- Event type
- patch note
- Published
- 22 March 2016 - 19:26:44 UTC
- Source
- steam_community_announcements
Hello! And time for some more improvements! :PhantasmalSeeker::PhantasmalEye: The gamma/brightness has been a huge pain in the ass, but we have mostly fixed it. Unfortunately as the settings were spread across 3 scenes and our implementation wasn’t very good, they conflicted with each other, so we’ve removed it from the intro area. ːsteamfacepalmː It should by in large be working properly now, although there are a couple of final niggles we need to iron out. Other fixes: - Reticule changed to a dot to make it less intrusive - Multiple changes/refinements to art assets - Slight change to loading screen - Fix to intro scene lighting - Fixed effects for subsequent playthroughs of the game - UI fixes (sometimes became too dark) - Minor balancing tweaks - Initial Unity Dialog box removed - now all resolution/quality settings are done in game - More Voice Acting As usual, we’ll continue to try...