- Steam App
- Tank 99 (4583560)
- Event type
- patch note
- Published
- 2 August 2026 - 04:45:47 UTC
- Source
- steam_community_announcements
Death penalty softened — Losing a life now drops your tank power by one level (minimum LV1), instead of resetting all the way to LV1. Late enemy mix eased — Higher-tier enemy caps are lower, and low-tier enemies are no longer stripped out after stage 50. Enemy AI capped — Late-stage AI difficulty no longer scales to full strength; endgame behavior sits closer to mid–late intensity. Smarter power-ups — Drop odds now scale with stage progress, your current power level, and the battlefield (enemy pressure, lives, active shield/timer/shovel, etc.). Underpowered runs get more Stars; saturated runs get fewer useless upgrades.