Gameplay Balance — Tank 99 Steam update #1355704

Death penalty softened — Losing a life now drops your tank power by one level (minimum LV1), instead of resetting all the way to LV1. Late enemy mix...

Steam App
Tank 99 (4583560)
Event type
patch note
Published
2 August 2026 - 04:45:47 UTC
Source
steam_community_announcements
Death penalty softened — Losing a life now drops your tank power by one level (minimum LV1), instead of resetting all the way to LV1. Late enemy mix eased — Higher-tier enemy caps are lower, and low-tier enemies are no longer stripped out after stage 50. Enemy AI capped — Late-stage AI difficulty no longer scales to full strength; endgame behavior sits closer to mid–late intensity. Smarter power-ups — Drop odds now scale with stage progress, your current power level, and the battlefield (enemy pressure, lives, active shield/timer/shovel, etc.). Underpowered runs get more Stars; saturated runs get fewer useless upgrades.

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