Human Factory Devlog 13/11/2020 — Human Factory Steam update #26269

Monday 9th: Fixed a couple bugs that came up with people. Had a lot of trouble with an automation saving/loading bug but got it in the end. Many thanks...

Steam App
Human Factory (1160040)
Event type
patch note
Published
27 November 2020 - 15:27:48 UTC
Source
steam_community_announcements
Monday 9th: Fixed a couple bugs that came up with people. Had a lot of trouble with an automation saving/loading bug but got it in the end. Many thanks to the small community that is graciously finding bugs and reporting them to me. Pressing play and fixing a few more things that came up. Effigy is working fine. Basically a copy paste of the Treadmill so no surprises there. Putting of all the graphical stuff for tomorrow. Really don't get excited about doing that. Animation for tentacle and a wave of objects in Maya. Instead, thinking about the trajectory of the game... I've got a much clearer idea of what's left in the game and where to go with it. The original idea was to build up to 'soul extraction' technology. But I really can't see a place for that in the gameplay, so I'm shelving that idea. Also, there was the other idea of having rare resources required to build certain machines,...

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