RELEASE NOTES - v0.2022.013 — ROGUE SHIFT Steam update #177034

Balance Player character standard base health dropped from 100 to 80. Brutal difficulty - XP multiplier reduced from 2.0x to 1.5x. Brutal difficulty...

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ROGUE SHIFT (611190)
Event type
patch note
Published
25 September 2022 - 14:39:30 UTC
Source
steam_community_announcements
Balance Player character standard base health dropped from 100 to 80. Brutal difficulty - XP multiplier reduced from 2.0x to 1.5x. Brutal difficulty - instead of enemy damage 2.0x, it is now enemy health 1.5x and damage 1.5x. Casual difficulty - XP multiplier increased from 0.5x to 0.75x Casual difficulty - base health bonus is now 50 instead of 100. Weapon - Vengeance - base fire rate reduced from 2.5 to 2.0. Perk - Psi Mod - Dash Duration - now adds +8s to the cooldown in exchange for the +4s duration boost. Improved relative difficulty of ranged vs. melee enemies: - Sentry Bot targeting range reduced from 9 to 6. - Sentry Bot HP reduced from 175 to 150. - Acid Ant targeting range reduced from 6 to 5. - Acid Ant HP reduced from 25 to 20. - Sand bug HP increased from 15 to 25. - Space Ducks - HP increased from 15 to 25 (exception, these ranged enemies were actually a little too weak). -...

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