- Event type
- patch note
- Published
- 27 April 2026 - 13:07:39 UTC
- Source
- steam_community_announcements
Hey Module Makers,Patch 1.0.4 is now live for Modulus: Factory Automation, bringing performance improvements and a wide range of bug fixes to keep your factories running smoothly. NewAdded a setting to reduce the factory tick rate for players experiencing low FPSBug FixesFixed cutters stopping randomly when a large number were placed simultaneouslyFixed several issues preventing drones from being linked to buildings that already had another drone assignedFixed cutter configuration being locked after skipping the tutorialFixed grey Datashard counter hitting an integer overflow at high quantitiesFixed a startup freeze that could occur before the main menu loadedFixed save data in the Modulus_Data folder persisting incorrectly after deletionFixed mirroring an Assembler with the T key also mirroring the module inside itFixed skylines created using Redo not transferring correctlyFixed a crash...