Patch 3 - Quality of Life — End's Reach Steam update #1383238

This update addresses a few of the long term issues that were pointed out by player's who've finished the game. - Stamina Cost per tick while Sprinting...

Steam App
End's Reach (3343360)
Event type
patch note
Published
21 May 2025 - 17:01:43 UTC
Source
steam_community_announcements
This update addresses a few of the long term issues that were pointed out by player's who've finished the game. - Stamina Cost per tick while Sprinting was changed from 6 -> 3 - Sprinting is now slightly faster overall. ~ A common point of feedback was the stamina system seeming a bit unnecessary when traversing the open-world. Rather than remove it, stamina recovery and cost has been tweaked so that as long as you've collected a few batteries you shouldn't have to stop and recover nearly as much. - Several softlocks fixed - Various unintended puzzle skips fixed - Popup text moves faster to make it less tedious if you decide not to skip it - Various geometry tweaks in the world - Some changes to text in UI and menus for readability

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