- Event type
- patch note
- Published
- 12 March 2023 - 10:25:51 UTC
- Source
- steam_community_announcements
The late game flow is now mostly where I want it. Actions on cities will immediately take fabric now. I also: - Inverted the currencies that camps will accept - Shared the timer between the anomaly and the quest and removed quest production requirements. - Set conversations to sometimes just give you points. - Added new wonders. - Upgraded the fact screen. - Added a minimap option for fabric. - Added assorted fixes and QoL updates I'm gong to focus on pollution and spirituality for the next sprint. Both of them feel too understated at the moment. I have some minor features and a lot of QoL stuff left to put in, but the pollution mechanics should be the last of the fundamental changes.