- Steam App
- PsyShift (989210)
- Event type
- patch note
- Published
- 29 March 2019 - 18:42:56 UTC
- Source
- steam_community_announcements
Hello all. Here's the latest patch notes. Engine Engine version updated from 4.21.2 to 4.22RC7 Physics async substepping disabled. Async substepping was needed back in 0.1.0 due to a moving obstacle that we eventually got rid of. Once it was removed, it just increased CPU usage for no reason. Debug changes implemented Changed how achievements are handled. They should now proc properly. Music volume is now set correctly across game launches (I programmed it out of order) Motion blur and lens flaring should now actually set properly Handbrake should now function independent of frame rate Removed APEX blocks from Serenity. They just caused performance loss, and didn't even work right. Temporarily disabled the best time metric as a bug is present that thrashed the storage. Background noise is now checked for NULL before using. This should prevent dead noise from playing. The main menu has ha...