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Imperator: Rome

Imperator: Rome Steam news

Paradox Development Studio | Apr 25, 2019 | game

Released

281players observed · 21 September 2026 - 23:11:59 UTC

SimulationStrategyGrand StrategyRomeHistoricalSteam Store

  • Latest observed players281 · 21 September 2026 - 23:11:59 UTC
  • SteamPulse tracked peak1,909
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive

Imperator: Rome news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players281 · 21 September 2026 - 23:11:59 UTC
  • SteamPulse tracked peak1,909
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive
  • Total reviews26,787
  • Release dateApr 25, 2019
  • DeveloperParadox Development Studio
  • PublisherParadox Interactive

Genres: Simulation, Strategy

Company pages: Developer: Paradox Development StudioPublisher: Paradox Interactive

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Imperator: Rome Steam news

Imperator: Rome news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Anniversary Patch 2.0.5 Augustus - 24 April 2025

    Avē! My name is Erik Jakobsson, though most of you know me as Katten, and I work as a Community Programs Specialist for Grand Strategy Games here at Paradox. Together with several amazing team members, who I will list in the patch credits below, we have been working hard to get Patch 2.0.5 "Augustus" finalized and released in time for this year's anniversary. I am happy to announce that it is now available for everyone! A Few Quick Notes Before We Dive Into the Patch Notes​ While preparing for the launch this week, we discovered a few issues that we are actively investigating. We are planning to release a hotfix in the near future to address them. As always, we truly appreciate it when you report any bugs you find, so please continue doing so on the forums. Special Steam Sale​ One more thing before I let you go. Starting right now and running until May 1st at 19:00 CEST, we are holding…

  • Patch 2.0.5 (Open Beta) - 6 December 2024

    Avē! Some Imperator news for you all! My name is Thomas and I’m a Studio Manager here at Paradox, some of you probably know me from the old days when I worked on EU4 among other things. Recently one of my side activities has been to coordinate a small effort around Imperator:Rome. It’s now been a while since the release of Anniversary Patch 2.0.4 Augustus. In fact, it’s been a little over half a year now! We were thrilled by the incredible community support for that labor of love, crafted by some of our developers here at Paradox in collaboration with some exceptionally talented modders. Building on that and a continuous collaboration with parts of our fantastic modding community, we dedicated some additional resources and we’ve got another patch for you! Patch 2.0.5 is now available on the open beta branch. Like 2.0.4, its primary focus is on providing modders with more tools and great…

  • Anniversary Patch 2.0.4 Augustus - 25 April 2024

    Avē! My name is Erik Jakobsson, but most of you know me as Katten. I work as a Community Manager for Hearts of Iron IV & Millennia, and with great joy, I can finally tell you that it's here—Patch 2.0.4 Augustus is now available for everyone on Steam, GOG, Microsoft Store, and GeForce Now! This patch contains 158 bug fixes, improved performance, 25 new modding tools, as well as the ability to earn achievements while playing mods. Now, before we jump into the patch notes, I want to share how this patch came to be! A look back Last year, Niels Uiterwijk, currently the Technical Director at Studio Green and the former tech lead for Imperator, decided to begin work on a small maintenance patch for the game. This patch aimed to address issues encountered by modders and regular players. It entered Open Beta exactly one year ago, on April 25th, 2023. However, it remained dormant and was not rel…

  • Imperator: Rome - Weeklong Sale! - 27 February 2024

    Avē! Following the Unofficial Imperator Day, a barbarian incursion has arisen from the north, and now Rome calls for aid. The Imperial treasury assures a discount of up to 80%!

  • Anniversary Maintenance Patch - 2.0.4 (Open Beta) - 25 April 2023

    Avē! First, I’d like to introduce myself, I am not one of the previous Game Directors, Johan or Peter, but I am Niels Uiterwijk, the original tech lead on the project. Today my role at paradox has changed as I am the Technical Director in studio green (studio working Stellaris). But still, from outer space I look back at earth and think of Imperator sometimes and decided to make a small maintenance patch, fixing some of the issues that modders & other people ran into. Without further ado, the patch notes: ####################### # Bugfixes ###################### # Notes - This patch should be save compatible, however not all fixes might be applied to your current save. # Stablity & Performance - Improved overall memory consumption & performance - Improved monthly tick performance by performing some more calculations in parallel (state modifiers) - Portrait editor no longer crashes on op…

  • Grand strategy game Imperator: Rome gets large modpack that will keep the torch alive - 1 July 2021

