Huge update 0.88 Alpha - NPC, AI, world population, radars, huge optimization and more! — Celestial Command Steam update #1411662

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2F7ec2957c4903a72b1eaaf76fa4a3b50e58a7fc11.jpg Hello! We are glad to introduce...

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Celestial Command (330460)
Event type
patch note
Published
23 December 2018 - 13:53:36 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2F7ec2957c4903a72b1eaaf76fa4a3b50e58a7fc11.jpg Hello! We are glad to introduce a big and super important update! The world of the game no longer empty and lifeless, from now, it is filled with others ships and space stations of different factions. https://i.imgur.com/8SfxHTu.gif Now, when you will travel to another sectors, you will encounter an hostile ships and stations which can be captured. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2Fb0f9b0a1c595fc29dffa23a5ebf6c04d674c2320.jpg This may sounds simple, NPC ships pretty standard feature for a space game, but since ships in Celestial Command is fully physical, we made a great improvements to AI of these ships. https://i.imgur.com/JQUHnms.gif But the most important it is optimization. Earlier, just a couple of AI ships caused significa...

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