- Superfighters Deluxe 1.6.0.3 is out! - 9 September 2026
💻 Map Making/ScriptAPI Fixed an issue where exceptions from scripts in the OnPlayerWeaponRemoved/Added events weren't properly handled, causing the game to crash. Fixed an issue where exceptions from scripts during some AI update events weren't properly handled, causing the game to crash. Steam Workshop upload dialog is now always on top again. 🛠️ Fixes and Improvements Fixed an issue with the Server Tool where recreating lobbies didn't properly update their metadata, causing them to not become public immediately. Fixed an issue where the host wasn't always placed in the first open slot, depending on drop-in order and the saved bot layout. Fixed an issue where, if one camera mode was disabled, you couldn't properly cycle between the other two active modes. Fixed an issue where certain error messages related to joining a lobby didn't show as intended. Other fixes and tweaks.
- Superfighters Deluxe 1.6.0.2 is out! - 30 August 2026
Map Making/ScriptAPI Optimizations to the Map Editor's properties panel and layer control, and fixed some UI issues related to those controls. Fixes and Improvements Fixed some issues with the spectating another player camera mode. Fixed some issues with CameraAreaTrigger not syncing PrimaryTarget, SecondaryTargets and InfoTargets in online games. Fixed an issue where changing from 16 back to 8 slots didn't properly dispose of GameUsers in the last 8 slots. Fixed an issue with associated files (.sfdm, .sfde) not starting the install dialog as intended. AutoStart and ToTray flags for the Server Tool: fixes and tweaks for improved reliability. Other fixes and tweaks.
- Superfighters Deluxe 1.6.0.1 is out! - 23 August 2026
✨ New Added a 'launch game' option to the Server Tool to make it easier to start the game while running the server tool. 💻 Map Making/ScriptAPI User Join and Leave event callbacks can now be tested during editor test runs by adding/removing players during the test. Streetsweepers can now spawn from supply crates solving a long time crash. (We never intended Streetsweepers to spawn this way but hey... the option is there in the code!) Fixed a crash in the editor when testing a map when using the chat with 9+ test users. Fixed map editor item spawn chance dialog UI issues. 🛠️ Fixes and Improvements Map 'Canyon': Added missing triggers for stopping the music on game over. Fixed a bug where the camera was partially stuck in spectating mode when you re-spawned via script. New default target FPS set to 120. (It was a bit too restrictive with 60 as default.) Added auto restart attempts to th…
- Superfighters Deluxe 1.6.0 is out! - 21 August 2026
Attention superfighters! After several months of beta testing and many preview releases, Superfighters Deluxe 1.6.0 is now available! The biggest change is the move to Steamworks Networking. Hosting and joining normal online games no longer requires port forwarding, public games are easier to discover, and you can join friends directly through Steam. We've also added a new level — the first one in years — along with major updates to the Map Editor and ScriptAPI, broader controller compatibility, performance improvements, and a large number of fixes made throughout the beta. A huge thank you to Odex for his help with this update. And a huge thank you to everyone who played the preview builds, reported bugs, and helped us get 1.6 ready for release. To celebrate the update, Superfighters Deluxe is 50% off for a week. Tell your friends, family and pets! (In recent weeks, I may have repeated…
- The big Superfighters Deluxe update launches tomorrow! - 20 August 2026
Attention superfighters!The big Superfighters Deluxe update launches tomorrow at 12:00 CEST!Steam networking, no more port forwarding, and a huge batch of fixes and improvements.See you tomorrow!
- Major Superfighters Deluxe update coming August 21! - 12 August 2026
Attention superfighters!After several months of beta testing, we're finally ready to release the new Steam networking update to everyone.The biggest change: hosting and joining online games will no longer require port forwarding.We've also made a large number of fixes and improvements during the beta period.Thanks to everyone who's helped us test it!Coming August 21.
