- Event type
- patch note
- Published
- 31 May 2019 - 17:58:59 UTC
- Source
- steam_community_announcements
This one is a small patch, just to add to version 1.2. Here’s the changes: > The act of canceling a Jester Dash with a Dash to gain a big boost of speed is now a mechanic called the “Magnet Dash”. Previously, executing this action was inconsistent and I imagined it might be a symptom of a greater issue with the input, once that issue was fixed, the issue still remained so I decided to program it into the game and making it an actual mechanic. It should work just like before. > Early goals should not show up in tour mode anymore. > Parry shield cooldown is now longer, meaning it’s harder to win by spamming the parry. > Fixed the milliseconds timer. > 21:9 resolution support was added, but keep in mind it might be a bit buggy currently, I’ll still iron it out in the following patches. Patches will likely slow down from now on as I want to focus on working on other things, so, see you guys ...