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Royal Booty Quest

Royal Booty Quest Steam news

Feb 24, 2023 | game

Released

0players observed · 24 September 2026 - 22:14:16 UTC

CasualIndieRPGSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive

Royal Booty Quest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive
  • Total reviews125
  • Release dateFeb 24, 2023
  • DeveloperNot available
  • PublisherNot available

Genres: Casual, Indie, RPG, Simulation, Strategy

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Royal Booty Quest Steam news

Royal Booty Quest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Skelethrone: The Chronicles of Ericona is Out Now! ⚔️ - 13 August 2024

    Greetings friends!!! We have some great news to share with you today. Skelethrone: The Chronicles of Ericona is now available on Steam! We are offering a special 15% discount during the launch period. The game is also available on PlayStation, Xbox, Nintendo Switch. https://store.steampowered.com/app/2139840/Skelethrone_The_Chronicles_of_Ericona/ At its core this is a Souls-like game that features Metroidvania elements, filled with exploration and secrets to be found. You're in for a great adventure inspired by games like Castlevania and Dark Souls. Bloodthirsty monsters, divine creatures and epic boss battles. The game’s story is shaped by choices that will define your journey. Let's celebrate the game's launch! In honor of the release, please watch the trailer and immerse yourself in the world of Makh-Abyss before fully exploring the story and finding out what actually happened after…

  • Patch 1.000: Release - 24 February 2023

    Hey guys, here is a final EA update. It was ready for more than a year but had to postpone due to war. This is not the last update for this game. Just a milestone to move forward. This game probably will not get more content updates - just fixes and QoL updates. You can reach me at my discord anytime: https://discord.gg/j5e7fYd

  • Patch 0.983 - 27 April 2020

    Added confirmation on exit for Shop and Forge. And more fixes to stability. You can now customize colors for each type. changelog: 0.983 + fixed bug with intends + adjusted "empty_hand" event(thx CryinOrion) + added confirmation for exit from Shop and Forge + fixed "Dual Wield"(red card)(thx Kiên Phạm Công) + fixed "Spilling Blood"(blood card)(thx Kiên Phạm Công) + maintenance (start screen) 0.982 + resize wnd: you can now customize cards color for each type + fixed crush when have no cards to loot (modding) + fixed shiva 0 max pets bug + maintenance (scores) + maintenance (scores) + maintenance (scores) + maintenance (cards)

  • ConflictCraft - 75% off! - 7 March 2020

    Hey guys, https://store.steampowered.com/app/495570/ConflictCraft/ It is in sale! This is a maximum discount that Steam lets set for this game. Despite the name - this is a conflict-free project. While working on it - everything was so smooth - no crunches, no rush, everything tested, solid good game for a few hours. What I did not release - a mobile version. Even if I have an APK ready. If you d like to play it on your mobile - let me know, I'll upload it for you.

  • MechDefender - Released! - 3 March 2020

    Time has come - for MechDefender to be released. It took a while to get here. This is one of the most colorful projects for me. While it is a good, solid hero tower defense game. Development of it went in a couple of dark places. This is a 5th part of the "Red Storm" games verse. First one - "Red Storm" was a room crawler, with a story dedicated to finding Lenin AI. We made it with a few friends from my Uni, back in 2009. Then there was a sequel in 2010. Then I decided, since I have this robots, why not add zombies and make a tower defense game? So "Zombies vs Robots" was born(2011). Then, ofc, there was a sequel in 2012. Those all - flash-games era. After that, when Steam announced Greenlight - I decided it is a good idea to release the next chapter of "Red Storm" on Steam. "MechDefender" was born that day. https://store.steampowered.com/app/562730/MechDefender/ That the reason why you…

  • Maximum Sale - Games that I maded with my students - 3 March 2020

    Hey guys, so this week is a special one - all games that we developed with my students will be sold with a maximum discount. Let me feature the first one: Super Sport Surgeon. https://store.steampowered.com/app/643700/Super_Sports_Surgery/ Took a while to develop it - started as a group project with 6 students - it ended with only one. It is a simple, fun, cartoonish gore kind of game. All proceeds from this sale - will go to expand our education program.

