- Event type
- patch note
- Published
- 1 July 2026 - 10:11:32 UTC
- Source
- steam_community_announcements
Changes Localisation Few fixes in English Full pass on French (C'est mieux maintenant ! 🥖) Menus/UI Add information about spawned unit for projectiles that spawn units on hit Add evolution progression counter in HUD to help keeping track on evolution conditions Change biome-related icons. Notable understandability improvement for biome first levels Improved displayed information for projectiles that apply an effect on hit Improved displayed information for dynamic buildings statistics (e.g. statistics depending on the number of sheltered rabbits) Add a panel that summarizes current building statistics in upgrade panel Other tower upgrade description improvements Gameplay Trees from meadow do not count to evolve the forest (also avoid evolving the forest while painting meadow) Meadow trees do not apply root effect anymore Add fresh time multiplier to Freshness upgrade (Rapid tower upgrade...