- [KR Users Only] Region-Specific Announcement - 3 September 2026
Please note that this announcement is intended for users in Korea, and can only be viewed on Steam when the language is set to Korean.
- Steam Awards 2024 Nominations Now Open! - 28 November 2024
Hello Moonbreakers! It's that time of year again - The Steam Awards Nominations are now open. Since Moonbreaker released a 1.0 version in February of this year, we qualify for a lot more categories! As we've mentioned in the past, we love the Steam Awards. They celebrate so much wonderful work by other developers here on Steam. Once again we urge you to participate in the Steam Awards by nominating your favorite games. It's really special to receive one of these nominations and it gives players the opportunity to share something they love with the rest of the world. Should you choose to nominate Moonbreaker, we would be beyond grateful. But it doesn't have to be for us - Your nomination is special. Use it wisely! As always, thank you for everything. But this year - An extra special "thank you" for supporting our 1.0 launch and being an amazing community. - The Moonbreaker Team
- Version 1.1 Is Now Available! - 27 February 2024
Hello Moonbreakers! The next update for Moonbreaker just dropped 💥 In Moonbreaker 1.1, we’ve done a load of balance fixes based on your feedback and fixed a TON of bugs.🪳Note that one of these fixes resets Boss Run progress to fix an underlying issue, so you can have the best experience possible going forward. Now, you can not only share your paint jobs of Units with others, but you can also share the sub-Units too, such as Toltacan or Zax’s mines! Additionally, there are now Community Items to earn! We’ve added badges, trading cards, backgrounds, and emotes. Join the Moonbreaker Community We want you to join us on every step of our development journey, to make Moonbreaker the best game possible! Join us in Discord and talk directly with the community and Developers Sign up for the Development Newsletter and get all our major updates in your inbox Check out all the latest news and get…
- Hotfix 1.03 Now Available - 7 February 2024
Hi Moonbreakers! We just released hotfix 1.03. The hotfix resolves: An issue where certain rewards and Codex entries were not being granted retroactively to players who had earned them Some server and login issues, though we will continue to monitor them We are still aware of a known issue regarding Auras. These will be retroactively awarded, but any Auras with color variations will be fixed in a future update. In the meantime, please continue to make us aware of any issues you might be encountering.
- v1.02 Hotfix Now Live! - 2 February 2024
Hi everyone, it has been a fun and eventful launch week! We're keeping an eye on server performance and bug reports and have a few fixes for you - with a few more coming soon. Bug Fixes Removed scenario "Temple Defense CR" that had a spawn point inside of a cinder cart. Fixed Cinder Pile spawning in the middle of nowhere in Cholek Plaza. Fixed Codex entry unlocking for new players. Additional changes in the works to make this retroactive and apply that change to other reward types. Various game code optimizations to improve server and login reliability. Stay tuned for more soon, and thank you for playing!
- Moonbreaker v1.0 Now Available - 1 February 2024
Moonbreaker 1.0 has just landed and is ready to play on Steam for PC and Mac! Engage in a reimagined single-player experience, Boss Run, play with three new Captains and 12 Crew, take your painting to the next level with new and improved tools, share your paint jobs with other players, and much more. Aye, aye Captain Three new Captains have landed in The Reaches with this major update. Hailing from two new cultures – and one of unknown origin – all three will shake up your existing strategies in exciting ways! Feng Huang Feng Huang thrives by gaining Attack when no allied Crew are close to her. She can move in, melee attack, attach sticky explosives to multiple targets at once, and use her grapnel to pull herself towards cover, units, or the edges of the battlefield. Saveri Saveri can challenge a rival Crew to a duel where both units attack each other until one of them causes no damage…
- Moonbreaker Launch Livestream - 31 January 2024
Hello Moonbreakers! We are so excited to share that Moonbreaker will leave Early Access on February 1st as we release the v1.0 version. To celebrate, we are hosting a special livestream event at 10:30am PST Thursday February 1st. We will run you through our brand new mode - Boss Run - alongside an awesome painting session and PvP game with devs. You can watch it right here on Steam. Moonbreaker has come a long way and it wouldn't be the game it is today without all your incredible input - Thank you from bottom of our hearts! We can't wait to hear what you think of v1.0. See you on February 1st in The Reaches. - The Moonbreaker Team
- Moonbreaker Original Soundtrack Out Now - 19 December 2023
We’re excited to announce that the Moonbreaker Original Soundtrack is available now! Featuring 23 tracks composed by Steve Pardo, the Moonbreaker soundtrack brings The Reaches to life over one hour and 13 minutes. It is available to purchase ($9.99 USD) on Steam and stream on most music services. And, as a huge thank you to all of our Early Access supporters, if you purchase Moonbreaker prior to the 1.0 launch (coming in early 2024), you will automatically receive the soundtrack as a gift! If you already own Moonbreaker, the soundtrack should be available in the soundtracks section of your Steam Library, as well as under additional content on the Moonbreaker library page. Should the soundtrack not be available in either of those places, head over to the soundtrack listing on the Steam Store, and click the “Play Now” button. It should then show up as normal in your Steam Library. We’ll s…
