo Updates 1 - 25 March 2025

    2025 03 25 Change of plans. After taking my game to a local game expo and having random people playing it who were there to compete in other games, I realized what a perfect fit it is for tournaments. Changes now will be geared towards that, which of course also enhances playing it at home. First big change is being able to pass all 4 controllers over to 4 new people and being able to enter names and colors simultaniously with the controllers. More to come as I book more spaces to set up, so stay tuned! - adjusted all menu screens to fit better for wider aspect ratios beyond 16:9 - adjusted timings of inactivity arrows for pacing in 2 and 3 player modes - fixed UI sometimes not coming on right away for certain cases of respawns -- added mini keyboards that come out with pressing start on controllers 2025 01 18 - adjusted vol spam damping system to reduce even further, instead of capping…

  • 2024 Updates & new KOTH mode - 14 December 2024

    2024 12 14 - added improved options to limit frames on monitors with oddball refresh rates - changed Murder Ball to new KOTH point methods where only objectives give points - changed GRs and C4s in 1 Hit Kills Mode to give 2 points instead of Arnold Rimmer -- added a "King Of The Hill" game mode to control randomized points on the maps 2024 12 10 - adjusted each preset of graphics levels - fixed being able to BRB while in vehicle - fixed being able to piss inside vehicles - requested: "potato" gfx disables shadows -- added shotgun preview model to worksite 2024 12 04 - added a Session Time display on Escape / Quit function - fixed occasional railings not following themes of generated structures - requested: adjusted default sensitivities to be slightly lower allowing for better aim control and utilization of snap mechanic - requested: run 4Xs look sens horz & vert, together, making it u…

  • Kickstarter Campaign launched today! (+ vehicles update) - 22 April 2024

    Driveable Vehicles have been added to the game! Anywhere you see a vehicle can now be entered and driven! Check the CPGN youtube channel if you're interested or just hop into the game! Here's the big news.. I think everyone FINALLY understands this game was published to Steam's EA to WATCH IT DEVELOP! I'm always kind of shocked people seem to say REALLY stupid things like "this game feels like it's not finished" ..YEAH NO SH!T lol.. but you're welcome for allowing you to play it while it's being developed. Are you a gamer or, what is this, lol.. Anyway, I've explain a million times I've only ever been able to work on this game for a few hours a week and or whenever I have time that allows it. BUT.. If you really can't wait and want me to devote 100% of my time on it and work on this game to complete it FULL-TIME, you can join my KickStarter campaign and I will quit my job for 1 year and…

  • 2024 Road to 1.0 and Updates Since - 23 March 2024

    2024 03 23 I've started to remove and finalize content and I'm working on a "road to version 1.0" list - added dif ways main menu cams view maps when generating or left idle (you can now inspect maps before playing using Home and End keys) - adjusted 3rd person aiming to cut off sight rings past the dynamic crosshair points for better faster gauging - fixed being able to trigger double reload sounds if button spamming or frantically trying to detonate C4 -- added visual recoil to all handheld guns (does not affect aim - controls remain 1:1 with player input) 2024 02 18 - handicap assist mechanics now compatible with Predator Mode - added experimental 3d scan map i made out of aquarium stuff 2024 01 08 - added prop drops to mine sets for Random Map type - adjusted some physic params for dead player parts - fixed case of C4 tracer janks when detting in air 2023 12 19 - added another track…

  • The big "War Mechs" update! - 4 August 2023

    2023 08 04 - added "War Mechs" as playable characters with new animations and game modes 2023 07 28 - adjusted C4 cash proximity triggers to be the same size of single doorways - fixed C4 cash removing itself when breaking glass near when turning to prox - fixed continue button sometimes taking third person camera back in to first - fixed issue with grenade counts in other weapon sets counting like c4 does 2030 07 21 Broke a few things with the last few updates, but fixed them all and then some. Going to start work on Ed-209's low poly brother The Mech now. Don't worry, it'll be procedural animation so all player input remains 1:1 button to action. Check out the new aim system in Third Person! - fixed burst shots on 3rd person cams not restoring infos - fixed going away with Heli Pickups not dropping another - various bug fixes, code optimizations, and polish -- reworked 3rd person came…

