- Steam App
- Mistaken (3487240)
- Event type
- patch note
- Published
- 30 May 2026 - 06:54:13 UTC
- Source
- steam_community_announcements
This hotfix focuses on improving combat flow, fishing, building controls, and a few frustrating edge cases. Bait is no longer consumed when starting to fish. Instead, bait now has a 50% chance to be consumed when reeling in, regardless of whether a fish is caught or not. Health and mana potions now use a real-time cooldown of 30 seconds. This means potions can be used multiple times during a level or boss fight, as long as you wait for the cooldown. The player is now briefly protected from damage when transitioning between levels or entering dungeons, helping prevent accidental damage during loading or movement transitions. The player is also briefly protected after defeating a boss, reducing the chance of dying before being able to collect dropped loot. Stored Affliction can now only be consumed up to 99 Whispers of Affliction to prevent accidental deaths. This does not apply to classes...