- Superfighters Deluxe 1.5.0 update preview available now! - 15 February 2026
How to access update previewTo access the preview version of the upcoming update go into your Steam library > Select "Superfighters Deluxe" > Properties > Game Versions and Betas > Select "updatepreview" (Preview of update SFD v1.5.0 (64 bit)). You might have to restart Steam if you don't see it.Please Note:The map editor and dedicated server tool is not available in this update preview yet! This preview is perfect for you and your friends who want to play together using Steam Network connectivity (see notes below). You no longer have to configure port forwarding.This is a preview build and may contain bugs.⭐ Special thanksSpecial thanks to Odex for his work with this update!Give feedbackYou can see and provide suggestions and register bug reports at BetaHub: https://app.betahub.io/projects/pr-7126150845/feature_requestsChangelog for Superfighters Deluxe 1.5.0 update preview ✨ Updated r…
- Superfighters Deluxe 1.4.2 is out! - 22 June 2025
⭐ Special thanks to Odex for his work with this update!✨ New FeaturesProfile customization now has history so you can undo changes.New section "Streaming" in host options where you, as a host, can toggle to hide IP addresses in chat when players join or leave (only host can see IP addresses in chat).Game browser panel now requires the user to select a server to check its ping. A new option added to settings to control this behavior between manual, automatic or never.💻 ScriptAPI/Map MakingYou can now toggle to hide or show distance markers to other players that are outside the edge of the screen.ICameraAreaTrigger and IGame has been updated with new properties and functions to handle the distance markers:Added GetShowDistanceMarkers()Added SetShowDistanceMarkers(bool value)🛠 FixesFixed a bug where zoom in/out camera key binding wasn't saved.Fixed crash when going into Keybindings when…
- Development Roadmap - What to Expect - 22 June 2025
The 1.4.1 update improved usability to different aspects of the game. It included quality of life improvements, some new content and fixes, and also made changes to the project structure to modernize it for upcoming updates. We have a few major milestones we want to address in the near future. This is a roadmap we have had since summer 2024 and the first milestone, update 1.4.1, is done:💻 Update connectivity:Superfighters Deluxe requires manual port forwarding. When we started with the first code back in 2010 port forwarding was still a common setup you had to do in order to play multiplayer games. In 2025 the average gamer doesn't know what port forwarding is and some internet service providers (ISP) actively block this possibility and other features like UPnP.🏁 Goals:Make it easier to connect to other users using Steam's API for connectivity.,Verify and authenticate Steam users in a…
- Superfighters Deluxe 1.4.1b is out! - 21 April 2025
🎮 Changelog SFD 1.4.1b 🛠️ Fixes While burning, you wouldn't trigger stage 2 fire after a while. Fixed an old memory problem related to cached items textures. The game will more aggressively cache textures to save additional memory. With these changes, most if not all crashes regarding memory should be fixed by now!
- Superfighters Deluxe 1.4.1 is out! - 20 April 2025
⭐ Special thanks to Odex for his work on this update! It wouldn't have been possible without him. 🎮 Changelog SFD 1.4.1 ✨ New Features Extended Slots and Teams Double the chaos! The maximum number of game slots has been increased to **16**. * Enable this feature when hosting a game under **Advanced Options** in the **Server Status** section. Change "Game Slots" from 8 to 16. This also makes 8 different teams available. * All official versus maps now have at least 16 spawn points to prevent overlapping spawns. New Camera Mode A new camera mode that follows your every move! Zoom in and out using the **+/-** keys on your keyboard. You can set this as your default camera in settings. Textbox and chat improvements Can navigate in text using left and right keys, ctrl to skip whole words. Can scroll through history of up to 10 messages using up/down. Can whisper to server staff using the /sta…
- SFD v1.4.1 arrives today - with a big discount! - 20 April 2025
Attention superfighters! Superfighters Deluxe v1.4.1 drops today at 19:00 CET / 18:00 UTC — with a BIG Steam discount! :fire:
- SFD v1.4.1 release date + Steam Daily Deal! - 14 April 2025
📣 Attention superfighters! Superfighters Deluxe v1.4.1 drops on April 20. There will be a big ol' discount, too - a Steam Daily Deal, meaning a big increase in visibility. So mark your calendars! Stop the presses! Raise the mainsail! ...and get ready for ACTION! 👊💥💣 !!!
