- Event type
- patch note
- Published
- 25 September 2024 - 01:12:40 UTC
- Source
- steam_community_announcements
+Added some different logic if an enemy gets stuck to reset it (testing). +Adjusted more sounds for creatures. +Added new creatures. +Changed the animation system for enemies, converted them to the new system being designed. Added tons of optimization to the new system as well. Should be smoother overall and allow for rapid content development and new creatures faster.