UPDATE 1.24 - Adjustments to Invulnerable Player and Asteroid Collisions.. — Rock 'N Roll Steam update #1018891

This update is just more adjustments to the collisions when you use either a Smasher power-up, a Cannon Ball power-up, or a Spi-Roll attack against...

Steam App
Rock 'N Roll (665930)
Event type
patch note
Published
13 November 2017 - 00:13:06 UTC
Source
steam_community_announcements
This update is just more adjustments to the collisions when you use either a Smasher power-up, a Cannon Ball power-up, or a Spi-Roll attack against asteroids. Many complex formulas now try and determine the asteroid breaking and each pieces direction and speed. The problem I had back before I started working on these collisions before update 1.23 is that too often when using one of those methods I mentioned above is that your speed was faster than all of the break-off chunks causing you to not even see the asteroid breaking up. As a result, this caused using the Spi-Roll attack, the Cannon Ball power up and the Smasher Power-up as well to be over-powered in a way as breaking asteroids using these methods was too rewarding point wise, and didn't present enough additional threat. (Remember my whole "Risk VS Reward" element being the most important aspect of my game from the very beginning ...

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