New Feature Release: Pinch Scaling in Object mode — Mesh Maker VR Steam update #233242

New Feature Release: Pinch Scaling in Object mode To pinch scale an object, it works pretty much as you'd expect: Create or load an object with at least...

Steam App
Mesh Maker VR (576790)
Event type
patch note
Published
19 January 2017 - 13:19:45 UTC
Source
steam_community_announcements
New Feature Release: Pinch Scaling in Object mode To pinch scale an object, it works pretty much as you'd expect: Create or load an object with at least one Triangle or face Trigger click the Move Scale button under Objects in the Tools Panel Reach out and grip the object with one hand as if moving it. Don't let go. Reach out and grip the object with your other hand in a different spot. Move your hands apart to scale up, move your hands together to scale down. The object can still be rotated while scaling by rotating the hand you first gripped it with. Release either hand grip to exit scaling mode. To return to the initial scale, trigger click the Reset button under Objects in the Tools Panel. This feature hasn't been through QA. Let us know if you find a bug. Known Issues: The Settings Panel snap spacing scale doesn't resize after object has been scaled.

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