    Active development on grand strategy game Imperator: Rome may have been halted for the time being, but that doesn't mean the community itself has moved on. The Imperator: Rome mod scene is small , but today it's come through for the strategy game in a big way. Imperator: Invictus is a sizable modpack that attempts to unify various mod projects that have tried to improve the game since its rocky launch in 2019. It's not aiming to be a full overhaul, rather this is a community-focused enhancement that seeks to improve the vanilla experience. Anyone who's spent time in the game as-is should understand and be able to use the changes that this mod brings to the table. Some of those changes include reworked Iberia and Balkans map areas, six new mission trees, more historical events, fleshed-out religions, tribal buffs for the early game, optional game rules, and plenty more. This mod has only…

  • Paradox Development Studio has "split into three distinct studios", and none are working on Imperator: Rome - 1 May 2021

    Paradox Development Studio, the internal developer at Paradox Interactive responsible for many of the company's grand strategy hits, has "split into three distinct studios." The change happened earlier this year and was announced yesterday in a post on the Paradox forum . Each of the three studios is committed to a particular Paradox series, but notably Imperator: Rome isn't among them. Also notable: one of them is making a new game which will be announced next month. Read more

  • Imperator: Rome from Paradox is put on hold to focus on other projects - 1 May 2021

    Paradox Interactive have announced that they've put Imperator: Rome effectively on hold for all of 2021. Read the full article here: https://www.gamingonlinux.com/2021/05/imperator-rome-from-paradox-is-put-on-hold-to-focus-on-other-projects

  • Paradox temporarily shelves Imperator: Rome to focus on other projects - 1 May 2021

    Paradox has temporarily shelved Imperator: Rome to focus on other projects. In a post on its forum titled "update of the organisation at PDS", the company outlined various internal changes made to its main development studio earlier this year. The 150-person strong strategy studio is now split into three distinct studios: PDS Green, PDS Red, and PDS Gold. Each team is in charge of maintaining existing games and developing new games set to be announced at PDXCON, the company's upcoming showcase event. Read more

  • No new content for Imperator: Rome in 2021 as Paradox reorganises - 30 April 2021

    Paradox Development Studios has been going through some growing pains, and an internal reorganisation has left Imperator: Rome without many of its key team members. The developer has assigned its portfolio of grand strategy games across three internal teams, but Imperator has, for the time being, been left without a place to call home. "Earlier this year, PDS has split into three distinct studios," writes Paradox segment and portfolio manager Bevan Davies in a post to the Paradox Forums . "Internally, we call them PDS Green, PDS Red, and PDS Gold. Each team is in charge of both maintaining existing game(s), and developing new games." Green is handling Stellaris, and is supported by Paradox Arctic, based in Umeå, and is now led by Stellaris veteran Rikard Åslund. The Red team is heading up the development of Crusader Kings III, helmed by Johanna Uddståhl Friberg, formerly the studio mana…

  • 2.0.3 Patch Released - 17 March 2021

    Hi everyone, today we're happy to release the small 2.0.3 patch. It contains the following changes: ################### # Interface ################### Detailed character health stat was still displayed in a few places: these now use the correct character tooltip obfuscation ################### # Bugfixes ################### Fixed being able to wrongly disband levies in wartime via right clicking on them in the outliner Fixed wrongly calculated legion modifiers leading to compounding martial ability Fixed state capitals being relocated when new territories were added to a province Fixed an OOS when changing effects on a Great Wonder Fixed a rare infinite loop that could cause the game to freeze Fixed river crossings giving a bonus to the attacker instead of the defender Fixed a crash that resulted from destroying a port under blockade 2.0.3 should be compatible with prior version 2.0.x…

  • 2.0.2 Patch Released - 9 March 2021

    Greetings, citizens! We are happy to bring you good news: 2.0.2 is done and should be updating on your systems right now. It contains a bevy of balance tweaks and bug fixes, as well as improvements to multiplayer stability. 2.0.2 should be compatible with prior version 2.0.x saves, but in case you have any problems, you can always roll back your version via right-click on Imperator in library -> properties -> betas -> choose the desired version. We hope you enjoy this latest improved version and want to thank you for all your support and feedback. Have fun everyone. ################### # Gamebalance ################### # Economy Fort maintenance reduced to 0.4 Foundries no longer grant any local start experience; population output modifier replaced by 25% tax and research points modifiers Population Capacity modifier from Desert terrain type adjusted to -25% from -30% Population Capacit…

  • Marius Update Tutorial: Characters & Inventions - 20 February 2021

    Welcome to another Imperator 2.0 guide! In this episode, SurrealBeliefs helps you keep your empire running by learning how to manage characters and inventions.

  • Marius Update Tutorial : Culture & Religion - 18 February 2021

    We keep guiding you through your discovery of 2.0, citizens! In this new tutorial video, Surreal_Beliefs dives deeper into empires with an overview of Culture and Religion.