  • Remote Detonating Cash & Dual Pistols - 11 July 2023

    2023 07 15 tons of play testing! - changed third person cams to turn off HUD info on deaths - fixed "killed by" msg not showing in third person cams - fixed inst of hitmarker errors in third person cam mode - fixed inst of slowmo round ending kills triggering twice -- changed how 3rd person cams work while aiming (test 3) 2023 07 14 - added ability to zero sights by holding snap button - added clock to main menu timeout that pops with sfx - added map visuals when using Rainbow Rounds config - changed C4 so can det during death but not while away - fixed C4 ammo still dropping when infinite ammo on - fixed a muz flash mem issue with out of ammo clicks - fixed inst of seeing PB and LT guns while restocking - fixed main menu attract sounds not playing on time -- added reworked third person camera system (test 2) 2023 07 11 - added distance displays to applauses - added random spinning to t…

  • Dual Pistols, Counter Snapping, TP Sounds, Heli Controls, & More - 2 July 2023

    2023 07 02 - added 4th of July fireworks display that automatically runs for 3 days a year - added an auto reload with gun switching mechanic when out of ammo (handi cfg) - added keyboard mapping for reloads and gears for people without scroll mouses - adjusted some timing in radar slightly dealing with kills, pings, and resets -- added retro attack sounds to the Bat Man and Red Mask characters in TP mode --- added dual pistols mode called "Agent Man" and working on remote C4 next 2023 06 29 - added aim assist detection to Target Practice mode so players can better understand the mechanics (toggles off with "handi help" config) - added display text on main menu for each controller stick and button pressed to check your setups or refresh your memory before starting - added new CPU management for potato PCs that stops frame dropping during intense battles (seems to have benefited high-end…

  • Heli Pickups, Aim Assist, and Homing Missiles - 7 June 2023

    2023 06 19 This month's batch of updates made last weekend's play tests near perfection! Even with people who've never played before, the fun just flows! - fixed gray death glitch from last update cause i screw stuff up when i'm short on time - fixed new homing missiles from going around in circles on near misses and player dodges - replaced radar arrows with a sharper model to better match other UI elements on screen 2023 06 14 - added text to show which weapon currently using when heli or pred - adjusted aim assist range to better snap to players rushing close - changed aim assist to not engage through smoke grenades or trees - changed laser dots to update every frame (tell me if your PC lags) - fixed hit source direction arrows sometimes staying on past death - fixed metal cutouts in TP mode leaning back flat when above them - fixed nametag on chest not cloaking with the rest of pred…

  • Dynamic Music System, Target Practice Waves, & More - 29 March 2023

    2023 03 31 - added the following playable demos to Work Site map.. reverb boxes, portal booths, graffiti system, & automatic rollups - changed Murder Ball icons to stay on while carrying regardless of distance plus hides it's graphics until dropped again 2023 03 29 - added flying debris to all explosives to match the feel of bullet impacts - added hallow space to interiors of pyramids with structures inside - added more unfinished work in progress items to the Work Site map to see and play around with - fixed AI sometimes beaming out when they're not even lost (they get scared i guess) - restored nametags but instead of above your head they're now smaller across your chest -- added wave system for Target Practice mode which increases both the frequency of spawning AI and the amount of AI allowed to spawn --- added dynamic music system with some test music and combined with the new Targe…

  • 3rd Person Camera Sys + Video - 19 March 2023

    2023 03 22.. - added text for applause conditions to identify which player earned it and for what reason - changed inactivity radar arrows to toggle on and off with the Handicap Help config setting - changed rockets to color grenade only and leave the flames plus added flames to heli "run" - changed the distance in which third person cameras stop, giving more room to look around - fixed a few timing issues with inactivity radar arrows for match starts and getting hit - fixed final killcams in third person camera mode where text would overlay the scoreboard - fixed grenades beeping sometimes after an impact explosive kill of target practice AIs - fixed hit markers, scaling, and tracking for all icons with new third person cameras - removed "neighborhood" test map and replaced it with older "work site" with WIP stuff 2023 03 18..

