SPSTEAMPULSELIVE ANALYTICS
Midnight Horde

Midnight Horde Steam metadata

Carry Castle | Q4 2026 | game

Coming Soon

GameSteam Store content

  • Steam app typegame
  • Steam App ID864170
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperCarry Castle

Midnight Horde metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID864170
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperCarry Castle
  • PublisherCarry Castle, Gamersky Games
  • Parent gameNot available

Company pages: Developer: Carry CastlePublisher: Carry Castle, Gamersky Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Midnight Horde Steam metadata

Midnight Horde metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/864170/metadata
Steam Communityhttps://steamcommunity.com/app/864170
PCGamingWiki search
IGDB searchSearch IGDB for Midnight Horde

Reviews, pricing, and metadata

Review summary

No Reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo Patch Notes 0.4.1.8 - 13 August 2026

    Hi, it has been a while! I have been busy working on the larger scope of the game, but I’m now paying attention to the demo again! New featuresAdded gunslinger as a playable class, he can slide aroundAdded three sets of difficulties per level, you get more resources the higher difficulty, but you need to unlock them. I have not properly balanced the final difficulty yet and interesting to see how hard it feels.Changed UX and path to start playing the game in the UI to make it faster to get into the game, let me know if this feels better or if it is confusing.New weaponsFlames RighteousnessGod TearsSpear of GodStakes Bug FixesA lot of bug fixes Some of these patch notes have been in the demo for a month or so but I have not had time to write the patch notes but I thought they are worth mentioning. Also I am curious at what people would want to see in the design of the game or abilities t…

  • Delayed launch for Midnight Horde - 21 May 2026

    Greetings fellow parkour banshees!I should have made this post a few months ago, but I got sucked into making new cool stuff for the game!The game is being delayed from the previous date.Mainly due to me wanting to keep iterating on the version of the game before I release it into your handsI am now aiming for sometime after the summer.I'm also playing with the idea of letting this be an Early Access game, let me know what you think about that. The reason would be that it would let me spend more time with the game and developing with a better feedback loop.I do think I could release a full version as well, but I think the iterative approach would be good for me and the game.Also some other news, I have added a ton of cool weapons and features! Some are even in the demo right now. I am showing the game in Kyoto Bit Summit this week!!I intend to make a few posts in the future highlighting…

  • Midnight Horde Is Coming in May 2026! - 9 December 2025

    Midnight Horde Is Coming In May!Hello everyone!I’m excited to announce that Midnight Horde is scheduled to launch in May 2026!I have more to share closer to the date and closer to the next Steam Nextfest. I would like to mention that there has been a lot of improvement and changes to the demo!Demo Update:Weapons that fly with youOptimized skeletonsOptimized trails for a lot of things like bullets and xpMovement and hit box changes for enemies and the playerEnemies will now jump towards you if you jump on one spotNew updated UI and menu selectionImproved sound effectsImproved death effectsAnd more! I am saving new abilities and classes for the Nextfest. So be sure to pop by and try that content when the time is right! I hope to see you on in May and please wishlist the game to support the development.Kind regardsPer

  • Midnight Horde x Bullet Heaven Festival! - 4 December 2025

    Midnight Horde @ Bullet Heaven Festival 2025I'm excited to announce that Midnight Horde will be featured in the Bullet Heaven Festival 2025!This event will include:A new demo update with fresh content (another post to come soon!)A release date revealGameplay improvements and surprisesNew UI, visual weapons and more changesPerformance improvementsJoin us during the festival, try the new demo content, and wishlist to support the game!

  • Parkour meets Vampire Survivors in Midnight Horde - 1 September 2025

    Indie dev Carry Castle recently announced Midnight Horde, a game that blends the popular mechanics of Vampire Survivors with parkour moves. Read the full article here: https://www.gamingonlinux.com/2025/09/parkour-meets-vampire-survivors-in-midnight-horde/

  • NEW TRAILER!!! - 29 August 2025

    Greetings! I’m happy to announce the new trailer where I show a lot of the new environment and bosses that I have made! There is also an updated version of the demo with new polish and an updated class selection menu (no new classes just yet) and a new WIP level selection (still only one level in the demo). I have been working a lot on refactoring the core of Midnight Horde to make it easier to implement more meta progression content and quests. Also! I made a cool new website for Midnight Horde! https://midnighthorde.com/ Can't wait to show you the next part of the progress which will look really cool! Kind regards Per

  • New Resource System - 18 July 2025

    Hi! So I have been working on a lot of bosses ect, but now I took a pause and reworked the resource system. Which should make a lot more sense now, instead of the skulls you now use stone and wood to buy buildings. And these together with a new gold drops, drops randomly from enemies in the world. It is not super balanced yet, but let me know what you think and if there is something you want in the game. Next up I will look into adding the classes to the game. :) Ps this is testable in the live demo! I recorded the changes here if you are curious That is all! I hope you have a great summer vacation! /Per

  • Sliding - 29 January 2025

    Hello there! I'm working on a potential movement mechanic and I want YOUR feedback on it. Basically I am thinking of adding a sliding mechanic on angled surfaces. But I want your feedback if you like the idea or not before I fully commit to it. I implemented a basic version of it here and it could have synergies with movement-based items. Let me know what you think Regards Per