  • Patch 0.981: Forge Update - 27 February 2020

    There were a lot of changes. Card now highlighted when their extra properties active. Monkey Queen is kinda completed =) The next step - is a new card editor! Kind of forge where you can merge any cards for a new hero. Along with an option to create new Items. Also, coop - still in development. Already come up with a name for free DLC that will introduce proper coop battles, coop campaigns, and stuff. changelog: 0.981 + Forge: added likes, merged level + "Super Armor" - now can be part of daily challenges or custom run + adjusted "Super Armor" - can NOT offer cards from heroes that are still under construction + changed % of rare cards drop (50%/34%/26% -> 60%/26%/13%) + maintenance (forge) 0.980 + fixed Nasus and Revive - when killed by X times attack + fixed crash when auto-upgrade procs on the empty deck + fixed missing card template for modded heroes + added hints to 'start' screen…

  • Patch - 0.972: New Heroes, Mod tools, Forge update - 23 January 2020

    Hey guys, I'm adding a new hero: Monkey Queen. In celebration for Lunar Year. A few more days - and she will be live. Cards art - will take a while, but already started. I need some help with Fire and Rnd heroes - if you are willing to help - plz ping me in Discord. Badim#0905 or just join our server: https://discord.gg/j5e7fYd To turn on and play heroes that are in development - look in options. changelog: 0.972 + fixed map scrolling when cards are up + nerfed: "Heaven or Hell" + updated "Normality" curse: end player turn after playing 3 cards + added new hero: "monkey queen" aka "purple" aka "the watcher" + next hero with 70+ cards will be monkey + monkey cards 26/73 + fire cards 24/73 + blue cards 40/73 0.971 (mods and custom decks) + maintenance (hidden heroes) + maintenance (cards editor) + maintenance (hero editor) + maintenance (scores) + maintenance (battle) 0.970 + nerfed: "Hea…

  • Game Conference: DevGamm @ Minsk - 19 November 2019

    Hey guys, I'm off for next week - going to attend a game developer conference in Minsk - DevGamm. If you happen to be there - lets grab a beer =) The next updates for Royal Booty Quest and Royal Merchant will be in December.

  • Royal Merchant - Halloween Update is Live! - 23 October 2019

    Hey guys, Royal Merchant just got a huge update. It introduces Pets, new Quests and a lot of new stuff. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29008604%2F3601081aa25688194cb267b5118fff3e25987e4a.png https://store.steampowered.com/app/1087330/Royal_Merchant/ Did you know you can grab all 4 Royal Games in one bundle? https://store.steampowered.com/bundle/3279/Royal_Games/

  • Royal Merchant - is coming to Steam. - 27 August 2019

    Hey guys, I'm almost finished with porting Royal Merchant for Steam. Took a while, but I want to make it right. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29008604%2Ffc2ba8fa3aaf80fb466371a2fdb25a735e60ff68.gif If you eager to play/test it on Steam - let me know via Discord, I will send you a steam-key. https://discord.gg/ygFytA8

  • Royal Booty Quest - Release Date - 20 August 2019

    Hey guys, I have set the goal of releasing RBQ in October. Now we working on an extra Hero with own deck. For Release date - all features will be finished, two new heroes will be added - so it will be 8 in total. Coop and Forge for items - are still in development, and they are probably not gonna be ready for those dates. Also, there a couple more heroes who were frozen in the early stages of the development - I'll work on them after Release. Expect new updates, new content, new heroes, new enemies! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29008604%2F4101dff6af06c6f1a6d9652de417dfcd8946479b.png

  • Patch - 0.962 - 8 August 2019

    Mostly stability fixes: + fixed a lot of rare bugs + maintenance (pets) + maintenance (forge) + maintenance (editor) + maintenance (coop/lobby)

  • Patch - 0.960 - 21 July 2019

    A lot of changes! 0.960 + fixed upgrading cards on rest when having only one card to upgrade + fixed Vampires & lifelink condition + fixed forge crash - if leaving the forge without waiting for forging list to load + nerfed Vampires(added sleep after ress) + maintenance (card handling in hand when in battle) + maintenance (top scores wnd) + maintenance (cards layout) + maintenance (debuffs) + maintenance (forge) 0.959 + maintenance (enemy info) + maintenance (map) + maintenance (pets) + maintenance (editor) 0.958 + fixed crush on a playing card that does damage and gives potions, but potions are already at max + maintenance (card editor)(a lot!) 0.957 + maintenance (forge) 0.956 + maintenance (game tutorial) 0.955 + forge: added scrolling to prms + added art for cards energy 6,7,8,9(this will fix Forge for cards with energy above 5) + Berserk card buffed. Self Vulnerable 3 -> 2. + Heel…

  • Patch - 0.949 - 13 May 2019

    changes: + fixed random black screen (old saves in new version)(thx debug tool) + fixed crash at status cards + added exhaust for "Rotten Strike" (voodoo) + maintenance (400%+ gui size) + maintenance (customization) + maintenance (coop)