  • 2023 updates, so far.. - 10 March 2023

    2023 03 10 - added 2nd grenade position while aiming for both explosives and smokes - changed default scope zooms for Real Guns weapon set to 1.5x - fixed corpse head sometimes getting stuck under bodies falling over -- added radar system for anyone who hasn't gotten a kill in over a minute with an arrow that pings and points to the closest player to them every 5 seconds until they do, for 2 3 and 4 player DM modes 2023 03 08 - added RL position close to head for aiming - added zoom to PB RL and TGs while aiming - changed aim and zoom config menu options - changed movement to pair with zoom aim sens - changed time for body parts to 15 seconds - changed zoom to min for grenades from heli - fixed deathcam zoom when pausing in TP mode - fixed heli mode timer option sticking to 30 2023 01 05 - added 3rd factor to calculate into Skill Ratings dealing with point distributions - adjusted forma…

  • Predator Mode Cloaking & More - 24 December 2022

    2022 12 24 - changed breakable glass to remove itself instead of setting a new piece in the way - fixed corpse heads sometimes getting stuck to their own body instead of rolling off - fixed helicopter corpses randomly sinking into things when falling out of the air -- added cloaking to Predator Mode so you're only seen for 1 second when getting shot, muzzle flashes show when firing, and glowing eyes show while you're aiming.. Merry Christmas mo-fo's! 2022 12 15 - changed Last Kill cams to no longer cut controls - changed how Health and Ammo are set in config menu - fixed orbs dropping ammo on grenade explosions - fixed orbs passing through breakable glass - fixed those bulky ones in my banana hammock 2022 12 09 - changed swinging door glass to wire to convey its not breakable like windows - fixed smoke grenades popping a 3rd white grey color along with the player's -- added hit marker s…

  • Buttery Updates - 23 October 2022

    2022 10 23 - added 2 more "big mine" structures to Random Map's object pool - added swinging automatic opening doors (was told impossible) - adjusted Random Spawn map generation format for blue buildings - adjusted helicopter propeller spin speed for flicker effect - adjusted player heights slightly so nobody bumps their heads - changed dropped item spawns to stick to moving platforms - changed pickup and death sounds to also play positionally - fixed corpse bodies floating not going down with platforms - fixed jittery platform lift movements (buttery smooth now) - testing: positional hit markers for shots causing damage 2022 10 15 - added on rare occasion pyramids to spawn in Random Map (interiors coming soon) - adjusted shape of gunbox col detection for throwing nades out of windows - adjusted sky dome textures for clarity and appeasement of shitty Unity Engine glitches - changed budd…

  • 3 Player DM & Skill System - 5 October 2022

    After many requests, 3 player mode is finally in game! All 3 players sound and act as if there's 3 speakers in the room, Left Right and Center. Let me know if the scrolling background is distracting. Overall quality of the game is very high now so I should be able to expand on content soon. 2022 10 05 - changed TP mode killcams to always look in dir of AIs - changed burst shot F9 to directly resume into gameplay - fixed Murder Ball sometimes counting more than 1 point - fixed corpses sometimes spawning double cash pickups - fixed not being able to destroy orbs with grenades - requested: removed UI killstreak alerts (distracting) -- added Skill Rating system that displays next to colors --- added 3 player mode that arranges players by seating

  • September Updates - 30 September 2022

    2022 09 30 hotfixes (woops) - changed name feature to only act for non team modes - fixed aim glitching and or moving while paused - fixed bullet decals sometimes flickering on orbs - fixed heli twingun aiming unable to focus on glass - fixed not saving colors in certain play combinations 2022 09 30 - fixed "shack 3" generation glitch on Ghost Town map - fixed TP control prompt buttons not wanting to click - fixed rocket effects sometimes doubling on geom edges - name feature (4 blank names restore stock colors) -- changed tracking of avg killShots to avg hitShots 2022 09 29 - added some new textures plus more model geometry optimizations - reworked splitscreen audio code to cut "audio stacking" spikes -- added breakable glass physics and generation systems to maps --- reworked map generation code so maps look naturally designed http://www.couchpartygamenight.com/20220929/index.html 202…

  • Still Going - 21 August 2022

    Small update for now just to let everyone know that the game hasn't been abandoned and never will be. Like I said before, this was and is a life-long passion project that continues to grow, even in cases where we get a little too busy with our day jobs and disappear for awhile! We could work on it full-time if we had the funding but so far sales have only slowed and investors only want to rip us off still. This project will reach standing ovation with or without them. Gamers who fell in love with the golden era of gaming will always have CPGN to look forward to! - added seperate volumes for explosives and adjusted them - changed default frame rate config to sync with disp device - changed vol spam damping system to only affect gun fire - enabled keyboard and mouse autom for target practice mode - fixed ballCams getting stuck on without a manual cancel

