- Steam App
- PsyShift (989210)
- Event type
- patch note
- Published
- 16 January 2019 - 17:46:39 UTC
- Source
- steam_community_announcements
Hello everyone. Continuing from the last patch, we are improving the performance yet again. Change log: Low settings Lightmap is reduced from 1024 to 128 Maximum tessellation reduced from 64 to 16 Terrain culling reduced from 1000 units to 128 units Foliage culling reduced from (Variable, ~700 a piece) to a hard 100 units Adaptive materials are now disabled. This prevents tessellation from overriding on materials. Raytraced lighting on Living Room is now disabled. You just have flat lightning now. Medium settings Lightmap is reduced from 1024 to 512 Maximum tessellation reduced from 64 to 32 Terrain culling reduced from 1000 units to 512 units Foliage culling reduced from (Variable, ~700 a piece) to a hard 500 units Raytraced lighting on Living Room is now disabled. High settings Lightmap is forced to 1024 Maximum tessellation forced to 64 Terrain culling forced to 1000 units Foliage cul...