- Steam App
- Cryptr (1972360)
- Event type
- patch note
- Published
- 16 August 2026 - 07:02:32 UTC
- Source
- steam_community_announcements
Dungeons Five dungeons fight back again. The spawners in the three Sky Citadel levels / Ancient Caverns / the Crucible had lost the list of enemies they were meant to emit. 63 spawners sat there doing nothing while the objective still asked you to destroy them. Every spawner in the game emits again. Enemies now appear on the floor beside a spawner instead of inside it. A skeleton could previously turn up part-way up the statue and walk around inside it. Removed a grey robot standing inside the Wraith Idol and Cursed Totem spawners. It came bundled inside a visual effect from an asset pack and was never meant to be in the game. The green slime effect on those spawners is unchanged. Enemies Five enemies that could never animate now move. The Broodmother / Darkness Spider / Evil Watcher / Giant Worm / Widow Spinner were each built with a movement setup that could not select the one animatio...