Patch notes 2025-06-04 (Experimental) — Timberborn Steam update #169327

Hello, everyone! Now that Hollows is out, we can resume our work on smaller tweaks. Also, if you’re a Timberborn modder, you may want to check out our...

Steam App
Timberborn (1062090)
Event type
patch note
Published
4 June 2025 - 06:45:27 UTC
Source
steam_community_announcements
Hello, everyone! Now that Hollows is out, we can resume our work on smaller tweaks. Also, if you’re a Timberborn modder, you may want to check out our official Discord server. Modding We believe the modding scene is a huge part of Timberborn, and we've got exciting developments coming, including a little something today. All shaders now land zipped in StreamingAssets, so modders can access them easily. We’ve created a dedicated channel (and a new role) on our Discord server. If you want to be up to date with everything mod-related we do - in greater detail than regular patch notes allow - be sure to join us there. Bug fixes Helped beavers getting stuck in Double Lodge’s steps. Fixed some buildings having an unflipped model, but a flipped animation. Tubeways built in place of demolished tunnels now connect correctly. Fixed badwater’s texture that wouldn’t hide in Badwater Discharge. The S...

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