Istrolid Update 0.49.2 — Istrolid Steam update #1128131

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12295276%2F6ae6c2e98c65c6ff3054fc4b282b860991f7c3db.png In this patch we are simply...

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Istrolid (449140)
Event type
patch note
Published
19 January 2019 - 16:43:27 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12295276%2F6ae6c2e98c65c6ff3054fc4b282b860991f7c3db.png In this patch we are simply tuning previous changes. Sidewinder and Artillery are being brought a bit more in line, Push/Pull wave as well were underperforming, and should be easier to justify damage or reload modding. Overall goals are a continuation of the previous, to ensure Artillery is used in a balanced fleet, and to decrease the power of single-weapon spam. Balance Changes Artillery: Reload Time 6 → 5.5, Speed 104 → 112, Energy 5000 → 4500 Sidewinder: Range 740 → 780 Speed 256 → 272 Heavy Beam: Damage: 37 → 38 Energy 5200 → 5000 Push Wave: Range 750 → 775 Damage: 4 → 5 Pull Wave: Range 825 → 850 1x1 Reactor: Energy 1800 → 2000 Advanced Shied: Mass: 10 → 8 No Overkill: Cost: 5 → 1 Health: 5 → 4 Fixes Jump Drive now uses Mass x 15 for both energy cost and indicato...

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