  • 2 new TP chars & - 26 February 2022

    2022 02 25 - changed Murder Ball mode to auto select a time limit of 10 - changed default selected aim sens to "slow" (most common set) - cleaned up TP sprite quality and added a few graphical details - fixed time limit getting stuck at 5 minutes when leaving TP mode -- added 2 new Ai chars to Target Practice mode (gungirl & batman) 2022 02 19 - TP enemies that can shoot now have muzzle flashes - TP enemy type 2 now has a death sound on suicide kills - fixed Ai bullets not applying force - fixed Ai walking through fences - fixed volume differences in gun shots when adding Ai to MP modes -- TP mode now displays points on each shot hit (up to 4 in a row) -- changed TP key to disable cheating by adding extra targets 2022 02 16 - fixed double ammo boxes getting dropped by Ai - fixed not being able to aim in slow motion devMode - fixed targets spawning too fast in other modes -- rockets and…

  • New Textures & Target Practice Mode - 13 February 2022

    2022 02 12 - new single player only target practice mode where youre surrounded by animated 2d soldier sprites trying to kill you while you earn points based off the shots you land that multiply by distance of the shot before the 5 minute timer runs out. there will be expansion of this mode heavily with more characters, different behaviours, types of attacks, and recorded voice lines. this was a lot of work, but its so fun to play with! 2022 02 06 - added new structures & generators to "random" map type (some TF2 feels) - testing: new burst shot mode (F9 caps all screens then each player's) -- system wide replacement textures (all new sets in place of temps)

Patch notes and updates

S.noRelease datePatch nameGID number
125 March 2025Expo Updates 11794830911044919
24 August 2023The big "War Mechs" update!5124585319854221675
311 July 2023Remote Detonating Cash & Dual Pistols5124582150174735374
47 June 2023Heli Pickups, Aim Assist, and Homing Missiles5129083846336336606
529 March 2023Dynamic Music System, Target Practice Waves, & More6839319551979781228
610 March 20232023 updates, so far..5070528810296699893
724 December 2022Predator Mode Cloaking & More5000716037450598029
823 October 2022Buttery Updates4714731755423518861
95 October 20223 Player DM & Skill System4613399405937935937
1030 September 2022September Updates4588629064115477744
1121 August 2022Still Going4584121659791980668
1213 February 2022New Textures & Target Practice Mode6154735015625710066
1322 January 20222022 changes and updates4237325463679513617
1429 November 2021Updates 10 31 to 11 294224935490651921310
1529 October 2021Updates 07 31 to 10 294186652357027561394
169 May 2021Snipers Only & Junkland Map4072920612513081686
1710 April 2021Metal, Applause, Markers4117954073006415139
1821 March 2021Update 36: Dropped Ammo & 3D Hit Markers4048146376721275042
1922 August 2020New Stuff to Test4644854581170175191
208 August 2020Update 33: Rocket Launchers3667572003466237683

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID833770
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$3.99 (50% off from $7.99)
Free to playNo
Discount50%
Original price USD$7.99
Current price USD$3.99
Release dateSep 27, 2018
DeveloperDan (the man) H
PublisherBrad Sabikphag
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent64%
Positive reviews7
Negative reviews4
Total reviews11
Steam recommendationsNot available
AchievementsNot available
Average playtime forever94 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/833770/

Short description

The one and only casual to competitive 4 player local splitscreen multiplayer throwback with gameplay metas corporate AAA studios only dream about

