- Event type
- patch note
- Published
- 5 January 2019 - 21:20:01 UTC
- Source
- steam_community_announcements
Hi Guys Since 1.12 BETA 2 fixed some pretty serius CTD issues. And no adverse issus where deteected by testing, I decided to release the code changes as a 1.11 D Hotfix. Many thanks to the forum users that found bugs and provided savegames. The previus 1.11 can be accessed by the beta tab if a issue arises, but please keep reporting all issues you find in the bug thread so they can get fixed. changelog: 1.11 D CTD Fix: Divide by zero casued by infastructure repair fixed. CTD Fix: Ships retreating during naval strike could cause a endless loop, AI now doesnt load moving paratroopers into transport planes AI now doesnt use paratroopers for invasions GFX Speedup, by precalculating lightning Convoy system now is less frantic about trade convoy target port not belonging to the trade partner. causing less checks for better ports - quite a big speedup lategame. Interceptor sprite now correctly ...