- Steam App
- Crupt (1895650)
- Event type
- patch note
- Published
- 8 May 2022 - 21:22:52 UTC
- Source
- steam_community_announcements
-Changed a lot of stuff with physics under the hood (there are a few new bugs this introduces so there will likely be more iterations of this, but from testing this should help mitigate big stuff like rarely clipping through the ground) -Fixed calculation for spawning enemies away from the player being wrong (this fixes some stuff with enemies spawning super far away from the Wave building) -Adjusted the Player's damage hitbox (should line up better and fix weirdness like enemies staying on the Player's head without damaging them while crouching sometimes) -Fixed a bug with Teleporters and Minions not resetting when starting a new save after loading a save -Fixed trees not being in their "default" positions when starting a new save after loading a previous save -Fixed potentially not having any "corrupt" trees if starting a new save after loading a previous save where they were harvested...