Update 48 — Crupt Steam update #102048

-Flashing: *Remaining flashing time is now increased if attempted color to flash is the same as the color a creature is currently flashing (rather than...

Steam App
Crupt (1895650)
Event type
patch note
Published
28 November 2022 - 18:09:16 UTC
Source
steam_community_announcements
-Flashing: *Remaining flashing time is now increased if attempted color to flash is the same as the color a creature is currently flashing (rather than a separate coroutine for flashing starting, causing inconsistent flashing lengths) *Flashing a different color will keep the creature in their "flashing" state while changing the color and resetting (but not increasing) the remaining flashing time *Generalized how changing creatures' colors works *Default colors are now set to the color the creature has when it spawns by default *Fixed flashing always resetting creatures' colors to default -Added functionality for creatures to communicate to bullets if they have been hit by them -Fixed bullets triggering their DestroyOnHit function continuously until they are actually destroyed -Prevented weak points from attempting to trigger enemies that no longer exist -Fixed weak points only detecting...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.