  • 2.0.1 Patch Released - 18 February 2021

    Greetings, citizens! We've been very pleased with the positive reception 2.0 Marius and Heirs of Alexander has gotten, and greatly appreciate your support and feedback. I'm also happy to be able to present to you the 2.0.1 patch right now, which is the result of fixes and tweaks we were able to get after the code freeze for 2.0. It features some nice free bonus content for all players which we hope you'll like. Details under the cut. ################### # Interface ################### # Art Added unique Anatolian city set, free for all users Family Heads now distinguished by a colored bar in their portraits Pretenders are now distinguished by a bloody ruler coin in the character card # Tooltips Mouseover of state view Pop piecharts now displays the percentage with integrated cultures, adherents of the state religion, and total population Added new tooltip for Ancient Wonder under constr…

  • Marius Update Tutorial: Economy and Trade Rebuilt - 17 February 2021

    While you're walking in the dust of the road to victory, here's another video tutorial to help you get through all the changes brought by 2.0! In this episode, SurrealBeliefs helps you fuel your empire by covering Income, Expenses, and Trade.

  • Imperator: Rome 2.0 Marius and the Heirs of Alexander content pack out now - 17 February 2021

    Ready to try Imperator: Rome again? Paradox have been busy overhauling quite a lot of it, with it still being one of the worst rated Paradox titles by users overall. Read the full article here: https://www.gamingonlinux.com/2021/02/imperator-rome-20-marius-and-the-heirs-of-alexander-content-pack-out-now

  • Heirs of Alexander Content Pack is Out - 16 February 2021

    Heirs of Alexander Content Pack is out! Enter the battle and defy the chaos by proving yourself worthy of the legacy of Alexander the Great. Proclaim the splendor of your empire by designing and building your own Great Wonders.

  • Raise your Army: The Marius Update is Out - 16 February 2021

    Raise your army, the big day has arrived: 𝐌𝐚𝐫𝐢𝐮𝐬 𝐔𝐩𝐝𝐚𝐭𝐞 𝐢𝐬 𝐎𝐔𝐓! The time has come to face betrayals, protect your empire and surpass the greatest conquerors. Let your journey begin, citizens! https://store.steampowered.com/app/859580/Imperator_Rome/

  • Imperator: Rome's 2.0 update is the closest we've come to Victoria 3 - 16 February 2021

    Imperator: Rome - Paradox Interactive's recent attempt to bring its particular brand of map-painting grand strategy to the ancient world - has always been something of a chimera. Cobbled together with ideas and mechanics from the studio's past titles, it was criticised at launch for failing to bring those separate parts together into a coherent whole. The past year of patches and updates, however, has seen the historical strategy game pull itself together. Now, it's biggest overhaul to date is poised to offer Imperator a fresh lease of life. Decisively moving away from many of the elements that made it feel like a toga-clad clone of EUIV, Imperator has instead embraced a more subtle approach towards managing your empire's population. The 2.0 'Marius' patch continues this trend, and, in doing so, brings the game closer than ever to its goal of becoming a truly excellent ancients-themed g…

Patch notes and updates

S.noRelease datePatch nameGID number
115 February 2021Imperator: Rome 2.0 'Marius' patch notes are here4703417046214430994
28 October 2020Multiplayer Server Restart - 9 October - 09:00AM CEST3853351107548920425
33 September 2020Hotfix 1.5.3 Available Now3819571008256057188
410 August 2020Development Diary #96 – Menander Patch Notes Day!3667572003473459697
516 April 20201.4.2 Hotfix Released4654976078204278577
62 April 20201.4.1 Hotfix Released [checksum ec60]2978509755345840207
730 March 2020Development Diary #87 – Archimedes Patchnotes Day!2984138620259133509
817 December 20191.3.2 Patch released [checksum 6615]3370312875265961511
916 December 2019Development Diary #75 - 2020 And Patchnotes3370312875262742176
1013 December 2019Hotfix 1.3.2 Available Now in Opt-In Beta!3370312875251454430
114 December 2019Hotfix 1.3.1 is OUT!2587811707162023555
122 December 2019Development Diary #73 - Livy and Punic Wars Patch Notes2551782186273939079
1323 September 2019Cicero Release Information2406534841142341354
1417 June 2019Development Diary #55 - Patchnotes for Pompey Update2408777766652156816
1516 May 2019Hotfix Varus 1.0.3 is now LIVE!2905297189246866058
169 May 2019Hotfix 1.0.2 Cunctator is live! [checksum 0aed]2405396896208396527
172 May 2019Hotfix 1.0.1 Demetrius is live!2404270358321497610

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