- Steam App
- ROGUE SHIFT (611190)
- Event type
- patch note
- Published
- 9 September 2021 - 07:17:35 UTC
- Source
- steam_community_announcements
Improvement: if you have a Nano-med (health) in your inventory, it will now be used automatically at the moment that you take a death blow. This means you will no longer die from an enemy hit if you have any spare Nano-meds. Difficulty: The first two loot items you pick up at the crash site are now always a Nano-med (health) an an Oxygen Refill. This gives you some extra guaranteed survivability from the outset. Difficulty: Reduced the maximum simultaneous enemies of several battle encounters in Chapter 1 to ease the difficulty curve. The final base battle is still as before (not easy!). Networking: fixed a very rare case where health of players or enemies might go out of sync due to the timing of invulnerability. Fixed: Zappy bot will now move away from the player when getting too close (closer than attack distance). This prevents Zappy from overlapping with the player and just standing...