- Steam App
- Istrolid (449140)
- Event type
- patch note
- Published
- 22 October 2016 - 00:41:59 UTC
- Source
- steam_community_announcements
Some significant balance changes this week. Many of them have been planned for awhile, and we are just now getting them all out. We are trying to normalize missiles with normal weapons a bit. Currently PD is strong enough to shut down missiles too easily (because of how mod sharing now works). We are weakening accurate 100% successful PD, making it better against light harass. Additionally, we are trying to bring Heavy Armor back into a better place, as it was too reliant on a bug (ship pushing was too easy), which has now been fixed. Missile/PD Changes Artillery: 15% Reduction in Damage Missile: 15% Reduction in RoF Light PD: RoF massively reduced to 0.5 shots per second. Damage increased to 15 to maintain DPS. Range increased to 400. Micro 360: Range modifier 50% -> 66%. Armor Changes Heavy Armor: Mass reduced by 16% Volumetric Armor: HP Increased by 25%. Mass increased by 30%. Other B...