  • Midnight Horde Demo - 18 December 2024

    Midnight Horde Demo Celebration: Patch Notes Thank you for playing the demo of Midnight Horde! Your feedback has helped me shape the game into a better experience, and I'm thrilled to share all the updates I have made based on the feedback. Here’s a summary of all the new features, balance changes, and fixes I implemented based on your input. New Features Added tooltips for better clarity: - On popup unlocks in the main menu. - On chest rewards. - In the inventory during level-up. Introduced a Gold quest: Stay alive for 1 minute to earn gold earlier. Added a gold-spawning building. All pickups like heal or summon-all-xp now recharge. Improved castle building selection and zoom focus on the selected piece. Enhanced level socket readability and appearance. Updated the power-up menu to make it juicier. Power-ups you can afford are now highlighted. Added a new sound for the winning screen.…

  • Midnight Horde Demo Premier!!!! - 4 December 2024

    I am incredibly happy to announce that the alpha demo will be live and part of the Bullet Heaven Festival later today at 19:00 CET! Kind regards Per

  • Midnight Horde development Update 1 - 13 November 2024

    Greeting and salutations! I have been hard at work this year making the game feel good and fresh! Hopefully I will have a demo ready to share soon! In the meantime I want to take the time to share two new enemies I am working on. One cool thing to me is that I am doing a lot of the animations inside the shaders, both idle and "locomotion" wise. 1. Explosion boi, is the stereotypical get close explode sort of baneling. Which I find very satisfying and scary in most games. 2. Next up is long long boi, I have not yet decided all of his features but I am thinking his arms could come for you faster than his movement speed. Giving you a little jump scare. I have also been working on making buildings more important to the game. Powerful tools to be used at the right moment I have also added a mini map to easier see the overwhelming numbers and where you are on the castle. I feel like I should…

  • Alpha Trailer is here! - 29 May 2024

    Greetings and Salutations! I am happy to announce that the first gameplay trailer of the alpha build is ready! The steampage has also got a major overhaul with localizations, new screenshots and gifs. Here are screenshots and gifs showcasing the current state of the game. Let me know what you think, have any questions or if you have suggestions in the comments. I will now work on creating a proper demo as well as a future post about the plan and scope for the game. Cheers! //Per

  • Day 1 for Midnight Horde - 19 February 2023

    Hello, This is blog post nr 1 for Midnight Horde and I am happy you have taken the time to check it out. Midnight Horde is the result of me playing a lot of Vampire Survivors, 20 minutes till dawn and Dead Cells. The setting is heavily inspired by Mike Mignola and I did get the idea by reading one of his comics and thought that it should be a game. I will also take a lot of inspiration from Blade, Vampire Hunter D and Hellsing. Midnight horde will be a lightweight platformer in the sense that it will not be a struggle but a tool to kite the enemies. I plan the weapons to be inspired by witch hunter type of weapons, early ww1 weapons and contraptions. These will be similar to 20 minute till dawn and Vampire Survivors with synergy fusing upgrades. This is the perfect time to give your feedback about what you like or dislike or feature requests. It will be possible to ask during the early…

Patch notes and updates

S.noRelease datePatch nameGID number
113 August 2026Demo Patch Notes 0.4.1.81840944183776017

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID864170
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ4 2026
DeveloperCarry Castle
PublisherCarry Castle, Gamersky Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo Reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Leap, slash, and soar through gothic ruins in Midnight Horde, a high-mobility auto shooter where parkour meets reverse bullet hell. Battle through swarms of monstrosities, upgrade deadly weapons, and build strongholds to push back the creeping dark.

About this game

About Midnight Horde: Midnight Horde is a gothic horror action rogue-lite that flips the traditional bullet hell formula with intense, vertical parkour mechanics. Set in a medieval European city during the early 1900, you’ll scale towering castles, leap across rooftops, and dive into the fray against hordes of twisted enemies. With every attempt, grow stronger, unlock new abilities, and push back against the darkness that threatens to consume everything. The Midnight Horde is relentless, but you’ll adapt, overcome, and survive. Reverse Bullet Hell, with Gravity and Parkour! Prepare for a whole new bullet hell experience where movement is just as important as any sword or spell. Midnight Horde reimagines bullet hell with dynamic, gravity-defying parkour, letting you dart through waves of enemies. Utilize mechanics like dashing, wall-climbing, and rooftop-jumping to maneuver through overwhelming odds. Complete Quests to Unlock New Classes and Abilities! Take on quests to uncover and unlock powerful new classes and abilities. Complete quests that span across multiple playthroughs, rewarding you with new ways to approach the game’s challenges. Find the class that best suits your tactics and watch as your arsenal grows with new powers and skills. Build Your Way to Success! In Midnight Horde, victory isn't achieved through skill alone; strategy plays a pivotal role. Discover and construct unique buildings throughout the city, each offering powerful perks, defenses, and even synergies that can turn the tide in your favor. Every map can be fortified and improved upon, with upgrades that strengthen your hold against the Midnight Horde. Use these to adapt each run to your playstyle, maximizing your defenses and building your way toward triumph in the endless night. Features Unique buildings that used wisely will turn the tide of battle Defeat the Generals of the Midnight Horde Unlock several maps as you fight to push back the Midnight Horde from the city center Unlock unique classes that allows for different playstyles A unique parkour movement system that lets you fly between the rooftops of a medieval city under siege. Quest-based meta progression A large sel…

Supported languages

English * , French, German, Japanese, Russian, Simplified Chinese, Traditional Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Midnight Horde's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Midnight Horde's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Midnight Horde at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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