- Steam Award Nominations Now Open! - 21 November 2023
Hello Moonbreakers! We are ultra excited for the Steam Awards - Every year they surface incredible work in game development across a huge variety of Steam games. There are so many wonderful games, we can't play them all! But the Steam community can. And we love seeing your favorites. We have been fortunate enough to be nominated in years' past for our work on Subnautica and Subnautica: Below Zero. A truly humbling experience! This year, we encourage you to participate in the Steam Awards - in any capacity! Nominate! Vote! Your nomination is precious, we don't ask for it lightly. Should you choose to nominate us, we would be beyond grateful. Regardless, we can't wait to see what you pick for 2023. You have great taste. - The Moonbreaker Team
- Rising the Ranks Hotfix Released - 19 August 2023
We just released a Moonbreaker hotfix! 🔥 The hotfix resolves an issue where the game defaulted to the lowest graphics setting for new players. Existing players will need to restart the game to update to the latest version and manually change their graphics settings. You can find the specific option by: Pressing ESC to bring up the menu Choosing Options Clicking the Graphics tab to find the Quality setting If your Quality setting is on Medium, you can switch to a higher preset setting (like Ultra or High) from there. https://i.imgur.com/ZflscZH.jpeg Want to share more feedback or issues? Join us in developing Moonbreaker: Join us in Discord and talk directly with the community and Developers Sign up for the Development Newsletter and get all our major updates in your inbox Check out all the latest news and get sneak peeks on Twitter Provide critical gameplay feedback and suggestions on…
- Rising the Ranks Update Now Available! - 16 August 2023
The latest update to Moonbreaker Early Access has just landed with tons of new features to explore on your continuing adventure! Test your mettle against rival Crew with Ranked matches, shake up your Rosters by adding one of many new Yi-Aweti Units, and discover more ways to win and play. The Yi-Aweti have Arrived In the last Moonbreaker update, players got their first taste of Yi-Aweti with Captains Xuna and Gardener Xo. Now, several new Crew have arrived to shore up your Rosters. Rebuilder Texo: A three Leadership, seven health small melee Unit. Has one Cinder ability Reinforce Structure: Restore two Health to a damaged Crew. If fully restored, permanently increase its Health by three. N3wsnce: A two Leadership, seven health small ranged Unit. Is Airborne. When it hits and deals damage, target gains Electrified for a turn. Motivator Atzi: A three Leadership, eight health small melee U…
- Overwhelmingly Bricky - 23 June 2023
Hello Moonbreakers! It's been an amazing week. It started off with the popular, effusive and miniatures-loving Bricky posting quite a video about Moonbreaker. His enthusiasm is infectious and gave the team a big boost of energy. He called out so many things that we've worked super hard on, but weren't sure anyone noticed. Everything from some wild unit abilities, to our unique art style, to the audio dramas and to the build stability. It also gave us a huge boost of players. All the new traffic led to a lot more reviews, and since the game has gotten so much better, the positive reviews have come flooding in. In fact, yesterday we hit that coveted Overwhelmingly Positive. This all made us, and the community, very happy. This rating may or may not last, but we'll take it. Once you hit numbers like these, Steam will generally promote your game much more. There are hundreds of players onli…
- Upcoming Unit of the Day - Week 2 Roundup - 23 May 2023
Hello Moonbreakers! Charlie Cleveland, Game Director on Moonbreaker (previously of Subnautica) has been sharing some awesome Units of the Day on our Reddit (and we've been cross-posting them in Steam discussions). We're excited to share another roundup of new Units coming to Moonbreaker. To read the full post for each Unit, click "Read More." Captivator Zyanya "Originally called the "Tendril", the seed of the idea here was to have cables or tendrils shooting out from it, lashing onto to all units in range, paralyzing them. For a culture that's all about disrupting, that seemed appropriate. And this was another foray into bigger units, with splashier, more exciting effects." Read more. Zapper Anenqui (Day 8) "I think this one started more with the concept, than with an ability. We thought about some kind of big shock-mace, which emanated a lot of electrical power. That feels like a famil…
- Upcoming Unit of the Day - Week 1 Roundup - 16 May 2023
Hello Moonbreakers! Many of you know Charlie Cleveland, Game Director on Moonbreaker (previously of Subnautica). Every day on our official Reddit, he posts an Upcoming Unit of the Day. We're excited to share a roundup of all the Units he has shared! To read the full post for each Unit, click "Read More." Pacifier Ohtli (Day 6) "A lot of the units I've talked about so far took some iteration, some time to get right. But for today's unit, it worked pretty much first try. Introducing, Pacifier Ohtli." Read more. Motivator Atzi (Day 5) "Next up in our upcoming Crew we'll be releasing as part of our upcoming Servants of Yi-Aweti culture. The idea for Motivator Atzi was that it was originally a mining robot, before "awakening" to find a higher purpose." Read more. G.L.I.T.T.E.R. (Day 4) "The idea for this unit was originally to have some game effect "reflected" back at a unit. Ie, if you got…
