Patch Notes: Wave Composition System — DEADWAVE Steam update #1278481

Each map now runs a fully designed enemy schedule. Instead of the same enemy mix every round, each wave introduces, rotates, and retires specific enemy...

Steam App
DEADWAVE (4347680)
Event type
patch note
Published
30 June 2026 - 14:11:49 UTC
Source
steam_community_announcements
Each map now runs a fully designed enemy schedule. Instead of the same enemy mix every round, each wave introduces, rotates, and retires specific enemy types as the round number climbs. Early rounds are intentionally simpler to ease players in; mid-game mixes faster and tougher variants; late rounds throw the full roster at you simultaneously. This change affects all maps in Zombie Survival and Endless Horde. Have Fun :)

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