- Steam App
- RESEQUENCED (845490)
- Event type
- patch note
- Published
- 31 October 2019 - 11:50:37 UTC
- Source
- steam_community_announcements
BUG FIXES * Fixed a DNA mod effect which was rendering incorrectly as pink squares. * Fixed a game-breaking bug which could stop the game from progressing to the next scene after defeating Waters. PERFORMANCE TUNING * Optimised the scene loading code - it's faster now. * Switched many of Lux's clothes to more performant shaders. * Simplified the terrain outside the Hart's house to improve rendering performance. * Optimised performance inside the Hart residence by switching to a more performant shader where possible. * Optimised this level further by batching more objects when rendering. * Optimised this level further by batching more objects when rendering. IMPROVEMENTS * Changed ambient lighting to make Lux less bright; it looks more natural now. OTHER STUFF I'm working on fixing the slow motion issues that some people are seeing, especially in Dogan Outpost and Saint Sophia. Hopefully ...