- Beasts & Blooms Hotfix Released - 2 May 2023
A hotfix for Moonbreaker Beasts & Blooms was just released! 🔥 This hotfix resolves an issue where matches would not end if Gardener Xo died from area of effect (AoE) damage when Fertilize Soil and Thornvine were used. Want to share more feedback or issues? Join us in developing Moonbreaker: Join us in Discord and talk directly with the community and Developers Sign up for the Development Newsletter and get all our major updates in your inbox Check out all the latest news and get sneak peeks on Twitter Provide critical gameplay feedback and suggestions on Nolt See our task list and upcoming update milestones on Favro Or, find us on your social media platform of choice We'll see you in the Reaches! - Moonbreaker Team
- Beasts & Blooms Update Released! - 27 April 2023
Get ready to shake up the board in the latest update to Moonbreaker Early Access. Grow your Rosters and roar into battle with two brand-new Captains, several new Crew, and tons more ways to make your Moonbreaker experience bloom and grow. Welcome aboard, Captains We're adding not one, but two new Captains to this update. Xuna – whose name might seem familiar to those of you that listened to Zax's Story – arrives in The Reaches with her menagerie of robot animals. A 'Beastmaster' of sorts, she can deploy and engage her robots to help control the board and support her crew in a number of ways. With Toltacan ready to attack, Dado on standby for healing, and Majan to cover your tracks with some soft cover, the strategic possibilities are endless. Want to learn more? Xuna's audio drama is also available with this update. Listen in-game or on your favorite Podcast platform to dig deeper into…
- Dev Blog: Beasts & Blooms - 24 April 2023
Hey Moonbreakers! We've been hard at work adding new features and new Crew to the game. But now it's finally time to add something else - two new Captains! But first… We like to say that if we're not embarrassed by our first release into Early Access, we waited too long. Some of you might remember that the first version of Subnautica didn't even have… a sub. Seriously, the Cyclops was nowhere to be found. Nor did it have any survival elements. I'll never forget reading words on a Steam review that said "How DARE you release a survival game without eating and drinking?!" At that point, we hadn't even been thinking about the game in terms of survival. But those words just kept ringing in my ears. Players were clearly thinking of the game as a survival game, and they "showed us" that it was. So we added food and water and kept moving forward. That's a long way of saying that even though we…
- Command & Control Hotfix Released! - 6 April 2023
Hi Moonbreakers, We just released a hotfix to address the balance of some units, as well as introduce a change in Leadership to help with the pace of matches. You'll find a comprehensive list of all the adjustments below. Change Log Big Stuff: Fixed threaded rendering issue with MacOS Captains (including Cargo Run bosses) no longer generate Leadership Fixed various Matchmaking issues: Game would kick you to main menu at 5 min You can now cancel at any time without being stuck on the matchmaking screen Balance changes in the comments below. You can play these changes now on Steam! As always, let us know what you think in our Discord, and continue to make suggestions about how we can improve Moonbreaker. We're always listening! See you in the Reaches, Moonbreaker Team.
- Command & Control Update Released! - 2 March 2023
Jump back into Moonbreaker and discover all of the Reaches-shaking changes that have been made since our last update. Discover additional ways to win – Play with all-new Units, take control with Map Scenarios and Control Points, and customize your Units with a little extra glitz and sparkle in our fourth major Early Access update: Command and Control. Command Your Crew Cinder is no longer the only resource to manage when planning your strategy and Rosters. Leadership is a new resource that is generated by your chosen Captain, and is used to deploy your Crew onto the field. Some Units can generate Cinder, which is used to power abilities. Alternatively, you can now harvest Cinder directly from the environment. You'll need to plan carefully to maximize your use of both resources to lead your Crew to victory. Discover New Paths to Victory Defeating your opponent's Captain is no longer the…
- Moonbreaker 'Experimental' Build is Now Available - 19 January 2023
Hello Moonbreakers, We hope you all had an amazing holiday season and a wonderful New Year! Over the break, we spent a ton of time reading through all of your feedback on Nolt, in our Official Discord, across social media and through responses to our survey. That feedback has been invaluable in helping us shape the next steps for Moonbreaker. As you might've seen from the Dev Vlog in early December, there are a lot of anticipated changes coming soon to the game, and we really want to get those changes into your hands much sooner to gather your feedback. Today we are introducing a daily Experimental build for players who would like to provide feedback on in-development content for the next big Moonbreaker update. This build will update every day and include new scenarios and battle conditions, Crew, maps, and features. We'll be relying on you to tell us what you think! Your Moonbreaker a…