DEADLY Death Run and modifications in Beta-4 (Cut version)! — D'LIRIUM Steam update #30921

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30272201%2F649913da40b6c55dec6e4190b41b65a011043aa3.png Do you remember we promised...

Steam App
D'LIRIUM (670160)
Event type
patch note
Published
5 August 2019 - 10:15:37 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30272201%2F649913da40b6c55dec6e4190b41b65a011043aa3.png Do you remember we promised that Beta-3 will be the last update this year? We lied,it will be Beta-4. In this small but significant update we fixed some minor bugs you found in Beta-3,as well we modified and expanded some of the mechanics that were introduced in Arcade mode. Mostly the changes were on Death Run, ooooooh, he will not forgive the mistakes you make! Change list: Decreased chances of spawning Sorcery spell in Random Run. Fixed a bug where a slime did not caused physical damage. In the extended HUD,only the third scale turns gray in physical death. Fixed absence of "Boss" in Industrial Zone in Arcade mode. Added save points in organ hall and in non-hell mansion Arcade mode Modified lanterns path finding systems to reduce the chance of them getting stuck in ...

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