Update 28, December 1: Increased Play Field, 16:9 Aspect Ratio, and Level Changes — Galagan's Island: Reprymian Rising Steam update #162311

Changes: Reenabled 16:9 Aspect Ratios and adjusted UI to fit. Expanded the playable area. Increased difficulty on levels 1-5. Made it so that DuoBoss's...

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Galagan's Island: Reprymian Rising (378850)
Event type
patch note
Published
2 December 2015 - 01:01:47 UTC
Source
steam_community_announcements
Changes: Reenabled 16:9 Aspect Ratios and adjusted UI to fit. Expanded the playable area. Increased difficulty on levels 1-5. Made it so that DuoBoss's tail shoots a triple bullet when the blue head is gone. Adjusted spawn rates on Level 6 (Shipwreck) to make the part before the boat appears more intense. Adjusted positioning of several UI elements. Bug Fix: Addressed an issue where the new songs would cause lag on level transitions. Bug Fix: Fixed the bug with shields not applying when picked up as “Level Complete” appears. Bug Fix: Fixed a bug where the eyes on the third boss were disappearing. Addendum: We are currently testing out some different UI looks and layouts. For the moment, we have removed the blocky backgrounds from behind the text on the title screen.

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