- Event type
- patch note
- Published
- 18 October 2024 - 21:09:55 UTC
- Source
- steam_community_announcements
+New start system for all maps. Players will now have time to survey the map and look around before they choose where to place their core base. Once placed, the countdown will begin. +All harvestable resource nodes have been redesigned from the ground up. +Harvestable resource nodes now spawn randomly each playthrough on each map. +New Harvestable Tiers (Common, Uncommon, Rare, Epic, Legendary) offering yields related to those rarity types. Chances are more rare to spawn more rare types. +New harvestable resource node added “Dimentium” legendary rarity type. +The amount of available harvestable nodes will slightly increase or decrease your overall possible amount of waves per map. Fewer nodes will lower your amount slightly while more nodes will increase your amount keeping it more fair. +New building system. Entire...