- BETA PREVIEW update 1.4.0d is now available! - 7 April 2025
IMPORTANT: This is a beta update which is only available if you join the correct beta branch. Here's how to do so: Right click Superfighters Deluxe in Steam -> Select Properties -> Go to Betas -> Select beta branch "sfd_v_1_4_0_beta". To leave the Beta - repeat the above steps but select beta branch "None" instead. 🎮 Changelog SFD 1.4.0d (BETA) 🛠️ Fixes Fixed a crash in the Scoreboard related to extended game slots. Fixed spectating text not always showing as intended. Cleanup of .dll files.
- BETA PREVIEW update 1.4.0c is now available! - 23 March 2025
IMPORTANT: This is a beta update which is only available if you join the correct beta branch. Here's how to do so: Right click Superfighters Deluxe in Steam -> Select Properties -> Go to Betas -> Select beta branch "sfd_v_1_4_0_beta". To leave the Beta - repeat the above steps but select beta branch "None" instead. 🎮 Changelog SFD 1.4.0c (BETA) ✨ New Features Refactored GamePad controller usage. Handling of GamePads within the game improved. Local players join on any GamePad by pressing the "Attack" button in the main menu. All other GamePads control player 1. If two GamePads registers first input on the same frame one of the controllers are assumed to be emulated and is ignored. Note: An XBox controller (even emulated) will be favored over a DirectInput (non-XBox) controller in this scenario. If you have used a DirectInput controller before and still want to use it you need to do one…
- 1.4.1 BETA is now available! - 8 March 2025
Superfighters Deluxe Beta for the next update (1.4.1) is available on Steam to test for anyone! You can find more information and stay up-to-date about updates to the Beta in our Discord! If you want to share some feedback about the Beta you can do it in the sfd-discussion thread in Discord too. Thanks Odex for all your work this far! This is how you join the beta: Right click Superfighters Deluxe in Steam -> Select Properties -> Go to Betas -> Select beta branch "sfd_v_1_4_0_beta". To leave the Beta - repeat the above steps but select beta branch "None" instead.
- Superfighters Deluxe news! - 16 September 2024
ATTENTION SUPERFIGHTERS! Big announcements ahead! Firstly, we are delighted to welcome Green309 to the team! Among other things, she will be our community manager, and has already made her presence known on our Discord server, hosting SFD streams with myself, Johan, every Friday. It's been a lot of fun! Why not join us next Friday at 18:00 UTC? Secondly, Odex is now officially part of the Superfighters Deluxe team, and is working on new updates for the game! As a programmer and a key figure in the SFD community, he has among other things worked on the Superfighters Redux mod, and we are hella excited to let him carry on improving the game. He has already upgraded the project solution and implemented some small Quality of Life improvements, and bigger features are in the works! Due to various life changes, we are putting Barbarian Odyssey on hold for the foreseeable future. We just don't…
- Superfighters Deluxe 1.3.7d is out! - 11 October 2021
* Some server stability improvements and bug fixes. * Fixed a bug where sounds for StrengthBoost and SpeedBoost wouldn't always play when activated by the player.
- Superfighters Deluxe 1.3.7c is out! - 1 January 2021
Happy New Year! * Fixed some rare crashes. * Map editor: When adding a player via Test Options (F6) the game now simulates a drop-in, meaning you can access the resulting GameUser via scripts. * Map editor: Player interface/HUD is now only shown for user 1, user 2 and the user you are currently controlling, reducing clutter while testing map/script with many test users.
- New Discord server! - 23 November 2020
Attention superfighters! Step right up, come on in, and join the super-official MythoLogic Interactive Discord server! There are topics for Superfighters Deluxe, map-making, bug reports and feedback, excellent memes, as well as upcoming games like Filcher and Barbarian Odyssey. Link: https://discord.gg/nECKnbT7gk It's like the forum, but noisier!