  • Patch - 0.948 - Pets are back in order - 8 May 2019

    Most demanded fix for Shiva pets is here. Random pets were messing up game data. Not anymore. Also added few fixes to Coop mode. And, thx Dungeon Master Dealmi, we now have some texts for events. All heroes are now locked by default, as used to be. But to unlock them - you need a Diamond. You will get a +1 diamond after leveling any hero to level 3. If you already have a few saves for a hero that is locked - it will stay, all ok. You will get an option to continue as soon as you will unlock the hero. 0.948 + foxes(pets) - doesn't penetrate armor anymore + coop - auto-exit from the game on exit from the lobby + coop - created game removed on exit from the lobby + maintenance (coop) 0.947 + fixed summing random pets + multiplying armor/poison/str now triggers coresponding events correctly(thx Slav) + maintenance (event txt) + maintenance (summons & suicide) + maintenance (pets) 0.946 + le…

  • Patch - 0.944 - 17 April 2019

    A lot of stuff happened. Most huge are two: Boiler, Coop and Daily Runs. Now you can try to beat some enemies or elites with your friend. Or try to beat a daily challenge. Both mods are in testing now - if you encounter any problems - let me know here, via email or discord. 0.944 + fixed: crash at offline(caused by loading daily runs) + maintenance (enemy names) + maintenance (events gui) 0.943 + daily mods 14/?? + new conditions: slow & vulnerability (extra % dmg) + forge - you can get extra hammers + ascend - not finding skulls in the first act is not fatal + sandbox - removed gaining exp + sandbox - removed achievements + daily runs - removed achievements + maintenance (customization) + maintenance (daily runs) 0.941 hotfix + fixed forge crash + fixed: crash on killing unit with Juggernaut, Metallic and Red Ring(thx Douglas Stoll) + sandbox: added scrolling to adding items + maintena…

  • Hotfix - 0.932 - 6 March 2019

    + fixed card "Relapse+"(thx Júlia Milena) + debugging saves now easy + fixed green skull. anyone who is without green skull will be granted on at act3+

  • Patch - 0.931 - 5 March 2019

    A few fixes to gameplay, GUI and many changes to Forge. For next updates, I d like to add a couple of new modes: Sandbox and Coop. Once they will be added - I was thinking about releasing game from EA. Not sure if I'll able add new heroes at this stage, but regardless of status - at some point, RBQ should have 20 heroes. In my plans, again =) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33859050%2F552fac04c240d4ed9c29015b5ec37534e33a3e72.gif 0.931 - changelog: + fixed bug missing blue skull when all relics collected + nerfed Redbeard summon ability(thx eolevan) + new destiny options(thx eolevan) + fixed blue skull being hidden + blaimed 3 voodoo cards(shuffle) + blaimed 2 blood cards(Night Victim and Crawling Fear) + changed "confuse" (now it change base cost, intead of temp - so cards like 'bullet time' can rewrite 'confuse') + maintenance (Corpse Explosion)(thx bar…

  • Patch - 0.929: Forge & Scores - 23 February 2019

    Hello guys, Here is a new point for your maps: Forge. It provides 3 options: Destroying current card, Merging current cards, and Duplicate card from the global stash of cards. Any card that you would create - will be available for you and other adventures to be replicated. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33859050%2F1238f2ae4ed1831ad504a81f5985e35243c003a1.gif There is a new language - Polish. Plz take a look - there are should be few errors - since it is the first revision. Thx! Also, last time, I accidentally left open options for Coop and Goblin Slayer - my bad. I'm removing them for now - Coop is almost finished - should be live within next few weeks. Goblin Slayer is moved to be a standalone project, and maybe soon some preview will be available. Changelog: 0.929 + added Forge(card crafting & sharing) + maintenance (destiny) + added Polish(by Styllsh…

Patch notes and updates

S.noRelease datePatch nameGID number
124 February 2023Patch 1.000: Release5059268543360060559
28 August 2019Patch - 0.9622412160539855515513
321 July 2019Patch - 0.9602413284533104115485
413 May 2019Patch - 0.9492405396896224069380
58 May 2019Patch - 0.948 - Pets are back in order2405396896205385222
617 April 2019Patch - 0.9442434668385544499867
76 March 2019Hotfix - 0.9322530366080591788467
85 March 2019Patch - 0.9312534869043320866606
923 February 2019Patch - 0.929: Forge & Scores2480825216196771580
1011 February 2019Patch - 0.9272461683368397521033
114 February 2019Patch - 0.9262461683368374837490
1214 January 2019Patch - 0.919 - Global Scores2711631078228034348
135 January 2019Patch - 0.903 - Linux2417770561716752359
1431 December 2018Patch - 0.9012417769111323571836
1527 December 2018Patch - 0.8522417769111309755867
1619 December 2018Patch - 0.8302417769111278002510
1715 December 2018Patch - 0.8203244179105167117501
188 December 2018Patch - 0.8112416641943179408613
193 December 2018Patch - 0.8022415515408481519860
2030 November 2018Patch - 0.7272415515408470921679

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