About this game

A local splitscreen multiplayer throwback! Join us in becoming all the best parts of your favorite classics of the genre, in one sitting! Nostalgia fueled graphics and gameplay collide in perfect timing with current technology to bring that irreplaceable feeling of a game night on the couch with friends, back to the forefront, for up to 4 of your foreheads! CPGN's unique features (so far / in game now).. • Gun mechanics (no "fake bullets" from a magic ribcage-forehead instantly scanning hits) • 1:1 button-to-action gameplay (no pointless animation delays between you and the game) • Performance based handicap options (extra challenge for experts, more fun for noobs) • 100% hitbox / collision accuracy with 0 auto-aim (what you hit is what you shot at) • No loading screens (quality time for grandma to throw you through a window) • Randomly generated maps (infinite replay value and no map-memory advantage) • Clutch turning (run buttons can be held down to make turning twice as fast) • Skill rating system (an FPS first - timing, distance, and accuracy actually matter) • No crap-filler cutscenes to skip (want a story? you're not a gamer, go watch a movie) • Revolutionary "Counter Snap" button (do 180s without guessing who shot at you) • Skill-based 1-hit-kill modes (points awarded by weapons used to get the kills) • No lag or cheaters (all players on 1 machine plus no hitscan tech or its flaws) • World's first splitscreen audio system (doing what AAA turd-factories never could) • 597 types of Motion Blur and Film Effects (for your eyes) already not included CPGN's modes of play (so far / in game now).. • Death Match: standard match of 4 players with custom settings of your choice • Murder Ball: hold a ball that's being tracked to score points every 10 seconds • Predator 3v1: choose who can cloak with 3x health and ammo to hunt you down • King Of The Hill: randomized non-repeating zones spanning entire map to control • Teams (2v2): points get added together plus spawn on your buddy's position • Co-Op (4PvE): try to survive 10 mins against waves of new battle bot enemies • 3 Player DM: arranges players by seating with equal screens and audio sour…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Couch Party Game Night's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Oct 7, 2026 to Oct 7, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $3.99 during rows named Steam sale. The latest recorded window starts Oct 7, 2026 and ends Oct 7, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Oct 7, 2026 through Oct 7, 2026. The latest run records $3.99 for 1 day of uninterrupted daily tracking with a listed discount from $7.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Couch Party Game Night at $3.99 in USD, with a listed base price of $7.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$7.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$3.99$7.9950% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,228,2567 October 2026 - 15:00:03 UTC1,818,368
2Wallpaper Engine107,6487 October 2026 - 14:43:42 UTC150,271
3Dota 2870,4127 October 2026 - 15:00:02 UTC1,291,328
4Once Human16,7637 October 2026 - 12:47:40 UTC231,343
5Human Fall Flat5,1407 October 2026 - 13:14:18 UTC127,516
6Subnautica3,0217 October 2026 - 11:06:57 UTC51,446
7Party Animals11,5307 October 2026 - 14:41:59 UTC57,806
8LoveChoice3087 October 2026 - 10:17:12 UTC1,139
9Starward2,0347 October 2026 - 14:24:21 UTC4,568

Related Steam games by tag and genre

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,4357 October 2026 - 10:42:05 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS98,9947 October 2026 - 11:53:38 UTC399,748Not availableBULKHEAD
War Thunder72,6787 October 2026 - 13:40:26 UTC125,317781,076Gaijin Entertainment
Stardew Valley64,8647 October 2026 - 12:09:16 UTC236,6141,016,067ConcernedApe
VRChat50,3107 October 2026 - 14:25:45 UTC74,217269,026VRChat Inc.
EA SPORTS FC™ 2748,4817 October 2026 - 12:48:27 UTC90,706842EA CANADA, EA Romania
Project Zomboid48,3387 October 2026 - 12:32:36 UTC122,811486,203The Indie Stone
Don't Starve Together45,8727 October 2026 - 14:30:04 UTC122,662531,182Klei Entertainment
Hearts of Iron IV45,4407 October 2026 - 14:08:49 UTC93,196377,014Paradox Development Studio
Escape from Tarkov38,6877 October 2026 - 13:58:37 UTC46,24962,122Battlestate Games
Euro Truck Simulator 238,2727 October 2026 - 14:03:56 UTC73,289940,058SCS Software
Dressmaker33,9457 October 2026 - 01:38:37 UTC37,946Not availableelyaradine, raithza, oomsarel

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,4357 October 2026 - 10:42:05 UTC193,859110,826Marcel Zurawka, Julius Krüger
The Outlast Trials119,1397 October 2026 - 14:18:37 UTC119,139101,323Red Barrels
Wallpaper Engine107,6487 October 2026 - 14:43:42 UTC150,2711,008,495Wallpaper Engine Team
Valheim106,0347 October 2026 - 14:56:41 UTC498,478533,888Iron Gate AB
Rust103,5317 October 2026 - 14:42:36 UTC259,6461,403,838Facepunch Studios
WARDOGS98,9947 October 2026 - 11:53:38 UTC399,748Not availableBULKHEAD
Slay the Spire 283,0527 October 2026 - 13:46:52 UTC574,638199,438Mega Crit
TBH: Task Bar Hero70,8377 October 2026 - 14:55:29 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley64,8647 October 2026 - 12:09:16 UTC236,6141,016,067ConcernedApe
Palworld57,5697 October 2026 - 14:40:53 UTC2,101,535451,088Pocketpair
Project Zomboid48,3387 October 2026 - 12:32:36 UTC122,811486,203The Indie Stone
Geometry Dash46,9137 October 2026 - 14:20:13 UTC108,707646,789RobTop Games

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