Development Diary #75 - 2020 And Patchnotes — Imperator: Rome Steam update #515266

https://steamuserimages-a.akamaihd.net/ugc/795359799198735898/4D25FECD972695D685550D29C9D5EDC5CEC8F722/ Greetings, all! Today marks my first official...

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Imperator: Rome (859580)
Event type
patch note
Published
16 December 2019 - 11:41:37 UTC
Source
steam_community_announcements
https://steamuserimages-a.akamaihd.net/ugc/795359799198735898/4D25FECD972695D685550D29C9D5EDC5CEC8F722/ Greetings, all! Today marks my first official dev diary as Game Director of this august project. Many of you have expressed interest in the direction I intend to take Imperator - this is a topic upon which I have made much thought. I:R is a game with huge potential; an era straddling the final days of the ailing yet proud Diadochi, as well as the storied ascent of Rome. The term ‘map painting’ describes Imperator well, though not only, perhaps, in the way it was originally intended. With the advent of I:R and subsequent updates, the expression of cultural or national identity upon the map became possible through the founding of cities, building of roads, and cultivation of pops - this is an area that I feel strongly about. To me, it is equally possible to paint the map on an internal l...

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