- Event type
- patch note
- Published
- 18 July 2026 - 09:19:19 UTC
- Source
- steam_community_announcements
- Increased the base reward for the first upgrade shop purchase, easing early-game pressure - More early resources in stages 1–3, with slight map adjustments - Endless Mode further strengthened; Card Shop now supports refreshing - Card prices in Endless Mode no longer have a cap - Improved card refresh logic to reduce getting stuck without resource buildings - Fixed skill cards missing indicators while the game is paused - Fixed Flame Tower being unable to be placed on platforms - Other balance tweaks and small feature updates